<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.mkwtas.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ejay+B</id>
	<title>MKWii TAS Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.mkwtas.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ejay+B"/>
	<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/wiki/Special:Contributions/Ejay_B"/>
	<updated>2026-06-13T13:26:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=1319</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=1319"/>
		<updated>2025-11-17T16:24:41Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: updated /* Categories without TASes */ to include rDS UR 3lap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
:&#039;&#039;Main article: [[Category rules]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Luigi Circuit || UR || Ultra, Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| DS Delfino Square || UR || Ultra, Supergrinding, Superhopping, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1316</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1316"/>
		<updated>2025-11-17T14:35:12Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: /* Timesave */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultra | ultras]]&#039;&#039;&#039;, and various statistics about them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
!Notes&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|[[Ridley]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|[[インゲン]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|[[MrBean35000vr]] [https://www.youtube.com/watch?v=jIns-xUV_GU discovers ultra with speed hacks] &#039;&#039;(c. Sept 2008)&#039;&#039;&amp;lt;br&amp;gt;[[John13]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|[[Pierrot]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|3 July 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|[[Nico]] discovers old entry RTA. &#039;&#039;(27 June 2011)&#039;&#039;&amp;lt;br&amp;gt; [[Fintan]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|Ridley discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|[[Marc]] discovers ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|[[7GhostKnight]] discovers gap cut RTA. &#039;&#039;(17 May 2009)&#039;&#039;&amp;lt;br&amp;gt;[[Malleo]] and [[Blackyboi39]] [https://www.youtube.com/watch?v=X1dgBbX0UEQ discover ultra shortcut with speed hacks] &#039;&#039;(8 Sept 2012)&#039;&#039;&amp;lt;br&amp;gt;[[Troy]] confirms KCP1 skip possible RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|[[Blaze]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|[[10timey01]] confirms zipper bypass possible. &#039;&#039;(19 May 2013)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass possible. &#039;&#039;(3 July 2015)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass without NLC possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|[[Estaloy]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|[[cf]] confirms pole clip possible. &#039;&#039;(11 April 2019)&#039;&#039;&amp;lt;br&amp;gt;mkwLuke, [[Marth]], Blaze, and Malleo confirm ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|cf confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|24 August 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[kierio04]] and [[Estaloy]] confirm KCP1 skip with Flame Runner possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Estaloy confirms last turn skip possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;[[Ejay B]] and kierio04 confirm that ultra is faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|24 October 2019&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[Monster]] discovers wallclip shortcut, making NU strats faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms seam ride possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;[[Jellopuff]] confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|[[CHARL1E]] confirms seam ride past charlie corner possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;TAS Snoop confirms respawn with Flame Runner possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Akari]] confirms shroomless dirt cut faster. &#039;&#039;(20 January 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B, kierio04, and Estaloy confirm high clip last turn skip possible. &#039;&#039;(2 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms no stop last turn skip possible. &#039;&#039;(22 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Monster, Ejay B, Marth, kierio04, and N3vermind confirm ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Mario Karter]] confirms seam ride to finish line possible. &#039;&#039;(17 July 2013)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and cf confirm barrel roll to wheelchair spot possible. &#039;&#039;(29 December 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms wheelchair possible. &#039;&#039;(26 January 2021)&#039;&#039;&amp;lt;br&amp;gt;cf confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|cf confirms QM DLC possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|[[Justin]] and kierio04 confirm 1 shroom KCP1 skip possible. &#039;&#039;(4 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin and kierio04 confirm no stop method to get onto blocks. &#039;&#039;(5 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms cf&#039;s big cut possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|[[BennyMKW]] and Marth confirm 2 shroom banner clip possible.&amp;lt;br&amp;gt;TAS Snoop proves ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|Monster confirms bypass possible. &#039;&#039;(14 November 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|BennyMKW discovers tree bounce strategy. &#039;&#039;(18 April 2021)&#039;&#039;&amp;lt;br&amp;gt;BennyMKW confirms 2 shroom banner clip possible with Flame Runner. &#039;&#039;(22 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Marth, Justin, and BennyMKW confirm 1 shroom banner clip possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|cf confirms banner clip possible. &#039;&#039;(24 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible. &#039;&#039;(29 July 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and CHARL1E confirm respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|23 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Justin discovers ODB ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|BennyMKW confirms seam ride possible. &#039;&#039;(4 August 2015)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom possible. &#039;&#039;(11 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom with ODB possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms OOB hop possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|[[Ancient]] confirms superhopping useful.&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|[[Monster]] confirms superhopping useful.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Monster and Marth confirm superhopping faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|Jellopuff confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|CHARL1E confirms banner bypass possible. &#039;&#039;(8 May 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms banner bypass with Phantom possible. &#039;&#039;(30 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms ODB clip possible.&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible.&amp;lt;br&amp;gt;Ejay B confirms seam landing possible.&amp;lt;br&amp;gt;Ejay B confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|Justin discovers ODB ultra. &#039;&#039;(24 February 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin discovers no stop last turn OOB entry.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|Ejay B confirms seam swing possible.&amp;lt;br&amp;gt;Ejay B confirms mid-air KCP hit possible.&amp;lt;br&amp;gt;Ejay B confirms shroomless banner bypass possible&amp;lt;br&amp;gt;Ejay B confirms ultra faster than NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|kierio04 confirms superhopping fast enough to beat NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|Jellopuff confirms shroomless no stop left side spiral skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|[[Thomas]] discovers long supergrind.&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|Justin confirms ODB-friendly KCP1 skip. &#039;&#039;(10 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms ODB-friendly last turn skip.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|Mikul confirms 3 shroom DLC possible. &#039;&#039;(6 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms 2 shroom DLC possible. &#039;&#039;(7 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|11 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|CHARL1E confirms right side clip up to banner possible. &#039;&#039;(January-March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms left side clip up to banner possible. &#039;&#039;(4 April 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms banner bypass possible. &#039;&#039;(5 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms banner bypass possible with Bullet Bike. &#039;&#039;(11 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Monster confirms KCP1 skip possible without entering lap. &#039;&#039;(12 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 2 shroom KCP1 skip possible with Shooting Star. &#039;&#039;(14 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster discovers supergrind landing strat. &#039;&#039;(15 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Jellopuff confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|Justin confirms ultra possible with Zip Zip.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms supersliding faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Monster discovers 1 shroom respawnless ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|kierio04 discovers superslide landing strat. &#039;&#039;(28 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin, Ejay B, and kierio04 confirm 2 shroom respawn cut possible. &#039;&#039;(28 June 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom respawnless cut possible. &#039;&#039;(8 November 2021)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 2 shroom KCP1 skip possible. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 1 shroom ultra-only respawn cut faster. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom NU respawn cut possible. &#039;&#039;(7 November 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 1 shroom KCP1 skip possible. &#039;&#039;(19 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|21 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Mikul confirms supersliding possible. &#039;&#039;(June 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms supersliding to tunnel possible. &#039;&#039;(20 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms supersliding faster than ultra.&lt;br /&gt;
|-&lt;br /&gt;
|22 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|[[Arthur]] and Monster confirm no stop respawn cut possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 August 2024&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|23&lt;br /&gt;
|[[Ejay B]], [[Justin]] and [[Shadow]] confirm 3lap viability using seam entry from rim of green pipe.&lt;br /&gt;
|-&lt;br /&gt;
|14 April 2025&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|24&lt;br /&gt;
|[[Monster]] confirms 3lap viability using new strats at the slow ramps and shroomspots&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|14 November 2025&lt;br /&gt;
|DS Delfino Square&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|30&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|[[Monster]] confirms ultra shortcut possible (respawnless too).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
Note: outdated (see mkwtas.com for latest). &lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|6.399&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.151&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.458&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.709&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.211&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-30.112&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.323&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.159&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.909&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.528&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|18.299&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-25.080&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|13.241&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.248&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&#039;&#039;22.4xx&#039;&#039;&lt;br /&gt;
|&#039;&#039;24.9xx&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.276&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.897&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.441&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.681&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.002&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.397&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.620&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.342&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|16.830&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-13.412&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|7.686&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.405&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.091&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.053&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|14.804&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|10.324&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-7.850&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.174&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|12.771&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.561&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|5.899&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.847&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.451&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.194&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|22.680&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;-2.752&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.432&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-0.689&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|32.788&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|&#039;&#039;33.0xx&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt;2.4xx&#039;&#039;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.145&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.443&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1315</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1315"/>
		<updated>2025-11-17T14:34:22Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: green highlight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultra | ultras]]&#039;&#039;&#039;, and various statistics about them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
!Notes&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|[[Ridley]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|[[インゲン]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|[[MrBean35000vr]] [https://www.youtube.com/watch?v=jIns-xUV_GU discovers ultra with speed hacks] &#039;&#039;(c. Sept 2008)&#039;&#039;&amp;lt;br&amp;gt;[[John13]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|[[Pierrot]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|3 July 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|[[Nico]] discovers old entry RTA. &#039;&#039;(27 June 2011)&#039;&#039;&amp;lt;br&amp;gt; [[Fintan]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|Ridley discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|[[Marc]] discovers ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|[[7GhostKnight]] discovers gap cut RTA. &#039;&#039;(17 May 2009)&#039;&#039;&amp;lt;br&amp;gt;[[Malleo]] and [[Blackyboi39]] [https://www.youtube.com/watch?v=X1dgBbX0UEQ discover ultra shortcut with speed hacks] &#039;&#039;(8 Sept 2012)&#039;&#039;&amp;lt;br&amp;gt;[[Troy]] confirms KCP1 skip possible RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|[[Blaze]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|[[10timey01]] confirms zipper bypass possible. &#039;&#039;(19 May 2013)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass possible. &#039;&#039;(3 July 2015)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass without NLC possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|[[Estaloy]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|[[cf]] confirms pole clip possible. &#039;&#039;(11 April 2019)&#039;&#039;&amp;lt;br&amp;gt;mkwLuke, [[Marth]], Blaze, and Malleo confirm ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|cf confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|24 August 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[kierio04]] and [[Estaloy]] confirm KCP1 skip with Flame Runner possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Estaloy confirms last turn skip possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;[[Ejay B]] and kierio04 confirm that ultra is faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|24 October 2019&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[Monster]] discovers wallclip shortcut, making NU strats faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms seam ride possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;[[Jellopuff]] confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|[[CHARL1E]] confirms seam ride past charlie corner possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;TAS Snoop confirms respawn with Flame Runner possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Akari]] confirms shroomless dirt cut faster. &#039;&#039;(20 January 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B, kierio04, and Estaloy confirm high clip last turn skip possible. &#039;&#039;(2 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms no stop last turn skip possible. &#039;&#039;(22 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Monster, Ejay B, Marth, kierio04, and N3vermind confirm ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Mario Karter]] confirms seam ride to finish line possible. &#039;&#039;(17 July 2013)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and cf confirm barrel roll to wheelchair spot possible. &#039;&#039;(29 December 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms wheelchair possible. &#039;&#039;(26 January 2021)&#039;&#039;&amp;lt;br&amp;gt;cf confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|cf confirms QM DLC possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|[[Justin]] and kierio04 confirm 1 shroom KCP1 skip possible. &#039;&#039;(4 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin and kierio04 confirm no stop method to get onto blocks. &#039;&#039;(5 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms cf&#039;s big cut possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|[[BennyMKW]] and Marth confirm 2 shroom banner clip possible.&amp;lt;br&amp;gt;TAS Snoop proves ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|Monster confirms bypass possible. &#039;&#039;(14 November 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|BennyMKW discovers tree bounce strategy. &#039;&#039;(18 April 2021)&#039;&#039;&amp;lt;br&amp;gt;BennyMKW confirms 2 shroom banner clip possible with Flame Runner. &#039;&#039;(22 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Marth, Justin, and BennyMKW confirm 1 shroom banner clip possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|cf confirms banner clip possible. &#039;&#039;(24 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible. &#039;&#039;(29 July 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and CHARL1E confirm respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|23 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Justin discovers ODB ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|BennyMKW confirms seam ride possible. &#039;&#039;(4 August 2015)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom possible. &#039;&#039;(11 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom with ODB possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms OOB hop possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|[[Ancient]] confirms superhopping useful.&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|[[Monster]] confirms superhopping useful.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Monster and Marth confirm superhopping faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|Jellopuff confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|CHARL1E confirms banner bypass possible. &#039;&#039;(8 May 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms banner bypass with Phantom possible. &#039;&#039;(30 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms ODB clip possible.&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible.&amp;lt;br&amp;gt;Ejay B confirms seam landing possible.&amp;lt;br&amp;gt;Ejay B confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|Justin discovers ODB ultra. &#039;&#039;(24 February 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin discovers no stop last turn OOB entry.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|Ejay B confirms seam swing possible.&amp;lt;br&amp;gt;Ejay B confirms mid-air KCP hit possible.&amp;lt;br&amp;gt;Ejay B confirms shroomless banner bypass possible&amp;lt;br&amp;gt;Ejay B confirms ultra faster than NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|kierio04 confirms superhopping fast enough to beat NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|Jellopuff confirms shroomless no stop left side spiral skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|[[Thomas]] discovers long supergrind.&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|Justin confirms ODB-friendly KCP1 skip. &#039;&#039;(10 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms ODB-friendly last turn skip.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|Mikul confirms 3 shroom DLC possible. &#039;&#039;(6 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms 2 shroom DLC possible. &#039;&#039;(7 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|11 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|CHARL1E confirms right side clip up to banner possible. &#039;&#039;(January-March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms left side clip up to banner possible. &#039;&#039;(4 April 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms banner bypass possible. &#039;&#039;(5 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms banner bypass possible with Bullet Bike. &#039;&#039;(11 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Monster confirms KCP1 skip possible without entering lap. &#039;&#039;(12 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 2 shroom KCP1 skip possible with Shooting Star. &#039;&#039;(14 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster discovers supergrind landing strat. &#039;&#039;(15 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Jellopuff confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|Justin confirms ultra possible with Zip Zip.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms supersliding faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Monster discovers 1 shroom respawnless ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|kierio04 discovers superslide landing strat. &#039;&#039;(28 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin, Ejay B, and kierio04 confirm 2 shroom respawn cut possible. &#039;&#039;(28 June 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom respawnless cut possible. &#039;&#039;(8 November 2021)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 2 shroom KCP1 skip possible. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 1 shroom ultra-only respawn cut faster. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom NU respawn cut possible. &#039;&#039;(7 November 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 1 shroom KCP1 skip possible. &#039;&#039;(19 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|21 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Mikul confirms supersliding possible. &#039;&#039;(June 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms supersliding to tunnel possible. &#039;&#039;(20 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms supersliding faster than ultra.&lt;br /&gt;
|-&lt;br /&gt;
|22 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|[[Arthur]] and Monster confirm no stop respawn cut possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 August 2024&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|23&lt;br /&gt;
|[[Ejay B]], [[Justin]] and [[Shadow]] confirm 3lap viability using seam entry from rim of green pipe.&lt;br /&gt;
|-&lt;br /&gt;
|14 April 2025&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|24&lt;br /&gt;
|[[Monster]] confirms 3lap viability using new strats at the slow ramps and shroomspots&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|14 November 2025&lt;br /&gt;
|DS Delfino Square&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|30&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|[[Monster]] confirms ultra shortcut possible (respawnless too).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|6.399&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.151&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.458&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.709&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.211&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-30.112&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.323&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.159&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.909&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.528&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|18.299&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-25.080&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|13.241&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.248&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&#039;&#039;22.4xx&#039;&#039;&lt;br /&gt;
|&#039;&#039;24.9xx&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.276&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.897&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.441&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.681&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.002&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.397&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.620&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.342&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|16.830&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-13.412&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|7.686&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.405&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.091&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.053&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|14.804&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|10.324&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-7.850&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.174&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|12.771&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.561&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|5.899&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.847&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.451&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.194&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|22.680&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;-2.752&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.432&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-0.689&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|32.788&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|&#039;&#039;33.0xx&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt;2.4xx&#039;&#039;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.145&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.443&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1314</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1314"/>
		<updated>2025-11-17T14:33:37Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: added rds ultra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultra | ultras]]&#039;&#039;&#039;, and various statistics about them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
!Notes&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|[[Ridley]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|[[インゲン]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|[[MrBean35000vr]] [https://www.youtube.com/watch?v=jIns-xUV_GU discovers ultra with speed hacks] &#039;&#039;(c. Sept 2008)&#039;&#039;&amp;lt;br&amp;gt;[[John13]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|[[Pierrot]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|3 July 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|[[Nico]] discovers old entry RTA. &#039;&#039;(27 June 2011)&#039;&#039;&amp;lt;br&amp;gt; [[Fintan]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|Ridley discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|[[Marc]] discovers ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|[[7GhostKnight]] discovers gap cut RTA. &#039;&#039;(17 May 2009)&#039;&#039;&amp;lt;br&amp;gt;[[Malleo]] and [[Blackyboi39]] [https://www.youtube.com/watch?v=X1dgBbX0UEQ discover ultra shortcut with speed hacks] &#039;&#039;(8 Sept 2012)&#039;&#039;&amp;lt;br&amp;gt;[[Troy]] confirms KCP1 skip possible RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|[[Blaze]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|[[10timey01]] confirms zipper bypass possible. &#039;&#039;(19 May 2013)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass possible. &#039;&#039;(3 July 2015)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass without NLC possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|[[Estaloy]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|[[cf]] confirms pole clip possible. &#039;&#039;(11 April 2019)&#039;&#039;&amp;lt;br&amp;gt;mkwLuke, [[Marth]], Blaze, and Malleo confirm ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|cf confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|24 August 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[kierio04]] and [[Estaloy]] confirm KCP1 skip with Flame Runner possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Estaloy confirms last turn skip possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;[[Ejay B]] and kierio04 confirm that ultra is faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|24 October 2019&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[Monster]] discovers wallclip shortcut, making NU strats faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms seam ride possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;[[Jellopuff]] confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|[[CHARL1E]] confirms seam ride past charlie corner possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;TAS Snoop confirms respawn with Flame Runner possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Akari]] confirms shroomless dirt cut faster. &#039;&#039;(20 January 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B, kierio04, and Estaloy confirm high clip last turn skip possible. &#039;&#039;(2 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms no stop last turn skip possible. &#039;&#039;(22 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Monster, Ejay B, Marth, kierio04, and N3vermind confirm ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Mario Karter]] confirms seam ride to finish line possible. &#039;&#039;(17 July 2013)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and cf confirm barrel roll to wheelchair spot possible. &#039;&#039;(29 December 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms wheelchair possible. &#039;&#039;(26 January 2021)&#039;&#039;&amp;lt;br&amp;gt;cf confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|cf confirms QM DLC possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|[[Justin]] and kierio04 confirm 1 shroom KCP1 skip possible. &#039;&#039;(4 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin and kierio04 confirm no stop method to get onto blocks. &#039;&#039;(5 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms cf&#039;s big cut possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|[[BennyMKW]] and Marth confirm 2 shroom banner clip possible.&amp;lt;br&amp;gt;TAS Snoop proves ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|Monster confirms bypass possible. &#039;&#039;(14 November 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|BennyMKW discovers tree bounce strategy. &#039;&#039;(18 April 2021)&#039;&#039;&amp;lt;br&amp;gt;BennyMKW confirms 2 shroom banner clip possible with Flame Runner. &#039;&#039;(22 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Marth, Justin, and BennyMKW confirm 1 shroom banner clip possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|cf confirms banner clip possible. &#039;&#039;(24 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible. &#039;&#039;(29 July 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and CHARL1E confirm respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|23 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Justin discovers ODB ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|BennyMKW confirms seam ride possible. &#039;&#039;(4 August 2015)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom possible. &#039;&#039;(11 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom with ODB possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms OOB hop possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|[[Ancient]] confirms superhopping useful.&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|[[Monster]] confirms superhopping useful.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Monster and Marth confirm superhopping faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|Jellopuff confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|CHARL1E confirms banner bypass possible. &#039;&#039;(8 May 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms banner bypass with Phantom possible. &#039;&#039;(30 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms ODB clip possible.&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible.&amp;lt;br&amp;gt;Ejay B confirms seam landing possible.&amp;lt;br&amp;gt;Ejay B confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|Justin discovers ODB ultra. &#039;&#039;(24 February 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin discovers no stop last turn OOB entry.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|Ejay B confirms seam swing possible.&amp;lt;br&amp;gt;Ejay B confirms mid-air KCP hit possible.&amp;lt;br&amp;gt;Ejay B confirms shroomless banner bypass possible&amp;lt;br&amp;gt;Ejay B confirms ultra faster than NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|kierio04 confirms superhopping fast enough to beat NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|Jellopuff confirms shroomless no stop left side spiral skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|[[Thomas]] discovers long supergrind.&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|Justin confirms ODB-friendly KCP1 skip. &#039;&#039;(10 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms ODB-friendly last turn skip.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|Mikul confirms 3 shroom DLC possible. &#039;&#039;(6 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms 2 shroom DLC possible. &#039;&#039;(7 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|11 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|CHARL1E confirms right side clip up to banner possible. &#039;&#039;(January-March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms left side clip up to banner possible. &#039;&#039;(4 April 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms banner bypass possible. &#039;&#039;(5 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms banner bypass possible with Bullet Bike. &#039;&#039;(11 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Monster confirms KCP1 skip possible without entering lap. &#039;&#039;(12 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 2 shroom KCP1 skip possible with Shooting Star. &#039;&#039;(14 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster discovers supergrind landing strat. &#039;&#039;(15 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Jellopuff confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|Justin confirms ultra possible with Zip Zip.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms supersliding faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Monster discovers 1 shroom respawnless ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|kierio04 discovers superslide landing strat. &#039;&#039;(28 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin, Ejay B, and kierio04 confirm 2 shroom respawn cut possible. &#039;&#039;(28 June 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom respawnless cut possible. &#039;&#039;(8 November 2021)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 2 shroom KCP1 skip possible. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 1 shroom ultra-only respawn cut faster. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom NU respawn cut possible. &#039;&#039;(7 November 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 1 shroom KCP1 skip possible. &#039;&#039;(19 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|21 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Mikul confirms supersliding possible. &#039;&#039;(June 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms supersliding to tunnel possible. &#039;&#039;(20 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms supersliding faster than ultra.&lt;br /&gt;
|-&lt;br /&gt;
|22 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|[[Arthur]] and Monster confirm no stop respawn cut possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 August 2024&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|23&lt;br /&gt;
|[[Ejay B]], [[Justin]] and [[Shadow]] confirm 3lap viability using seam entry from rim of green pipe.&lt;br /&gt;
|-&lt;br /&gt;
|14 April 2025&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|24&lt;br /&gt;
|[[Monster]] confirms 3lap viability using new strats at the slow ramps and shroomspots&lt;br /&gt;
|-&lt;br /&gt;
|14 November 2025&lt;br /&gt;
|DS Delfino Square&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|30&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|[[Monster]] confirms ultra shortcut possible (respawnless too).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|6.399&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.151&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.458&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.709&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.211&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-30.112&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.323&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.159&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.909&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.528&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|18.299&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-25.080&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|13.241&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.248&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&#039;&#039;22.4xx&#039;&#039;&lt;br /&gt;
|&#039;&#039;24.9xx&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.276&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.897&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.441&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.681&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.002&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.397&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.620&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.342&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|16.830&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-13.412&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|7.686&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.405&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.091&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.053&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|14.804&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|10.324&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-7.850&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.174&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|12.771&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.561&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|5.899&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.847&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.451&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.194&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|22.680&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;-2.752&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.432&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-0.689&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|32.788&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|&#039;&#039;33.0xx&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt;2.4xx&#039;&#039;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.145&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.443&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Sir_Corvid&amp;diff=1312</id>
		<title>Sir Corvid</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Sir_Corvid&amp;diff=1312"/>
		<updated>2025-11-16T10:26:23Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Caw caw&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox taser&lt;br /&gt;
|player_name=Sir Corvid&lt;br /&gt;
|image=Sir Corvid YT PFP.jpg&lt;br /&gt;
|other_names=Corvid&lt;br /&gt;
|country=it&lt;br /&gt;
|years_active=2024–present (TAS)&lt;br /&gt;
|mkwtas=Corvid&lt;br /&gt;
|youtube=SirCorvid}}&lt;br /&gt;
&#039;&#039;&#039;Sir Corvid&#039;&#039;&#039;, or simply &#039;&#039;&#039;Corvid&#039;&#039;&#039;, is an Italian [[Tool-assisted speedrunner|TASer]]. He is one of the most prolific contributors to [[Category rules | no glitch]], [[Regular track TASing|regular track]] TASes. His extensive collaboration with [[Alego11]] earned them recognition as a powerhouse duo who dominated TASing during [[2024]]-[[2025]]. Corvid authored xx TAS [[Best known time | BKTs]] in 2025 - the 2nd-highest output by a single person in a year.&lt;br /&gt;
&lt;br /&gt;
Corvid began TASing in 2024 with a no glitch [[flap]] on [[Luigi Circuit]]. Such an optimised run for a newcomer earned him acclaim amongst the community, and he soon spearheaded a no glitch [[3lap]] TAS on [[GBA Shy Guy Beach]], which broke a record for the most authors for a single TAS (from 12 to 15). Since then, he has worked on numerous respected TASes, proved [[automatic drift]] to be faster on [[DS Yoshi Falls]], discovered new [[Slow ramp#Mushroom abuse | mushroom abuse]] strategies on [[Mushroom Gorge]], and co-discovered [[Rotation#A-tech | A-tech]] - a method to exit turns tighter.&lt;br /&gt;
&lt;br /&gt;
Corvid, along with Alego11, was heavily responsible for revolutionising the standard of optimisation. He proved it was efficient to TAS only 1 lap of a course, and then create an optimised 3lap by simply copying and pasting lap 1 inputs onto laps 2 and 3 (using [[Advanced Ghost Comparison]] and [[TAS Toolkit]]). This workflow was previously thought to be unachievable due to [[QM]], and its past inexistence was responsible for the lack of activity on no glitch categories.&lt;br /&gt;
&lt;br /&gt;
In the 2024 [[MKWii TAS Awards]], Corvid won &#039;New TASer of the Year&#039; by a landslide, and was also nominated for TASer of the Year.&lt;br /&gt;
&lt;br /&gt;
== Career ==&lt;br /&gt;
=== 2024: Emergence ===&lt;br /&gt;
Corvid created his YouTube channel, [https://youtube.com/@SirCorvid Sir Corvid], in September 2016, and initially posted [https://en.wikipedia.org/wiki/Crash_Team_Racing_Nitro-Fueled Crash Team Racing Nitro-Fueled] speedrunning content - namely time-trials and shortcut discoveries. He turned his focus to [https://en.wikipedia.org/wiki/Mario_Kart_Wii Mario Kart Wii] in 2024, and uploaded a 21.325 flap on Luigi Circuit.&lt;br /&gt;
&lt;br /&gt;
=== 2025: No glitch domination and partnership with Alego11 ===&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
=== Strategy contributions ===&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Major discovery|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Sir Corvid&#039;s strat contributions&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Track !! Contribution &amp;lt;tr&amp;gt;&lt;br /&gt;
| 10 May 2025 || Mushroom Gorge || Co-discovered a faster mushroom abuse sequence in the cave. &amp;lt;tr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TAS BKTs ===&lt;br /&gt;
&lt;br /&gt;
=== Accolades ===&lt;br /&gt;
&lt;br /&gt;
=== YouTube statistics ===&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=File:Sir_Corvid_YT_PFP.jpg&amp;diff=1311</id>
		<title>File:Sir Corvid YT PFP.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=File:Sir_Corvid_YT_PFP.jpg&amp;diff=1311"/>
		<updated>2025-11-16T09:22:01Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Australian Raven. Source: The Judge by Julian Robinson via Flickr (CC 4.0)&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1307</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1307"/>
		<updated>2025-11-16T06:50:26Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultra | ultras]]&#039;&#039;&#039;, and various statistics about them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
!Notes&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|[[Ridley]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|[[インゲン]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|[[MrBean35000vr]] [https://www.youtube.com/watch?v=jIns-xUV_GU discovers ultra with speed hacks] &#039;&#039;(c. Sept 2008)&#039;&#039;&amp;lt;br&amp;gt;[[John13]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|[[Pierrot]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|3 July 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|[[Nico]] discovers old entry RTA. &#039;&#039;(27 June 2011)&#039;&#039;&amp;lt;br&amp;gt; [[Fintan]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|Ridley discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|[[Marc]] discovers ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|[[7GhostKnight]] discovers gap cut RTA. &#039;&#039;(17 May 2009)&#039;&#039;&amp;lt;br&amp;gt;[[Malleo]] and [[Blackyboi39]] [https://www.youtube.com/watch?v=X1dgBbX0UEQ discover ultra shortcut with speed hacks] &#039;&#039;(8 Sept 2012)&#039;&#039;&amp;lt;br&amp;gt;[[Troy]] confirms KCP1 skip possible RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|[[Blaze]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|[[10timey01]] confirms zipper bypass possible. &#039;&#039;(19 May 2013)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass possible. &#039;&#039;(3 July 2015)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass without NLC possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|[[Estaloy]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|[[cf]] confirms pole clip possible. &#039;&#039;(11 April 2019)&#039;&#039;&amp;lt;br&amp;gt;mkwLuke, [[Marth]], Blaze, and Malleo confirm ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|cf confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|24 August 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[kierio04]] and [[Estaloy]] confirm KCP1 skip with Flame Runner possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Estaloy confirms last turn skip possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;[[Ejay B]] and kierio04 confirm that ultra is faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|24 October 2019&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[Monster]] discovers wallclip shortcut, making NU strats faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms seam ride possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;[[Jellopuff]] confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|[[CHARL1E]] confirms seam ride past charlie corner possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;TAS Snoop confirms respawn with Flame Runner possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Akari]] confirms shroomless dirt cut faster. &#039;&#039;(20 January 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B, kierio04, and Estaloy confirm high clip last turn skip possible. &#039;&#039;(2 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms no stop last turn skip possible. &#039;&#039;(22 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Monster, Ejay B, Marth, kierio04, and N3vermind confirm ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Mario Karter]] confirms seam ride to finish line possible. &#039;&#039;(17 July 2013)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and cf confirm barrel roll to wheelchair spot possible. &#039;&#039;(29 December 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms wheelchair possible. &#039;&#039;(26 January 2021)&#039;&#039;&amp;lt;br&amp;gt;cf confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|cf confirms QM DLC possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|[[Justin]] and kierio04 confirm 1 shroom KCP1 skip possible. &#039;&#039;(4 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin and kierio04 confirm no stop method to get onto blocks. &#039;&#039;(5 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms cf&#039;s big cut possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|[[BennyMKW]] and Marth confirm 2 shroom banner clip possible.&amp;lt;br&amp;gt;TAS Snoop proves ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|Monster confirms bypass possible. &#039;&#039;(14 November 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|BennyMKW discovers tree bounce strategy. &#039;&#039;(18 April 2021)&#039;&#039;&amp;lt;br&amp;gt;BennyMKW confirms 2 shroom banner clip possible with Flame Runner. &#039;&#039;(22 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Marth, Justin, and BennyMKW confirm 1 shroom banner clip possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|cf confirms banner clip possible. &#039;&#039;(24 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible. &#039;&#039;(29 July 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and CHARL1E confirm respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|23 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Justin discovers ODB ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|BennyMKW confirms seam ride possible. &#039;&#039;(4 August 2015)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom possible. &#039;&#039;(11 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom with ODB possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms OOB hop possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|[[Ancient]] confirms superhopping useful.&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|[[Monster]] confirms superhopping useful.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Monster and Marth confirm superhopping faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|Jellopuff confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|CHARL1E confirms banner bypass possible. &#039;&#039;(8 May 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms banner bypass with Phantom possible. &#039;&#039;(30 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms ODB clip possible.&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible.&amp;lt;br&amp;gt;Ejay B confirms seam landing possible.&amp;lt;br&amp;gt;Ejay B confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|Justin discovers ODB ultra. &#039;&#039;(24 February 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin discovers no stop last turn OOB entry.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|Ejay B confirms seam swing possible.&amp;lt;br&amp;gt;Ejay B confirms mid-air KCP hit possible.&amp;lt;br&amp;gt;Ejay B confirms shroomless banner bypass possible&amp;lt;br&amp;gt;Ejay B confirms ultra faster than NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|kierio04 confirms superhopping fast enough to beat NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|Jellopuff confirms shroomless no stop left side spiral skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|[[Thomas]] discovers long supergrind.&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|Justin confirms ODB-friendly KCP1 skip. &#039;&#039;(10 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms ODB-friendly last turn skip.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|Mikul confirms 3 shroom DLC possible. &#039;&#039;(6 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms 2 shroom DLC possible. &#039;&#039;(7 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|11 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|CHARL1E confirms right side clip up to banner possible. &#039;&#039;(January-March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms left side clip up to banner possible. &#039;&#039;(4 April 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms banner bypass possible. &#039;&#039;(5 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms banner bypass possible with Bullet Bike. &#039;&#039;(11 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Monster confirms KCP1 skip possible without entering lap. &#039;&#039;(12 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 2 shroom KCP1 skip possible with Shooting Star. &#039;&#039;(14 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster discovers supergrind landing strat. &#039;&#039;(15 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Jellopuff confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|Justin confirms ultra possible with Zip Zip.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms supersliding faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Monster discovers 1 shroom respawnless ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|kierio04 discovers superslide landing strat. &#039;&#039;(28 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin, Ejay B, and kierio04 confirm 2 shroom respawn cut possible. &#039;&#039;(28 June 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom respawnless cut possible. &#039;&#039;(8 November 2021)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 2 shroom KCP1 skip possible. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 1 shroom ultra-only respawn cut faster. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom NU respawn cut possible. &#039;&#039;(7 November 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 1 shroom KCP1 skip possible. &#039;&#039;(19 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|21 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Mikul confirms supersliding possible. &#039;&#039;(June 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms supersliding to tunnel possible. &#039;&#039;(20 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms supersliding faster than ultra.&lt;br /&gt;
|-&lt;br /&gt;
|22 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|[[Arthur]] and Monster confirm no stop respawn cut possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 August 2024&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|23&lt;br /&gt;
|[[Ejay B]], [[Justin]] and [[Shadow]] confirm 3lap viability using seam entry from rim of green pipe.&lt;br /&gt;
|-&lt;br /&gt;
|14 April 2025&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|24&lt;br /&gt;
|[[Monster]] confirms 3lap viability using new strats at the slow ramps and shroomspots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|6.399&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.151&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.458&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.709&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.211&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-30.112&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.323&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.159&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.909&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.528&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|18.299&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-25.080&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|13.241&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.248&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&#039;&#039;22.4xx&#039;&#039;&lt;br /&gt;
|&#039;&#039;24.9xx&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.276&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.897&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.441&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.681&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.002&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.397&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.620&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.342&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|16.830&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-13.412&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|7.686&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.405&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.091&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.053&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|14.804&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|10.324&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-7.850&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.174&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|12.771&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.561&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|5.899&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.847&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.451&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.194&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|22.680&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;-2.752&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.432&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-0.689&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|32.788&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|&#039;&#039;33.0xx&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt;2.4xx&#039;&#039;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.145&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.443&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Countdown&amp;diff=1301</id>
		<title>Countdown</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Countdown&amp;diff=1301"/>
		<updated>2025-11-15T01:39:28Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: added latex&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;countdown&#039;&#039;&#039; is the period at the start of each race before the timer starts, where the player only has limited control over the vehicle.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The countdown lasts for the first 239 frames of the race. During the countdown, [[IV#Maximum speed | max speed]] is set to 0; additionally, bikes are put into a &amp;quot;slow fall&amp;quot; state, where they move downwards at a constant 1.3 u/f instead of being affected by gravity&#039;s constant 1.3 u/f^2 acceleration.&lt;br /&gt;
&lt;br /&gt;
Controls are limited during the countdown. Pressing A only affects the start boost charge, while pressing B has no effect. Stick inputs allow bikes to move by [[EV#Leaning | leaning]], and have no effect otherwise. Bikes are also allowed to [[wheelie]] by pressing up; wheelies are automatically cancelled after 15 frames since IV is 0. Wheelies can also cause the bike to go airborne, depending on the length of the bike.&lt;br /&gt;
&lt;br /&gt;
== Start boost ==&lt;br /&gt;
As soon as the countdown ends, the vehicle can receive a [[Boost information | boost]] or burn out (spin hitstun animation) according to the start boost charge value. It is clamped between 0 and 1, and is updated every frame according to the state of the A button. If A is pressed, the charge is set to [0.02 + 0.982 * (&#039;&#039;previous value&#039;&#039;)]. If A is not pressed, it is set to [0.96 * (&#039;&#039;previous value&#039;&#039;)]. These recursive equations can be rewritten as such:&lt;br /&gt;
&lt;br /&gt;
If A is pressed,&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;math&amp;gt; \displaystyle x = \frac{10}{9}\left(1 - (0.982)^n\right)&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If A is not pressed,&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;math&amp;gt; x = (0.96)^n&amp;lt;/math&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
where &amp;lt;math&amp;gt;n&amp;lt;/math&amp;gt; is the number of frames the button is held or released.&lt;br /&gt;
&lt;br /&gt;
The start boost increases max speed by 20%, grants an IV acceleration of 3 u/f^2, and lasts for a variable number of frames depending on the start boost charge. The possible start boost lengths are listed in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
! Start boost charge&lt;br /&gt;
! Boost duration&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 0.85&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 - 0.88&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 - 0.905&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| 0.905 - 0.925&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 0.925 - 0.94&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 - 0.95&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 - 1&lt;br /&gt;
| 0 (burnout)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Start slide ==&lt;br /&gt;
Using the ability to wheelie and lean, bikes are able to move forwards a small amount during the countdown. The general strategy for start slides to the right is as follows; rotate counter-clockwise with a wheelie, lean to the right to slide sideways (and partially forwards), then (optionally) rotate clockwise with a wheelie to adjust rotation.&lt;br /&gt;
&lt;br /&gt;
All bikes can wiggle sideways by alternating leaning and neutral inputs. Some bikes are also able to slide much more efficiently by going airborne when performing a double wheelie (e.g. doing a second wheelie immediately after the cooldown from the first expires). This strategy works because while the bike is airborne, wheel EV decay does not apply, so the leaning EV lasts a long time. The ability of bikes to double wheelie is correlated with the distance between the bike&#039;s origin and its bike tire; the greater the distance, the greater the airtime from a double wheelie, while short bikes can&#039;t gain airtime from double wheelies at all.&lt;br /&gt;
&lt;br /&gt;
Depending on the length of the bike, there are three main types of start slides.&lt;br /&gt;
*&#039;&#039;&#039;Short bikes&#039;&#039;&#039;: Standard Bike S, Bullet Bike, Bit Bike, Quacker, Magikruiser, Dolphin Dasher, Standard Bike L, Shooting Star. They are unable to gain airtime during the countdown. As such, the optimal strategy is to wiggle sideways a short distance, following the optimal leaning pattern for |IV| &amp;lt; 5 u/f. These vehicles share the same optimal slide inputs, as the leaning pattern is the same for both IDBs and ODBs; however, they all slide a slightly different amount, as wheel EV dissipation varies slightly by vehicle.&amp;lt;ref&amp;gt;[https://discord.com/channels/214574342137315328/735589843513638940/1374115991713349722 Wiggle slide]&amp;lt;/ref&amp;gt; Dolphin Dasher slides the furthest (by a small amount).&lt;br /&gt;
*&#039;&#039;&#039;Medium-length bikes&#039;&#039;&#039;: Jet Bubble, Standard Bike M, Mach Bike, Sugarscoot, Zip Zip, Flame Runner. These bikes can gain a small amount of airtime (12-15 frames) by performing a double wheelie, but only while A is not held. (Holding A increases grip to the ground.) As such, these bikes perform one small double wheelie, then wiggle or perform single wheelies for the rest of the countdown. In theory, each bike should have its own unique optimal slide, but slides have only been made for Flame Runner and Mach Bike.&amp;lt;ref&amp;gt;[https://discord.com/channels/214574342137315328/600410593937195069/1224750661988778085 Flame Runner slide]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://discord.com/channels/214574342137315328/600410593937195069/1230105156507664386 Mach Bike slide]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Long bikes&#039;&#039;&#039;: Sneakster, Wario Bike, Spear, Phantom. These bikes can go airborne at will by performing both single (12-15 frames), and double wheelies (20+ frames). For each bike, the optimal strategy is to perform one single wheelie to rotate and move a small amount, then two double wheelies to slide very far. An optimal strat slide has been made for each long bike. Spear slides the furthest,&amp;lt;ref&amp;gt;[https://discord.com/channels/214574342137315328/600410593937195069/1261061431990812682 Spear slide]&amp;lt;/ref&amp;gt; followed by Sneakster,&amp;lt;ref&amp;gt;[https://discord.com/channels/214574342137315328/1406282264932782242/1430861007139639366 Sneakster slide]&amp;lt;/ref&amp;gt; Wario Bike,&amp;lt;ref&amp;gt;[https://discord.com/channels/214574342137315328/600410593937195069/1261030328869453864 Wario Bike slide]&amp;lt;/ref&amp;gt; and Phantom.&amp;lt;ref&amp;gt;[https://discord.com/channels/214574342137315328/735589843513638940/1433516103786696845 Phantom slide]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Start curve ===&lt;br /&gt;
After performing a start slide, the optimal strategy is to turn in the same direction to realign, known as a start curve. Start curves actually save a few milliseconds over realigning and driving in a straight line, due to EV to IV conversion causing the bike to gain a small amount of extra speed. To gain the most amount of speed possible, it is better to keep turning in the direction of the slide and delay the wheelie as much as possible, then turn in the opposite direction to realign, even if this causes a suboptimal driving line.&lt;br /&gt;
&lt;br /&gt;
On slippery road, EV to IV conversion works differently, allowing bikes to gain slightly more IV during the start curve. As such, there are different optimal start slides for regular and slippery road; for the latter, sacrificing a bit of distance for more rotation saves time during the start curve.&lt;br /&gt;
&lt;br /&gt;
== Start slide repository ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=External_velocity&amp;diff=1244</id>
		<title>External velocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=External_velocity&amp;diff=1244"/>
		<updated>2025-10-20T23:55:25Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;External velocity&#039;&#039;&#039;, or &#039;&#039;&#039;EV&#039;&#039;&#039;, is one of four main types of [[velocity]] in &#039;&#039;[[Mario Kart Wii]]&#039;&#039;. It collectively refers to the effect of many forces other than the vehicle&#039;s engine, such as gravity, momentum from kart bumps and wall collisions, and leaning. Using physics exploits, EV can be used to maintain high speeds for prolonged periods of time, and its widespread recognition in 2022 has since led to the discovery of numerous [[ultra| ultras]].&lt;br /&gt;
== Overview ==&lt;br /&gt;
EV is represented as a vector, with a direction and magnitude. The direction of EV is always (nearly) perpendicular to the vehicle&#039;s facing direction at any given moment; if there is a EV vector component parallel to the facing direction, the games tends to convert it to IV. Gravity EV is an exception; it is always purely directed in the (negative) Y direction, no matter the vehicle&#039;s pitch rotation, but it can still be converted to IV on the ground.&lt;br /&gt;
&lt;br /&gt;
The magnitude of the EV vector is, notably, uncapped. While [[internal velocity]] is capped at 120 u/f, and the sum of IV, EV, and moving road speed is also capped at 120 u/f, it is possible to accumulate EV in the thousands. It is worth noting that a vehicle with 1000 EV still moves at 120 u/f; however, the high amount of EV allows it to maintain its speed for a very long time.&lt;br /&gt;
&lt;br /&gt;
EV naturally decays exponentially at a rate of 0.2% per frame at all times. This limits the amount of EV that can be accumulated in most circumstances. Additionally, if one or more of the vehicle&#039;s wheel hitboxes are making contact with the ground, a constant rate of ~6-10 EV per frame is applied. This rate is independent for each wheel and each bike, and this behavior isn&#039;t well understood at the moment. The wheel decay does not apply if the wheels do not properly make contact with the ground, such as when the bike is airborne, or in a low traction state such as [[supersliding]].&lt;br /&gt;
&lt;br /&gt;
== EV sources ==&lt;br /&gt;
&lt;br /&gt;
=== Leaning ===&lt;br /&gt;
&#039;&#039;&#039;Leaning&#039;&#039;&#039; is a major mechanic for both [[IDB | inside-drift]] and [[ODB | outside-drift]] bikes. Karts lack the ability to lean whatsoever.&lt;br /&gt;
&lt;br /&gt;
Leaning is tracked through a &#039;&#039;&#039;lean rotation&#039;&#039;&#039; value (not to be confused with roll rotation). Inputs from +2 to +7 increment this counter by an amount known as the &#039;&#039;&#039;lean rate&#039;&#039;&#039;, which is a function of the bike&#039;s drift type and state. Inputs from -2 to -7 decrement the counter by the lean rate. This can be thought of more simply as leaning to the right or left, respectively. Inputs of 0 and ±1 are known as &#039;&#039;&#039;neutral inputs&#039;&#039;&#039;, and decrease the lean rotation exponentially by a rate of 10% per frame. For airborne bikes, leaning is disabled after 20 frames. [[Barrel roll | Soft walls]] also disable leaning while the HWG timer is non-zero.&lt;br /&gt;
&lt;br /&gt;
The lean rotation is bounded both left and right by the &#039;&#039;&#039;lean cap&#039;&#039;&#039; value, which varies with the lean rate. On each frame, if the lean rotation increases and does not become (strictly) greater than the lean cap, the bike gains EV directed to the right. Vice versa, if lean decreases and does not become (strictly) less than the lean cap, the bike gains EV to the left. The EV gained per frame by leaning is 1.0 u/f^2 for IDBs, and 0.8 u/f^2 for ODBs.&lt;br /&gt;
&lt;br /&gt;
The following table lists all possible values for the lean rate and lean cap values, depending on the bike&#039;s drift type and state.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Inside-drift bikes&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Outside-drift bikes&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! IV &amp;lt; 5 u/f&lt;br /&gt;
! IV &amp;gt; 5 u/f&lt;br /&gt;
! SSMT&lt;br /&gt;
! Drifting&lt;br /&gt;
! IV &amp;lt; 5 u/f&lt;br /&gt;
! IV &amp;gt; 5 u/f&lt;br /&gt;
! SSMT&lt;br /&gt;
! Drifting&lt;br /&gt;
|-&lt;br /&gt;
! Lean rate&lt;br /&gt;
| 0.08 || 0.1 || 0.15 || 0.05 || 0.08 || 0.08 || 0.15 || 0.1&lt;br /&gt;
|-&lt;br /&gt;
! Lean cap&lt;br /&gt;
| 0.6 || 1.0 || 1.3 || 0.7 - 1.5 || 0.6 || 1.0 || 1.6 || 0.8 - 1.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Optimal efficiency for leaning involves approaching the lean cap quickly, then alternating between neutral and leaning inputs in a pattern, staying just below the lean cap. This is because lean rotation decays more quickly at higher values.&lt;br /&gt;
&lt;br /&gt;
Drifting directly sets the lean rotation value, so drifting for one frame to set lean rotation to a high magnitude in the opposite sign is an effective way to gain more leaning frames. This is occasionally referred to as drift resetting. This trick is commonly used to optimize [[superhopping]] and [[Supersliding#Autosliding | autosliding]]. &lt;br /&gt;
&lt;br /&gt;
The theoretical optimal leaning patterns for each combination of lean rate and lean cap are contained in the table below. Note that 0 represents any &#039;&#039;neutral&#039;&#039; input, and 7 represents any &#039;&#039;leaning&#039;&#039; input. Inputs in brackets should be looped as many times as indicated before continuing with the pattern.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Drift type&lt;br /&gt;
! IV &amp;lt; 5 u/f&lt;br /&gt;
! IV &amp;gt; 5 u/f&lt;br /&gt;
! SSMT&lt;br /&gt;
! Drifting&lt;br /&gt;
|-&lt;br /&gt;
! IDB&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | (0 0 7 0 7) * 3 &amp;lt;br&amp;gt; 0 7&lt;br /&gt;
| 0 7&lt;br /&gt;
| 0 (0 7) * 4 &amp;lt;br&amp;gt; 0 (0 7) * 5&lt;br /&gt;
| 0 7 7 7&lt;br /&gt;
|-&lt;br /&gt;
! ODB&lt;br /&gt;
| (0 7) * 5 &amp;lt;br&amp;gt; 7&lt;br /&gt;
| 0 7&lt;br /&gt;
| (0 7) * 7 &amp;lt;br&amp;gt; 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gravity ===&lt;br /&gt;
Gravity applies a constant acceleration of 1.3 u/f^2, directed in the negative Y direction, as long as the vehicle is airborne. As mentioned previously, EV from gravity is never converted to IV as long as the bike remains airborne, no matter its pitch rotation.&lt;br /&gt;
&lt;br /&gt;
After 50 frames of airtime, the pitch rotation of the vehicle affects gravity. The rate of acceleration is constant from 0° to -20° (facing down), increases linearly from -20° to -40°, and reaches its maximum modifier of 20% at -40° and beyond. (Vice versa if facing up.) Therefore, gravity is bounded between [1.04, 1.56] u/f^2.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
=== TF physics ===&lt;br /&gt;
:&#039;&#039;Main article: [[TF physics]]&#039;&#039;&lt;br /&gt;
TF physics are caused directly by a combination of leaning EV and roll rotation. When a bike gains a large amount of roll rotation, for example by drifting with IDBs, the leaning EV vectors follow the orientation of the bike, and therefore point partially upwards or downwards. For example, in a IDB drift to the right, leaning to the right causes EV to point down, e.g. reducing airtime, while leaning to the left causes EV to point up, e.g. increasing airtime.&lt;br /&gt;
&lt;br /&gt;
=== Spindrifts ===&lt;br /&gt;
:&#039;&#039;Main article: [[Drift#Spindrift]]&#039;&#039;&lt;br /&gt;
Spindrifts are a technique exclusive to bikes, caused by leaning EV. By committing to a drift in any direction, then holding the opposite direction in the air, bikes can generate EV which, upon landing, causes them to drift more sharply in the initial part of the drift compared to holding toward the drift the whole time.&lt;br /&gt;
&lt;br /&gt;
=== Neutral gliding ===&lt;br /&gt;
During any (large) hop or wallclip, alternating between neutral and leaning inputs can be a small optimization, giving a bit more lateral distance. This is caused by the lean rotation value reaching the cap during the airtime, so input alternations (before the 20 frame limit) may generate more EV. This is often useful for superhopping as well.&lt;br /&gt;
&lt;br /&gt;
=== Start slides ===&lt;br /&gt;
Bikes are able to move during the countdown due to leaning EV. Any bike can do a wheelie to rotate sideways, then use the IV &amp;lt; 5 u/f pattern to slide sideways. For longer bikes, double wheelies can cause them to go airborne too, which significantly decreases EV dissipation and allows them to slide much further. In this case, the optimal inputs change for each bike, and are not well understood.&lt;br /&gt;
&lt;br /&gt;
=== Supergrinding ===&lt;br /&gt;
:&#039;&#039;Main article: [[Supergrinding]]&#039;&#039;&lt;br /&gt;
Through the use of [[rapid fire hopping]], the vehicle can get stuck in the ground. In this state, its wheels are not counted as making contact with the ground, and bikes can accumulate EV by leaning. However, much of the EV from supergrinding also comes from gravity and collisions with the terrain, in ways that are not properly understood yet. Karts are also able to gain EV from rapid fire hopping in certain situations, such as on a downhill.&lt;br /&gt;
&lt;br /&gt;
Optimal inputs for supergrinding involve the &amp;quot;IV &amp;gt; 5 u/f&amp;quot; pattern. However, for ODBs, the optimal pattern is not always useful, because two consecutive turning inputs result in a much tighter turning arc, so alternating every frame (like the IDB pattern) is usually preferable.&lt;br /&gt;
&lt;br /&gt;
=== Superhopping ===&lt;br /&gt;
:&#039;&#039;Main article: [[Superhopping]]&#039;&#039;&lt;br /&gt;
Outside-drift bikes can gain EV anywhere by drifting and rotating the IV vector away from the facing direction, then repeatedly spindrifting in the same direction. This causes a positive feedback loop, gaining more EV by leaning than is dissipated from wheel decay and EV to IV conversion. The EV to IV conversion makes superhopping impossible for IDBs.&lt;br /&gt;
&lt;br /&gt;
Superhopping is tough to optimize, as the inputs must be adapted depending on the situation. In general, to gain the most speed when superhopping to the right; start with a ~45° angle between facing direction and IV, -2 angle hop, +1 drift commit, hold -7 to lean, release drift before landing (wheelie optional); hop again with -2 angle hop, +1 drift commit, hold -7 to lean and neutral glide as needed, drift for 1 frame upon landing to drift reset, and repeat.&lt;br /&gt;
&lt;br /&gt;
=== Supersliding ===&lt;br /&gt;
:&#039;&#039;Main article: [[Supersliding]]&#039;&#039;&lt;br /&gt;
Some IDBs and [[Vehicles#Wario Bike | Wario Bike]] are able to drive on the ground on their body hitboxes, instead of their wheels. The EV decay effect only applies to wheels and not body hitboxes, therefore they can simply lean to gain EV after entering this state. Supersliding is not stable for most vehicles, with the exception of Wario Bike. The optimal inputs for supersliding depend on the bike&#039;s state, according to the table above. If it&#039;s possible to initiate a slipdrift, it can be a very efficient way to gain EV in a superslide.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Supersliding#Autosliding | Autosliding]]&#039;&#039;&#039; is a technique exclusive to [[automatic drift]]. It involves holding ±6/±7 inputs to lean and begin an automatic drift (which requires 12 consecutive frames of ±6 or greater), switching to the opposite direction on the last frame to drift in the opposite direction and reset lean rotation, then immediately ending the drift to lean again. Example inputs: +6 for 11 frames, -7 for 1 frame, +5 for 1 frame.&lt;br /&gt;
&lt;br /&gt;
=== Outside drift momentum ===&lt;br /&gt;
:&#039;&#039;Main article: [[Outside drift momentum]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Slope boosting ===&lt;br /&gt;
:&#039;&#039;Main article: [[Slope boosting]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Velocity stacking ===&lt;br /&gt;
:&#039;&#039;Main article: [[Velocity stacking]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== It was called hydro pump or something idr ===&lt;br /&gt;
:&#039;&#039;Main article: [[It was called hydro pump or something idr]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=External_velocity&amp;diff=1243</id>
		<title>External velocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=External_velocity&amp;diff=1243"/>
		<updated>2025-10-20T23:54:52Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;External velocity&#039;&#039;&#039;, or &#039;&#039;&#039;EV&#039;&#039;&#039;, is one of four main types of [[velocity]] in &#039;&#039;[[Mario Kart Wii]]&#039;&#039;. It collectively refers to the effect of many forces other than the vehicle&#039;s engine, such as gravity, momentum from kart bumps and wall collisions, and leaning. Using physics exploits, EV can be used to maintain high speeds for prolonged periods of time, and its widespread recognition in 2022 has since led to the discovery of numerous [[ultra| ultras]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External velocity&#039;&#039;&#039;, or &#039;&#039;&#039;EV&#039;&#039;&#039;, is one of two main types of speed in &#039;&#039;[[Mario Kart Wii]]&#039;&#039; alongside [[internal velocity]]. It collectively refers to the effect of many forces other than the vehicle&#039;s engine, such as gravity, momentum from kart bumps and wall collisions, and leaning. Using physics exploits, EV can be used to maintain high speeds for prolonged periods of time, and its recognition in 2021 has since led to the discovery of numerous ultra shortcuts.&lt;br /&gt;
== Overview ==&lt;br /&gt;
EV is represented as a vector, with a direction and magnitude. The direction of EV is always (nearly) perpendicular to the vehicle&#039;s facing direction at any given moment; if there is a EV vector component parallel to the facing direction, the games tends to convert it to IV. Gravity EV is an exception; it is always purely directed in the (negative) Y direction, no matter the vehicle&#039;s pitch rotation, but it can still be converted to IV on the ground.&lt;br /&gt;
&lt;br /&gt;
The magnitude of the EV vector is, notably, uncapped. While [[internal velocity]] is capped at 120 u/f, and the sum of IV, EV, and moving road speed is also capped at 120 u/f, it is possible to accumulate EV in the thousands. It is worth noting that a vehicle with 1000 EV still moves at 120 u/f; however, the high amount of EV allows it to maintain its speed for a very long time.&lt;br /&gt;
&lt;br /&gt;
EV naturally decays exponentially at a rate of 0.2% per frame at all times. This limits the amount of EV that can be accumulated in most circumstances. Additionally, if one or more of the vehicle&#039;s wheel hitboxes are making contact with the ground, a constant rate of ~6-10 EV per frame is applied. This rate is independent for each wheel and each bike, and this behavior isn&#039;t well understood at the moment. The wheel decay does not apply if the wheels do not properly make contact with the ground, such as when the bike is airborne, or in a low traction state such as [[supersliding]].&lt;br /&gt;
&lt;br /&gt;
== EV sources ==&lt;br /&gt;
&lt;br /&gt;
=== Leaning ===&lt;br /&gt;
&#039;&#039;&#039;Leaning&#039;&#039;&#039; is a major mechanic for both [[IDB | inside-drift]] and [[ODB | outside-drift]] bikes. Karts lack the ability to lean whatsoever.&lt;br /&gt;
&lt;br /&gt;
Leaning is tracked through a &#039;&#039;&#039;lean rotation&#039;&#039;&#039; value (not to be confused with roll rotation). Inputs from +2 to +7 increment this counter by an amount known as the &#039;&#039;&#039;lean rate&#039;&#039;&#039;, which is a function of the bike&#039;s drift type and state. Inputs from -2 to -7 decrement the counter by the lean rate. This can be thought of more simply as leaning to the right or left, respectively. Inputs of 0 and ±1 are known as &#039;&#039;&#039;neutral inputs&#039;&#039;&#039;, and decrease the lean rotation exponentially by a rate of 10% per frame. For airborne bikes, leaning is disabled after 20 frames. [[Barrel roll | Soft walls]] also disable leaning while the HWG timer is non-zero.&lt;br /&gt;
&lt;br /&gt;
The lean rotation is bounded both left and right by the &#039;&#039;&#039;lean cap&#039;&#039;&#039; value, which varies with the lean rate. On each frame, if the lean rotation increases and does not become (strictly) greater than the lean cap, the bike gains EV directed to the right. Vice versa, if lean decreases and does not become (strictly) less than the lean cap, the bike gains EV to the left. The EV gained per frame by leaning is 1.0 u/f^2 for IDBs, and 0.8 u/f^2 for ODBs.&lt;br /&gt;
&lt;br /&gt;
The following table lists all possible values for the lean rate and lean cap values, depending on the bike&#039;s drift type and state.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Inside-drift bikes&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Outside-drift bikes&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! IV &amp;lt; 5 u/f&lt;br /&gt;
! IV &amp;gt; 5 u/f&lt;br /&gt;
! SSMT&lt;br /&gt;
! Drifting&lt;br /&gt;
! IV &amp;lt; 5 u/f&lt;br /&gt;
! IV &amp;gt; 5 u/f&lt;br /&gt;
! SSMT&lt;br /&gt;
! Drifting&lt;br /&gt;
|-&lt;br /&gt;
! Lean rate&lt;br /&gt;
| 0.08 || 0.1 || 0.15 || 0.05 || 0.08 || 0.08 || 0.15 || 0.1&lt;br /&gt;
|-&lt;br /&gt;
! Lean cap&lt;br /&gt;
| 0.6 || 1.0 || 1.3 || 0.7 - 1.5 || 0.6 || 1.0 || 1.6 || 0.8 - 1.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Optimal efficiency for leaning involves approaching the lean cap quickly, then alternating between neutral and leaning inputs in a pattern, staying just below the lean cap. This is because lean rotation decays more quickly at higher values.&lt;br /&gt;
&lt;br /&gt;
Drifting directly sets the lean rotation value, so drifting for one frame to set lean rotation to a high magnitude in the opposite sign is an effective way to gain more leaning frames. This is occasionally referred to as drift resetting. This trick is commonly used to optimize [[superhopping]] and [[Supersliding#Autosliding | autosliding]]. &lt;br /&gt;
&lt;br /&gt;
The theoretical optimal leaning patterns for each combination of lean rate and lean cap are contained in the table below. Note that 0 represents any &#039;&#039;neutral&#039;&#039; input, and 7 represents any &#039;&#039;leaning&#039;&#039; input. Inputs in brackets should be looped as many times as indicated before continuing with the pattern.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Drift type&lt;br /&gt;
! IV &amp;lt; 5 u/f&lt;br /&gt;
! IV &amp;gt; 5 u/f&lt;br /&gt;
! SSMT&lt;br /&gt;
! Drifting&lt;br /&gt;
|-&lt;br /&gt;
! IDB&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | (0 0 7 0 7) * 3 &amp;lt;br&amp;gt; 0 7&lt;br /&gt;
| 0 7&lt;br /&gt;
| 0 (0 7) * 4 &amp;lt;br&amp;gt; 0 (0 7) * 5&lt;br /&gt;
| 0 7 7 7&lt;br /&gt;
|-&lt;br /&gt;
! ODB&lt;br /&gt;
| (0 7) * 5 &amp;lt;br&amp;gt; 7&lt;br /&gt;
| 0 7&lt;br /&gt;
| (0 7) * 7 &amp;lt;br&amp;gt; 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gravity ===&lt;br /&gt;
Gravity applies a constant acceleration of 1.3 u/f^2, directed in the negative Y direction, as long as the vehicle is airborne. As mentioned previously, EV from gravity is never converted to IV as long as the bike remains airborne, no matter its pitch rotation.&lt;br /&gt;
&lt;br /&gt;
After 50 frames of airtime, the pitch rotation of the vehicle affects gravity. The rate of acceleration is constant from 0° to -20° (facing down), increases linearly from -20° to -40°, and reaches its maximum modifier of 20% at -40° and beyond. (Vice versa if facing up.) Therefore, gravity is bounded between [1.04, 1.56] u/f^2.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
=== TF physics ===&lt;br /&gt;
:&#039;&#039;Main article: [[TF physics]]&#039;&#039;&lt;br /&gt;
TF physics are caused directly by a combination of leaning EV and roll rotation. When a bike gains a large amount of roll rotation, for example by drifting with IDBs, the leaning EV vectors follow the orientation of the bike, and therefore point partially upwards or downwards. For example, in a IDB drift to the right, leaning to the right causes EV to point down, e.g. reducing airtime, while leaning to the left causes EV to point up, e.g. increasing airtime.&lt;br /&gt;
&lt;br /&gt;
=== Spindrifts ===&lt;br /&gt;
:&#039;&#039;Main article: [[Drift#Spindrift]]&#039;&#039;&lt;br /&gt;
Spindrifts are a technique exclusive to bikes, caused by leaning EV. By committing to a drift in any direction, then holding the opposite direction in the air, bikes can generate EV which, upon landing, causes them to drift more sharply in the initial part of the drift compared to holding toward the drift the whole time.&lt;br /&gt;
&lt;br /&gt;
=== Neutral gliding ===&lt;br /&gt;
During any (large) hop or wallclip, alternating between neutral and leaning inputs can be a small optimization, giving a bit more lateral distance. This is caused by the lean rotation value reaching the cap during the airtime, so input alternations (before the 20 frame limit) may generate more EV. This is often useful for superhopping as well.&lt;br /&gt;
&lt;br /&gt;
=== Start slides ===&lt;br /&gt;
Bikes are able to move during the countdown due to leaning EV. Any bike can do a wheelie to rotate sideways, then use the IV &amp;lt; 5 u/f pattern to slide sideways. For longer bikes, double wheelies can cause them to go airborne too, which significantly decreases EV dissipation and allows them to slide much further. In this case, the optimal inputs change for each bike, and are not well understood.&lt;br /&gt;
&lt;br /&gt;
=== Supergrinding ===&lt;br /&gt;
:&#039;&#039;Main article: [[Supergrinding]]&#039;&#039;&lt;br /&gt;
Through the use of [[rapid fire hopping]], the vehicle can get stuck in the ground. In this state, its wheels are not counted as making contact with the ground, and bikes can accumulate EV by leaning. However, much of the EV from supergrinding also comes from gravity and collisions with the terrain, in ways that are not properly understood yet. Karts are also able to gain EV from rapid fire hopping in certain situations, such as on a downhill.&lt;br /&gt;
&lt;br /&gt;
Optimal inputs for supergrinding involve the &amp;quot;IV &amp;gt; 5 u/f&amp;quot; pattern. However, for ODBs, the optimal pattern is not always useful, because two consecutive turning inputs result in a much tighter turning arc, so alternating every frame (like the IDB pattern) is usually preferable.&lt;br /&gt;
&lt;br /&gt;
=== Superhopping ===&lt;br /&gt;
:&#039;&#039;Main article: [[Superhopping]]&#039;&#039;&lt;br /&gt;
Outside-drift bikes can gain EV anywhere by drifting and rotating the IV vector away from the facing direction, then repeatedly spindrifting in the same direction. This causes a positive feedback loop, gaining more EV by leaning than is dissipated from wheel decay and EV to IV conversion. The EV to IV conversion makes superhopping impossible for IDBs.&lt;br /&gt;
&lt;br /&gt;
Superhopping is tough to optimize, as the inputs must be adapted depending on the situation. In general, to gain the most speed when superhopping to the right; start with a ~45° angle between facing direction and IV, -2 angle hop, +1 drift commit, hold -7 to lean, release drift before landing (wheelie optional); hop again with -2 angle hop, +1 drift commit, hold -7 to lean and neutral glide as needed, drift for 1 frame upon landing to drift reset, and repeat.&lt;br /&gt;
&lt;br /&gt;
=== Supersliding ===&lt;br /&gt;
:&#039;&#039;Main article: [[Supersliding]]&#039;&#039;&lt;br /&gt;
Some IDBs and [[Vehicles#Wario Bike | Wario Bike]] are able to drive on the ground on their body hitboxes, instead of their wheels. The EV decay effect only applies to wheels and not body hitboxes, therefore they can simply lean to gain EV after entering this state. Supersliding is not stable for most vehicles, with the exception of Wario Bike. The optimal inputs for supersliding depend on the bike&#039;s state, according to the table above. If it&#039;s possible to initiate a slipdrift, it can be a very efficient way to gain EV in a superslide.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Supersliding#Autosliding | Autosliding]]&#039;&#039;&#039; is a technique exclusive to [[automatic drift]]. It involves holding ±6/±7 inputs to lean and begin an automatic drift (which requires 12 consecutive frames of ±6 or greater), switching to the opposite direction on the last frame to drift in the opposite direction and reset lean rotation, then immediately ending the drift to lean again. Example inputs: +6 for 11 frames, -7 for 1 frame, +5 for 1 frame.&lt;br /&gt;
&lt;br /&gt;
=== Outside drift momentum ===&lt;br /&gt;
:&#039;&#039;Main article: [[Outside drift momentum]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Slope boosting ===&lt;br /&gt;
:&#039;&#039;Main article: [[Slope boosting]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Velocity stacking ===&lt;br /&gt;
:&#039;&#039;Main article: [[Velocity stacking]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== It was called hydro pump or something idr ===&lt;br /&gt;
:&#039;&#039;Main article: [[It was called hydro pump or something idr]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=User:Ejay_B&amp;diff=1181</id>
		<title>User:Ejay B</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=User:Ejay_B&amp;diff=1181"/>
		<updated>2025-10-10T05:16:25Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox user&lt;br /&gt;
|honorific_prefix=The Honourable&lt;br /&gt;
|image=Ejay B.png|frameless|Ejay B at his desk, about to make a TAS.]]&lt;br /&gt;
|pronunciation=/ˈiː.dʒeɪ ˌbiː/&lt;br /&gt;
|other_names=Ejay&lt;br /&gt;
|country=au&lt;br /&gt;
|known_for=&#039;&#039;Wiichuk activism, glitch discoveries, TASes&#039;&#039;&lt;br /&gt;
|mkwrs=Ejay&lt;br /&gt;
|mkwtas=Ejay_B&lt;br /&gt;
|youtube=EjayB&lt;br /&gt;
|twitch=ejayyb&lt;br /&gt;
|twitter=EjayB4&lt;br /&gt;
|discord=ejayb}}&lt;br /&gt;
Hey guys, I&#039;m Ejay. I&#039;ve been playing Mario Kart Wii for 16 years and I&#039;ve been making tool-assisted videos since 2014. My passions within the game are glitch-hunting and optimising TASes to perfection.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been a competitive MKWii RTA time-trialler since 2017 and even managed to set 6 WRs on Grumble Volcano - making me the first Australian to get a world record in almost 10 years.&lt;br /&gt;
&lt;br /&gt;
In the last few years though, I&#039;ve found that my time is better spent messing around in the Tool-Assisted realm. Since 2019 I&#039;ve contributed to or found over 100 strategies for Nintendo tracks, and another 20-odd ones for custom tracks. Some of my major discoveries include:&lt;br /&gt;
&lt;br /&gt;
- RTA viable [[supersliding]] strategies on on Luigi Circuit (including a 21.212 flap WR), and N64 Mario Raceway&amp;lt;br&amp;gt;&lt;br /&gt;
- The Moo Moo Meadows ultra shortcut (co-discoverer)&amp;lt;br&amp;gt;&lt;br /&gt;
- The GCN Waluigi Stadium RTA viable ultra shortcut (implemented by others to cut the WR down by nearly 20 seconds)&amp;lt;br&amp;gt;&lt;br /&gt;
- The GBA Bowser Castle 3 ultra shortcut (co-discoverer)&amp;lt;br&amp;gt;&lt;br /&gt;
- The DS Desert Hills ultra shortcut (co-discoverer)&amp;lt;br&amp;gt;&lt;br /&gt;
- Supergliding&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;m the only prominent TASer who uses the glorious Wiimote+Nunchuk combo to create runs. This is actually the secret to my success, but let&#039;s keep that between you and me.&lt;br /&gt;
&lt;br /&gt;
==== Links: ====&lt;br /&gt;
- [https://www.youtube.com/EjayB My YouTube channel]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://mkwtas.com/player.php?name=Ejay_B My TAS BKT Profile (mkwtas.com)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://mkwrs.com/mkwii/profile.php?player=Ejay My RTA WR Profile (mkwrs.com)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://www.twitch.tv/ejayyb My Twitch (I never stream)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://twitter.com/ejayb4 My X (I never post)]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Don&#039;t hesitate to contact me if you have a question, I&#039;m pretty active in the MKWii TAS Discord server.&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Main_Page&amp;diff=1180</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Main_Page&amp;diff=1180"/>
		<updated>2025-10-10T05:07:10Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: clarified description about mkwtas.com&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{textbox|cyan center|Welcome to the MKWii TAS Wiki!|&lt;br /&gt;
; The home to [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles about &#039;&#039;Mario Kart Wii&#039;&#039; tool-assisted speedrunning!&lt;br /&gt;
If you wish to contribute, read the [[Mkwtas_wiki:Rules|rules]] and [[Mkwtas wiki:Article guidelines|guidelines]] before [[Help:Create Page|creating your first page]]!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;row equal&amp;quot; style=&amp;quot;margin-top: 2em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-4&amp;quot;&amp;gt;&lt;br /&gt;
{{textbox|blue|Courses|&lt;br /&gt;
* [[Luigi Circuit]]&lt;br /&gt;
* [[Moo Moo Meadows]]&lt;br /&gt;
* [[Mushroom Gorge]]&lt;br /&gt;
* [[Toad&#039;s Factory]]&lt;br /&gt;
* [[Mario Circuit]]&lt;br /&gt;
* [[Coconut Mall]]&lt;br /&gt;
* [[DK Summit|DK Summit/DK&#039;s Snowboard Cross]]&lt;br /&gt;
* [[Wario&#039;s Gold Mine]]&lt;br /&gt;
* [[Daisy Circuit]]&lt;br /&gt;
* [[Koopa Cape]]&lt;br /&gt;
* [[Maple Treeway]]&lt;br /&gt;
* [[Grumble Volcano]]&lt;br /&gt;
* [[Dry Dry Ruins]]&lt;br /&gt;
* [[Moonview Highway]]&lt;br /&gt;
* [[Bowser&#039;s Castle]]&lt;br /&gt;
* [[Rainbow Road]]&lt;br /&gt;
* [[GCN Peach Beach]]&lt;br /&gt;
* [[DS Yoshi Falls]]&lt;br /&gt;
* [[SNES Ghost Valley 2]]&lt;br /&gt;
* [[N64 Mario Raceway]]&lt;br /&gt;
* [[N64 Sherbet Land]]&lt;br /&gt;
* [[GBA Shy Guy Beach]]&lt;br /&gt;
* [[DS Delfino Square]]&lt;br /&gt;
* [[GCN Waluigi Stadium]]&lt;br /&gt;
* [[DS Desert Hills]]&lt;br /&gt;
* [[GBA Bowser Castle 3]]&lt;br /&gt;
* [[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
* [[GCN Mario Circuit]]&lt;br /&gt;
* [[SNES Mario Circuit 3]]&lt;br /&gt;
* [[DS Peach Gardens]]&lt;br /&gt;
* [[GCN DK Mountain]]&lt;br /&gt;
* [[N64 Bowser&#039;s Castle]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-4&amp;quot;&amp;gt;&lt;br /&gt;
{{textbox|red|Glitches &amp;amp; Exploits|&lt;br /&gt;
* [[Supergrinding]]&lt;br /&gt;
* [[Superhopping]]&lt;br /&gt;
* [[Supersliding]]&lt;br /&gt;
* [[Supergliding]]&lt;br /&gt;
* [[Wallclip]]&lt;br /&gt;
* [[Zipper bypass]]&lt;br /&gt;
* [[Slow wheelie glitch]]&lt;br /&gt;
* [[Velocity stacking]]&lt;br /&gt;
* [[Wall squeeze]]&lt;br /&gt;
* [[Horizontal wall glitch]]&lt;br /&gt;
* [[Wheelchair]]&lt;br /&gt;
* [[Dayclip]]&lt;br /&gt;
* [[Offroad glitch]]&lt;br /&gt;
* [[OOB bounce]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|green|Techniques &amp;amp; Physics|&lt;br /&gt;
* [[Statistics]]&lt;br /&gt;
* [[Hop]]&lt;br /&gt;
* [[Drift]]&lt;br /&gt;
* [[Wheelie]]&lt;br /&gt;
* [[Boost]]&lt;br /&gt;
* [[Rapid-fire hop abuse]]&lt;br /&gt;
* [[Barrel roll]]&lt;br /&gt;
* [[Slow ramp abuse]]&lt;br /&gt;
* [[Seam riding]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-4&amp;quot;&amp;gt;&lt;br /&gt;
{{textbox|white|Lists|&lt;br /&gt;
* [[List of MKWii TAS Competition tasks]]&lt;br /&gt;
* [[List of multiple TAS Competition medalists]]&lt;br /&gt;
* [[List of new TASers by year]]&lt;br /&gt;
* [[List of ultras]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|magenta|People|&lt;br /&gt;
;TASers&lt;br /&gt;
* [[Ejay B]]&lt;br /&gt;
* [[Mander]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|yellow|Competitions|&lt;br /&gt;
* [[TASLabz TAS Tournaments]]&lt;br /&gt;
* [[MKCinema Challenges]]&lt;br /&gt;
* [[FlaminFunky&#039;s Challenges]]&lt;br /&gt;
* &#039;&#039;&#039;[[MKWii TAS Competition]]&#039;&#039;&#039;&lt;br /&gt;
* [[MKWii TAF Competition]]&lt;br /&gt;
* [[MKWii Collab Competition]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|orange|Events|&lt;br /&gt;
* [[SGDQ 2019]]&lt;br /&gt;
* [[MKWii TAS Awards]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|gray|External links|&lt;br /&gt;
; [https://mkwtas.com/ mkwtas.com]&lt;br /&gt;
* View all current Mario Kart Wii TAS records ([[BKT|BKTs]]), along with all past TAS history, statistics, and more!&lt;br /&gt;
&lt;br /&gt;
; [https://discord.gg/CA25GSJP7r MKWii TAS Wiki Discord server]&lt;br /&gt;
* Discord server for the Mario Kart Wii TAS Wiki. Talk about Wiki content, discuss page editing, and ask for article help!&lt;br /&gt;
&lt;br /&gt;
; [https://discord.com/invite/NCZghgy MKWii TAS Discord server]&lt;br /&gt;
* Discord server for the Mario Kart Wii TAS community. The main hub for Mario Kart Wii TAS discussion, creation, and collaboration!&lt;br /&gt;
&lt;br /&gt;
; [https://mkwrs.com/mkwii/ MKWii World Records]&lt;br /&gt;
* Mario Kart Wii [[RTA]] World Records&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Main_Page&amp;diff=1179</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Main_Page&amp;diff=1179"/>
		<updated>2025-10-10T05:03:40Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Added invite link to wiki server to main page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{textbox|cyan center|Welcome to the MKWii TAS Wiki!|&lt;br /&gt;
; The home to [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles about &#039;&#039;Mario Kart Wii&#039;&#039; tool-assisted speedrunning!&lt;br /&gt;
If you wish to contribute, read the [[Mkwtas_wiki:Rules|rules]] and [[Mkwtas wiki:Article guidelines|guidelines]] before [[Help:Create Page|creating your first page]]!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;row equal&amp;quot; style=&amp;quot;margin-top: 2em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-4&amp;quot;&amp;gt;&lt;br /&gt;
{{textbox|blue|Courses|&lt;br /&gt;
* [[Luigi Circuit]]&lt;br /&gt;
* [[Moo Moo Meadows]]&lt;br /&gt;
* [[Mushroom Gorge]]&lt;br /&gt;
* [[Toad&#039;s Factory]]&lt;br /&gt;
* [[Mario Circuit]]&lt;br /&gt;
* [[Coconut Mall]]&lt;br /&gt;
* [[DK Summit|DK Summit/DK&#039;s Snowboard Cross]]&lt;br /&gt;
* [[Wario&#039;s Gold Mine]]&lt;br /&gt;
* [[Daisy Circuit]]&lt;br /&gt;
* [[Koopa Cape]]&lt;br /&gt;
* [[Maple Treeway]]&lt;br /&gt;
* [[Grumble Volcano]]&lt;br /&gt;
* [[Dry Dry Ruins]]&lt;br /&gt;
* [[Moonview Highway]]&lt;br /&gt;
* [[Bowser&#039;s Castle]]&lt;br /&gt;
* [[Rainbow Road]]&lt;br /&gt;
* [[GCN Peach Beach]]&lt;br /&gt;
* [[DS Yoshi Falls]]&lt;br /&gt;
* [[SNES Ghost Valley 2]]&lt;br /&gt;
* [[N64 Mario Raceway]]&lt;br /&gt;
* [[N64 Sherbet Land]]&lt;br /&gt;
* [[GBA Shy Guy Beach]]&lt;br /&gt;
* [[DS Delfino Square]]&lt;br /&gt;
* [[GCN Waluigi Stadium]]&lt;br /&gt;
* [[DS Desert Hills]]&lt;br /&gt;
* [[GBA Bowser Castle 3]]&lt;br /&gt;
* [[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
* [[GCN Mario Circuit]]&lt;br /&gt;
* [[SNES Mario Circuit 3]]&lt;br /&gt;
* [[DS Peach Gardens]]&lt;br /&gt;
* [[GCN DK Mountain]]&lt;br /&gt;
* [[N64 Bowser&#039;s Castle]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-4&amp;quot;&amp;gt;&lt;br /&gt;
{{textbox|red|Glitches &amp;amp; Exploits|&lt;br /&gt;
* [[Supergrinding]]&lt;br /&gt;
* [[Superhopping]]&lt;br /&gt;
* [[Supersliding]]&lt;br /&gt;
* [[Supergliding]]&lt;br /&gt;
* [[Wallclip]]&lt;br /&gt;
* [[Zipper bypass]]&lt;br /&gt;
* [[Slow wheelie glitch]]&lt;br /&gt;
* [[Velocity stacking]]&lt;br /&gt;
* [[Wall squeeze]]&lt;br /&gt;
* [[Horizontal wall glitch]]&lt;br /&gt;
* [[Wheelchair]]&lt;br /&gt;
* [[Dayclip]]&lt;br /&gt;
* [[Offroad glitch]]&lt;br /&gt;
* [[OOB bounce]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|green|Techniques &amp;amp; Physics|&lt;br /&gt;
* [[Statistics]]&lt;br /&gt;
* [[Hop]]&lt;br /&gt;
* [[Drift]]&lt;br /&gt;
* [[Wheelie]]&lt;br /&gt;
* [[Boost]]&lt;br /&gt;
* [[Rapid-fire hop abuse]]&lt;br /&gt;
* [[Barrel roll]]&lt;br /&gt;
* [[Slow ramp abuse]]&lt;br /&gt;
* [[Seam riding]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-4&amp;quot;&amp;gt;&lt;br /&gt;
{{textbox|white|Lists|&lt;br /&gt;
* [[List of MKWii TAS Competition tasks]]&lt;br /&gt;
* [[List of multiple TAS Competition medalists]]&lt;br /&gt;
* [[List of new TASers by year]]&lt;br /&gt;
* [[List of ultras]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|magenta|People|&lt;br /&gt;
;TASers&lt;br /&gt;
* [[Ejay B]]&lt;br /&gt;
* [[Mander]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|yellow|Competitions|&lt;br /&gt;
* [[TASLabz TAS Tournaments]]&lt;br /&gt;
* [[MKCinema Challenges]]&lt;br /&gt;
* [[FlaminFunky&#039;s Challenges]]&lt;br /&gt;
* &#039;&#039;&#039;[[MKWii TAS Competition]]&#039;&#039;&#039;&lt;br /&gt;
* [[MKWii TAF Competition]]&lt;br /&gt;
* [[MKWii Collab Competition]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|orange|Events|&lt;br /&gt;
* [[SGDQ 2019]]&lt;br /&gt;
* [[MKWii TAS Awards]]&lt;br /&gt;
}}&lt;br /&gt;
{{textbox|gray|External links|&lt;br /&gt;
; [https://mkwtas.com/ mkwtas.com]&lt;br /&gt;
* Current [[BKT]] and history for Mario Kart Wii TAS.&lt;br /&gt;
&lt;br /&gt;
; [https://discord.gg/CA25GSJP7r MKWii TAS Wiki Discord server]&lt;br /&gt;
* Discord server for the Mario Kart Wii TAS Wiki. Talk about Wiki content, discuss page editing, and ask for article help!&lt;br /&gt;
&lt;br /&gt;
; [https://discord.com/invite/NCZghgy MKWii TAS Discord server]&lt;br /&gt;
* Discord server for the Mario Kart Wii TAS community. The main hub for Mario Kart Wii TAS discussion, creation, and collaboration!&lt;br /&gt;
&lt;br /&gt;
; [https://mkwrs.com/mkwii/ MKWii World Records]&lt;br /&gt;
* Mario Kart Wii [[RTA]] World Records&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Wallclip&amp;diff=1177</id>
		<title>Wallclip</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Wallclip&amp;diff=1177"/>
		<updated>2025-10-09T17:05:01Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Did more work all-around&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox strat&lt;br /&gt;
|image=&lt;br /&gt;
|other_names=Clip&lt;br /&gt;
|class=Glitch&lt;br /&gt;
|type=Wall interaction&lt;br /&gt;
|date_found=2008&lt;br /&gt;
|timesave=N/A&lt;br /&gt;
|theorisers=Unknown&lt;br /&gt;
|discoverers=Unknown?}}&lt;br /&gt;
A &#039;&#039;&#039;wallclip&#039;&#039;&#039; refers to any interaction where the player collides with a wall and gains height without losing significant speed.&lt;br /&gt;
&lt;br /&gt;
Wallclips are commonly used to obtain large amounts of vertical speed, enabling the player to clear tall walls, gaps, and objects. High wallclips are classified as a [[glitch]], and were discovered in [[2008]]. They are performed by travelling parallel to a wall (or very close to parallel) at high speed, having high bike [[Rotation|pitch]], and touching the wall having obtained at least 5 frames of airtime beforehand.&lt;br /&gt;
&lt;br /&gt;
==Wall collision behaviour==&lt;br /&gt;
&lt;br /&gt;
When you hit a wall, the effect it has on your speed depends on the direction you&#039;re moving in relative to the facing direction (the &#039;&#039;normal&#039;&#039;) of the wall. The following things also happen:&lt;br /&gt;
&lt;br /&gt;
* Any [[drift]] or [[wheelie]] will be cancelled.&lt;br /&gt;
* When colliding with a wall, your IV vector is updated to be equivalent to your horizontal facing direction. Existing EV may be absorbed or redirected parallel to the wall’s plane.&lt;br /&gt;
* When colliding with a wall with at least 5 frames of airtime, your IV vector is updated to be equivalent to your horizontal and vertical facing direction.&lt;br /&gt;
&lt;br /&gt;
Specifically, if the wall is facing &#039;&#039;towards&#039;&#039; you (more than 90° away from your direction of motion), colliding with it will kill most of your IV, and you will be bounced backwards slightly with EV. If the wall is facing &#039;&#039;away&#039;&#039; from you (less than 90° away from your direction of motion), you will maintain most of the speed you had prior to collision - excluding speed loss from the wall automatically cancelling your wheelie.&lt;br /&gt;
&lt;br /&gt;
From a mathematical perspective, if the dot product of the player&#039;s total velocity vector and the wall&#039;s normal vector is &#039;&#039;positive&#039;&#039;, then no speed is lost. Colliding with the wall in this way is essential for a successful wallclip.&lt;br /&gt;
&lt;br /&gt;
(To do: visuals with vectors).&lt;br /&gt;
&lt;br /&gt;
Some wall clips may be easier than others due to constraints from other wall faces. For example, the [[N64 Sherbet Land]] finish line pole has a hexagonal cross section. In order to clip one of the corners without being parallel to either face, you must have very precise [[QM]] that allows you to bypass the wall facing towards you, and clip off of the wall facing away.&lt;br /&gt;
&lt;br /&gt;
On the other hand, [[tockdom:KMP_(File_Format)|KMP]] objects that use wall collision (most trees, pipes, boxes) have the unique property of colliding with specific “hull points” on the vehicle instead of the regular hitboxes. This means that you have way more leniency to corner clip objects because the points make up a smaller area that is more likely to pass through the front wall and collide with the back wall in order to corner clip.&lt;br /&gt;
&lt;br /&gt;
== Clip height/distance factors ==&lt;br /&gt;
The status of high clip or low clip is determined by your airtime when contacting the wall and vertical pitch rotation. Wall clips are not exclusive to bikes, but bikes are capable of significantly higher clips due to the wheelie’s effect on pitch rotation.&lt;br /&gt;
&lt;br /&gt;
There are three main factors which influence wallclip height and distance:&lt;br /&gt;
&lt;br /&gt;
====== 1. Horizontal speed ======&lt;br /&gt;
Being at max horizontal speed when clipping the wall will increase clip height and distance. Conversely, clipping at a low speed decreases clip distance and height.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Vehicle pitch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to parabolic [[wikipedia:Projectile_motion|projectile motion]], clipping with extreme bike pitch will increase your clip height, but will sacrifice distance. There exists a pitch which balances optimising for both height and distance, which is especially useful for wallclips in 3lap runs where movement needs to be optimised (i.e., clearing the top of a wall as low as possible, spending minimal time on the clip setup). Normally, doing a double-wheelie before a wallclip, along with well-timed shroom usage, provides enough bike pitch for most wallclip shortcuts in the game. [[Barrel roll]] wallclips allow for unrestricted pitch rotation and are particularly useful for maximising wallclip height, or clearing walls when double-wheelie setups aren&#039;t sufficient.&lt;br /&gt;
&lt;br /&gt;
====== 3. Vertical speed/airtime ======&lt;br /&gt;
Wallclip height is also affected by the vertical speed (Y speed) you have when clipping.&lt;br /&gt;
&lt;br /&gt;
You can get vertical speed on flat ground by getting a bounce. This can be easily achieved by reversing, wheelieing, and giving the bike sudden acceleration due to a shroom boost. Because [[gravity]] constantly accelerates you towards the ground, your vertical speed will decrease on each frame of bounce airtime.&lt;br /&gt;
&lt;br /&gt;
This means it &#039;&#039;would&#039;&#039; be ideal to clip on the first frame of airtime, however, when clipping a wall with &amp;lt;5 frames of airtime, you will not gain much height at all - even with the pitch rotation of a wheelie - due to the game&#039;s code. These are known as low clips. Low clips are primarily used to start slip drifts (known as clip drifts when initiated in this fashion) because they often give a small pocket of airtime - importantly, a pocket with fewer airtime frames than you would get otherwise from hopping. These are used frequently in the [[N64 Sherbet Land]] No Glitch 3lap TAS.&lt;br /&gt;
&lt;br /&gt;
When clipping a wall with ≥5 frames of airtime, the IV vector is updated to be equivalent to your horizontal and vertical facing direction. For a standard wallclip on regular road types, hitting the wall with an airtime of 5 or more frames is &#039;&#039;essential&#039;&#039; for getting a high clip to cross large gaps and clear high clips.&lt;br /&gt;
&lt;br /&gt;
Typically, clipping with exactly &#039;&#039;&#039;5 frames of airtime&#039;&#039;&#039; results in the &#039;&#039;&#039;highest possible clip&#039;&#039;&#039;. This satisfies the ≥5 airtime condition, whilst also minimising loss of vertical speed due to gravity.&lt;br /&gt;
&lt;br /&gt;
==Wallclip types==&lt;br /&gt;
&lt;br /&gt;
High clip&lt;br /&gt;
&lt;br /&gt;
Low clip&lt;br /&gt;
&lt;br /&gt;
Hop clip&lt;br /&gt;
&lt;br /&gt;
Delay clip&lt;br /&gt;
&lt;br /&gt;
Floor clip&lt;br /&gt;
&lt;br /&gt;
Slippery road wallclips (see below)&lt;br /&gt;
&lt;br /&gt;
ODB clips (see below)&lt;br /&gt;
&lt;br /&gt;
== Slippery road wallclips ==&lt;br /&gt;
&lt;br /&gt;
== Outside-drifting bike (ODB) clips ==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==TAS BKTs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Applicable categories&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Unrestricted&lt;br /&gt;
!No Ultra&lt;br /&gt;
!No Glitch&lt;br /&gt;
|-&lt;br /&gt;
!3lap&lt;br /&gt;
| style=&amp;quot;text-align:center; &amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; &amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Flap&lt;br /&gt;
| style=&amp;quot;text-align:center; &amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; &amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Runs:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relevant code==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1174</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1174"/>
		<updated>2025-10-09T10:33:33Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: fixed broken hyperlink on first line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultra]]&#039;&#039;&#039;, and various statistics concerning them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
!Notes&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|[[Ridley]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|[[インゲン]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|[[MrBean35000vr]] [https://www.youtube.com/watch?v=jIns-xUV_GU discovers ultra with speed hacks] &#039;&#039;(c. Sept 2008)&#039;&#039;&amp;lt;br&amp;gt;[[John13]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|[[Pierrot]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|3 July 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|[[Nico]] discovers old entry RTA. &#039;&#039;(27 June 2011)&#039;&#039;&amp;lt;br&amp;gt; [[Fintan]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|Ridley discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|[[Marc]] discovers ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|[[7GhostKnight]] discovers gap cut RTA. &#039;&#039;(17 May 2009)&#039;&#039;&amp;lt;br&amp;gt;[[Malleo]] and [[Blackyboi39]] [https://www.youtube.com/watch?v=X1dgBbX0UEQ discover ultra shortcut with speed hacks] &#039;&#039;(8 Sept 2012)&#039;&#039;&amp;lt;br&amp;gt;[[Troy]] confirms KCP1 skip possible RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|[[Blaze]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|[[10timey01]] confirms zipper bypass possible. &#039;&#039;(19 May 2013)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass possible. &#039;&#039;(3 July 2015)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass without NLC possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|[[Estaloy]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|[[cf]] confirms pole clip possible. &#039;&#039;(11 April 2019)&#039;&#039;&amp;lt;br&amp;gt;mkwLuke, [[Marth]], Blaze, and Malleo confirm ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|cf confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|24 August 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[kierio04]] and [[Estaloy]] confirm KCP1 skip with Flame Runner possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Estaloy confirms last turn skip possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;[[Ejay B]] and kierio04 confirm that ultra is faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|24 October 2019&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[Monster]] discovers wallclip shortcut, making NU strats faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms seam ride possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;[[Jellopuff]] confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|[[CHARL1E]] confirms seam ride past charlie corner possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;TAS Snoop confirms respawn with Flame Runner possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Akari]] confirms shroomless dirt cut faster. &#039;&#039;(20 January 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B, kierio04, and Estaloy confirm high clip last turn skip possible. &#039;&#039;(2 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms no stop last turn skip possible. &#039;&#039;(22 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Monster, Ejay B, Marth, kierio04, and N3vermind confirm ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Mario Karter]] confirms seam ride to finish line possible. &#039;&#039;(17 July 2013)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and cf confirm barrel roll to wheelchair spot possible. &#039;&#039;(29 December 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms wheelchair possible. &#039;&#039;(26 January 2021)&#039;&#039;&amp;lt;br&amp;gt;cf confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|cf confirms QM DLC possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|[[Justin]] and kierio04 confirm 1 shroom KCP1 skip possible. &#039;&#039;(4 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin and kierio04 confirm no stop method to get onto blocks. &#039;&#039;(5 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms cf&#039;s big cut possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|[[BennyMKW]] and Marth confirm 2 shroom banner clip possible.&amp;lt;br&amp;gt;TAS Snoop proves ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|Monster confirms bypass possible. &#039;&#039;(14 November 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|BennyMKW discovers tree bounce strategy. &#039;&#039;(18 April 2021)&#039;&#039;&amp;lt;br&amp;gt;BennyMKW confirms 2 shroom banner clip possible with Flame Runner. &#039;&#039;(22 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Marth, Justin, and BennyMKW confirm 1 shroom banner clip possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|cf confirms banner clip possible. &#039;&#039;(24 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible. &#039;&#039;(29 July 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and CHARL1E confirm respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|23 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Justin discovers ODB ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|BennyMKW confirms seam ride possible. &#039;&#039;(4 August 2015)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom possible. &#039;&#039;(11 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom with ODB possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms OOB hop possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|[[Ancient]] confirms superhopping useful.&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|[[Monster]] confirms superhopping useful.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Monster and Marth confirm superhopping faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|Jellopuff confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|CHARL1E confirms banner bypass possible. &#039;&#039;(8 May 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms banner bypass with Phantom possible. &#039;&#039;(30 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms ODB clip possible.&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible.&amp;lt;br&amp;gt;Ejay B confirms seam landing possible.&amp;lt;br&amp;gt;Ejay B confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|Justin discovers ODB ultra. &#039;&#039;(24 February 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin discovers no stop last turn OOB entry.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|Ejay B confirms seam swing possible.&amp;lt;br&amp;gt;Ejay B confirms mid-air KCP hit possible.&amp;lt;br&amp;gt;Ejay B confirms shroomless banner bypass possible&amp;lt;br&amp;gt;Ejay B confirms ultra faster than NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|kierio04 confirms superhopping fast enough to beat NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|Jellopuff confirms shroomless no stop left side spiral skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|[[Thomas]] discovers long supergrind.&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|Justin confirms ODB-friendly KCP1 skip. &#039;&#039;(10 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms ODB-friendly last turn skip.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|Mikul confirms 3 shroom DLC possible. &#039;&#039;(6 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms 2 shroom DLC possible. &#039;&#039;(7 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|11 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|CHARL1E confirms right side clip up to banner possible. &#039;&#039;(January-March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms left side clip up to banner possible. &#039;&#039;(4 April 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms banner bypass possible. &#039;&#039;(5 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms banner bypass possible with Bullet Bike. &#039;&#039;(11 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Monster confirms KCP1 skip possible without entering lap. &#039;&#039;(12 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 2 shroom KCP1 skip possible with Shooting Star. &#039;&#039;(14 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster discovers supergrind landing strat. &#039;&#039;(15 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Jellopuff confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|Justin confirms ultra possible with Zip Zip.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms supersliding faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Monster discovers 1 shroom respawnless ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|kierio04 discovers superslide landing strat. &#039;&#039;(28 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin, Ejay B, and kierio04 confirm 2 shroom respawn cut possible. &#039;&#039;(28 June 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom respawnless cut possible. &#039;&#039;(8 November 2021)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 2 shroom KCP1 skip possible. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 1 shroom ultra-only respawn cut faster. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom NU respawn cut possible. &#039;&#039;(7 November 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 1 shroom KCP1 skip possible. &#039;&#039;(19 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|21 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Mikul confirms supersliding possible. &#039;&#039;(June 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms supersliding to tunnel possible. &#039;&#039;(20 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms supersliding faster than ultra.&lt;br /&gt;
|-&lt;br /&gt;
|22 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|[[Arthur]] and Monster confirm no stop respawn cut possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 August 2024&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|23&lt;br /&gt;
|[[Ejay B]], [[Justin]] and [[Shadow]] confirm 3lap viability using seam entry from rim of green pipe.&lt;br /&gt;
|-&lt;br /&gt;
|14 April 2025&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|24&lt;br /&gt;
|[[Monster]] confirms 3lap viability using new strats at the slow ramps and shroomspots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|6.399&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.151&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.458&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.709&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.211&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-30.112&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.323&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.159&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.909&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.528&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|18.299&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-25.080&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|13.241&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.248&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&#039;&#039;22.4xx&#039;&#039;&lt;br /&gt;
|&#039;&#039;24.9xx&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.276&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.897&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.441&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.681&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.002&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.397&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.620&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.342&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|16.830&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-13.412&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|7.686&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.405&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.091&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.053&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|14.804&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|10.324&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-7.850&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.174&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|12.771&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.561&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|5.899&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.847&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.451&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.194&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|22.680&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;-2.752&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.432&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-0.689&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|32.788&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|&#039;&#039;33.0xx&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt;2.4xx&#039;&#039;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.145&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.443&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Ejay_B&amp;diff=1173</id>
		<title>Ejay B</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Ejay_B&amp;diff=1173"/>
		<updated>2025-10-09T10:17:41Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Began strat contribution table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox taser&lt;br /&gt;
|player_name=Ejay&lt;br /&gt;
|image=Ejay B YT PFP.jpg&lt;br /&gt;
|other_names=Ejay&lt;br /&gt;
|pronunciation=/ˈiː.dʒeɪ ˌbiː/&lt;br /&gt;
|country=au&lt;br /&gt;
|years_active=2018–present (TAS)&amp;lt;br /&amp;gt;2017–2022, 2024-2025 (RTA)&lt;br /&gt;
|mkwtas=Ejay_B&lt;br /&gt;
|mkwrs=Ejay&lt;br /&gt;
|youtube=EjayB&lt;br /&gt;
|twitch=ejayyb&lt;br /&gt;
|twitter=EjayB4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ejay B&#039;&#039;&#039;, or simply &#039;&#039;&#039;Ejay&#039;&#039;&#039;, is an Australian [[Tool-assisted speedrunner|TASer]] and former [[RTA]] [[time trialler]], who is a current admin of the [[MKWii TAS (discord server)|MKWii TAS]] discord server. As an RTA player, he is the former world record holder on [[Grumble Volcano]], and was the first to set a world record using [[supersliding]]. As a TASer, he has been one of the most prolific contributors to the [[Regular track TASing|regular tracks]] since 2020, and is the leading TASer in total BKT count.&lt;br /&gt;
&lt;br /&gt;
Excluding a short stint in 2014, Ejay started TASing regularly in 2018, by making submissions to challenges by [[Flamin&#039; Funky&#039;s Challenges|Flamin&#039; Funky]] and [[CLH Gaming&#039;s Challenges|CLH Gaming]]. His interest soon shifted to [[Tool-assisted freerun|TAFs]], followed by [[300cc TASing|300cc]] and [[Kart TASing|kart]] categories. In 2019, Ejay set his first [[Best known time|BKTs]], was added to the [[TASLabz]] private channels, and begun contributing to regular tracks. Since then, he has; found an RTA viable method for the [[GCN Waluigi Stadium]] [[Ultra|ultra shortcut]], co-discovered the [[GBA Bowser Castle 3]] and [[DS Desert Hills]] ultra shortcuts, discovered the [[Moo Moo Meadows]] ultra shortcut, discovered [[supergliding]], and found RTA viable strategies for supersliding on [[Luigi Circuit]] and [[N64 Mario Raceway]], among other contributions.&lt;br /&gt;
&lt;br /&gt;
In the [[MKWii TAS Awards]], Ejay has been nominated for [[TASer of the Year]] five times (every year since its inception), and has contributed to the winners of the [[3lap TAS of the Year]] and [[Flap TAS of the Year]] in each year. He was also one of the first competitors in the [[MKWii TAS Competition]], achieving 11 medals (5 gold, 3 silver, 3 bronze) from 2020 to 2021, and earning 3rd place in TAS Comp 2020. His submission to [[Task 11 2021]] is widely considered to be one of the best winning submissions of all time.&lt;br /&gt;
&lt;br /&gt;
From 2017 to 2022, as a time trialler in the RTA community, Ejay set 45 Oceania records and 6 world records. All the world records were set on [[Grumble Volcano]] in 2019, the last of which still sits at 4th on the worldwide rankings. In 2025, Ejay made a brief return, and set the first [[supersliding]] world record on [[Luigi Circuit]].&lt;br /&gt;
&lt;br /&gt;
== Strategy contributions ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Major discovery|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Ejay&#039;s strat contributions&lt;br /&gt;
|-&lt;br /&gt;
!Date (AEST)&lt;br /&gt;
!Track&lt;br /&gt;
!Contribution&lt;br /&gt;
|-&lt;br /&gt;
|1 Feb 2019&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Popularised a faster way to do the rock entry RTA (&amp;quot;Ejay strat&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Discovered a faster way of doing the glitch, by wallclipping the underside of the bomb as it falls to the ground.&lt;br /&gt;
|-&lt;br /&gt;
|8 December 2019&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Confirmed it was possible to perform a full shroomless lake skip glitch.&lt;br /&gt;
|-&lt;br /&gt;
|20 December 2019&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Discovered a faster double trick strat on the ramp.&lt;br /&gt;
|-&lt;br /&gt;
|22 March 2020&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Discovered a faster way to skip the last key checkpoint for UR flap.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1166</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1166"/>
		<updated>2025-10-09T08:46:10Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: added rmr 3lap ultra and new rbc3 3lap ultra, along with notes for wgm and mt ultra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultras]]&#039;&#039;&#039;, and various statistics concerning them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
!Notes&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|[[Ridley]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|[[インゲン]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|[[MrBean35000vr]] [https://www.youtube.com/watch?v=jIns-xUV_GU discovers ultra with speed hacks] &#039;&#039;(c. Sept 2008)&#039;&#039;&amp;lt;br&amp;gt;[[John13]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|[[Pierrot]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|3 July 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|[[Nico]] discovers old entry RTA. &#039;&#039;(27 June 2011)&#039;&#039;&amp;lt;br&amp;gt; [[Fintan]] discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|Ridley discovers ultra RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|[[Marc]] discovers ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|[[7GhostKnight]] discovers gap cut RTA. &#039;&#039;(17 May 2009)&#039;&#039;&amp;lt;br&amp;gt;[[Malleo]] and [[Blackyboi39]] [https://www.youtube.com/watch?v=X1dgBbX0UEQ discover ultra shortcut with speed hacks] &#039;&#039;(8 Sept 2012)&#039;&#039;&amp;lt;br&amp;gt;[[Troy]] confirms KCP1 skip possible RTA.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|[[Blaze]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|[[10timey01]] confirms zipper bypass possible. &#039;&#039;(19 May 2013)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass possible. &#039;&#039;(3 July 2015)&#039;&#039;&amp;lt;br&amp;gt;Blaze confirms bypass without NLC possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|[[Estaloy]] confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|[[cf]] confirms pole clip possible. &#039;&#039;(11 April 2019)&#039;&#039;&amp;lt;br&amp;gt;mkwLuke, [[Marth]], Blaze, and Malleo confirm ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|cf confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|24 August 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[kierio04]] and [[Estaloy]] confirm KCP1 skip with Flame Runner possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Estaloy confirms last turn skip possible. &#039;&#039;(22 July 2019)&#039;&#039;&amp;lt;br&amp;gt;[[Ejay B]] and kierio04 confirm that ultra is faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|24 October 2019&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[Monster]] discovers wallclip shortcut, making NU strats faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|[[TAS Snoop]] confirms seam ride possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;[[Jellopuff]] confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|[[CHARL1E]] confirms seam ride past charlie corner possible. &#039;&#039;(8 January 2020)&#039;&#039;&amp;lt;br&amp;gt;TAS Snoop confirms respawn with Flame Runner possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|Blaze confirms ultra possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Akari]] confirms shroomless dirt cut faster. &#039;&#039;(20 January 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B, kierio04, and Estaloy confirm high clip last turn skip possible. &#039;&#039;(2 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms no stop last turn skip possible. &#039;&#039;(22 March 2020)&#039;&#039;&amp;lt;br&amp;gt;Monster, Ejay B, Marth, kierio04, and N3vermind confirm ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|[[Mario Karter]] confirms seam ride to finish line possible. &#039;&#039;(17 July 2013)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and cf confirm barrel roll to wheelchair spot possible. &#039;&#039;(29 December 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms wheelchair possible. &#039;&#039;(26 January 2021)&#039;&#039;&amp;lt;br&amp;gt;cf confirms respawn possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|cf confirms QM DLC possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|[[Justin]] and kierio04 confirm 1 shroom KCP1 skip possible. &#039;&#039;(4 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin and kierio04 confirm no stop method to get onto blocks. &#039;&#039;(5 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms cf&#039;s big cut possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|[[BennyMKW]] and Marth confirm 2 shroom banner clip possible.&amp;lt;br&amp;gt;TAS Snoop proves ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|Monster confirms bypass possible. &#039;&#039;(14 November 2020)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|BennyMKW discovers tree bounce strategy. &#039;&#039;(18 April 2021)&#039;&#039;&amp;lt;br&amp;gt;BennyMKW confirms 2 shroom banner clip possible with Flame Runner. &#039;&#039;(22 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Marth, Justin, and BennyMKW confirm 1 shroom banner clip possible with Flame Runner.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|cf confirms banner clip possible. &#039;&#039;(24 July 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible. &#039;&#039;(29 July 2021)&#039;&#039;&amp;lt;br&amp;gt;Ejay B and CHARL1E confirm respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|23 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Justin discovers ODB ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|BennyMKW confirms seam ride possible. &#039;&#039;(4 August 2015)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom possible. &#039;&#039;(11 March 2021)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms seam ride past mushroom with ODB possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms OOB hop possible. &#039;&#039;(26 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|[[Ancient]] confirms superhopping useful.&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|[[Monster]] confirms superhopping useful.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|Monster and Marth confirm superhopping faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|Jellopuff confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|CHARL1E confirms banner bypass possible. &#039;&#039;(8 May 2019)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms banner bypass with Phantom possible. &#039;&#039;(30 April 2022)&#039;&#039;&amp;lt;br&amp;gt;Ejay B confirms ODB clip possible.&amp;lt;br&amp;gt;Ejay B confirms OOB hop possible.&amp;lt;br&amp;gt;Ejay B confirms seam landing possible.&amp;lt;br&amp;gt;Ejay B confirms respawn possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|Justin discovers ODB ultra. &#039;&#039;(24 February 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin discovers no stop last turn OOB entry.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|Ejay B confirms seam swing possible.&amp;lt;br&amp;gt;Ejay B confirms mid-air KCP hit possible.&amp;lt;br&amp;gt;Ejay B confirms shroomless banner bypass possible&amp;lt;br&amp;gt;Ejay B confirms ultra faster than NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|kierio04 confirms superhopping fast enough to beat NU strats.&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|Jellopuff confirms shroomless no stop left side spiral skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|[[Thomas]] discovers long supergrind.&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|Justin confirms ODB-friendly KCP1 skip. &#039;&#039;(10 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms ODB-friendly last turn skip.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|Mikul confirms 3 shroom DLC possible. &#039;&#039;(6 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms 2 shroom DLC possible. &#039;&#039;(7 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Mikul confirms ultra possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|11 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|CHARL1E confirms right side clip up to banner possible. &#039;&#039;(January-March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms left side clip up to banner possible. &#039;&#039;(4 April 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms banner bypass possible. &#039;&#039;(5 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms banner bypass possible with Bullet Bike. &#039;&#039;(11 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms 3 shroom KCP1 skip possible.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Monster confirms KCP1 skip possible without entering lap. &#039;&#039;(12 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 2 shroom KCP1 skip possible with Shooting Star. &#039;&#039;(14 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster discovers supergrind landing strat. &#039;&#039;(15 April 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|Jellopuff confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|Justin confirms ultra possible with Zip Zip.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms supersliding faster than ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|Monster confirms KCP1 skip possible.&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Monster discovers 1 shroom respawnless ultra.&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|kierio04 discovers superslide landing strat. &#039;&#039;(28 April 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin, Ejay B, and kierio04 confirm 2 shroom respawn cut possible. &#039;&#039;(28 June 2021)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom respawnless cut possible. &#039;&#039;(8 November 2021)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 2 shroom KCP1 skip possible. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;CHARL1E confirms 1 shroom ultra-only respawn cut faster. &#039;&#039;(4 March 2023)&#039;&#039;&amp;lt;br&amp;gt;Justin confirms 1 shroom NU respawn cut possible. &#039;&#039;(7 November 2023)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms 1 shroom KCP1 skip possible. &#039;&#039;(19 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms ultra faster than NU strats.&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|21 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|Mikul confirms supersliding possible. &#039;&#039;(June 2023)&#039;&#039;&amp;lt;br&amp;gt;Jellopuff confirms supersliding to tunnel possible. &#039;&#039;(20 February 2024)&#039;&#039;&amp;lt;br&amp;gt;Monster confirms supersliding faster than ultra.&lt;br /&gt;
|-&lt;br /&gt;
|22 February 2024&lt;br /&gt;
|GCN Mario Circuit&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|22&lt;br /&gt;
|[[Arthur]] and Monster confirm no stop respawn cut possible.&lt;br /&gt;
|-&lt;br /&gt;
|8 August 2024&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|23&lt;br /&gt;
|[[Ejay B]], [[Justin]] and [[Shadow]] confirm 3lap viability using seam entry from rim of green pipe.&lt;br /&gt;
|-&lt;br /&gt;
|14 April 2025&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|29&lt;br /&gt;
|26&lt;br /&gt;
|24&lt;br /&gt;
|[[Monster]] confirms 3lap viability using new strats at the slow ramps and shroomspots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|6.399&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.151&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.458&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.709&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.211&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-30.112&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.323&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.159&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.909&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.068&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.528&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|18.299&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-25.080&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|13.241&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.248&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&#039;&#039;22.4xx&#039;&#039;&lt;br /&gt;
|&#039;&#039;24.9xx&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.276&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.897&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.441&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.681&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.002&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.397&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.620&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.342&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|16.830&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-13.412&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|7.686&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.405&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.091&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.053&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|14.804&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|10.324&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-7.850&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.174&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|12.771&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.561&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|5.899&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.847&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.451&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.194&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|22.680&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;-2.752&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.432&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-0.689&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|32.788&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|&#039;&#039;33.0xx&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &#039;&#039;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt;2.4xx&#039;&#039;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.145&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.443&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Ejay_B&amp;diff=1120</id>
		<title>Ejay B</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Ejay_B&amp;diff=1120"/>
		<updated>2025-09-11T12:07:08Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox taser&lt;br /&gt;
|player_name=Ejay&lt;br /&gt;
|image=Ejay B YT PFP.jpg&lt;br /&gt;
|other_names=Ejay&lt;br /&gt;
|pronunciation=/ˈiː.dʒeɪ ˌbiː/&lt;br /&gt;
|country=au&lt;br /&gt;
|years_active=2018–present (TAS)&amp;lt;br /&amp;gt;2017–2022, 2024-2025 (RTA)&lt;br /&gt;
|mkwtas=Ejay_B&lt;br /&gt;
|mkwrs=Ejay&lt;br /&gt;
|youtube=EjayB&lt;br /&gt;
|twitch=ejayyb&lt;br /&gt;
|twitter=EjayB4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ejay B&#039;&#039;&#039;, or simply &#039;&#039;&#039;Ejay&#039;&#039;&#039;, is an Australian [[Tool-assisted speedrunner|TASer]] and former [[RTA]] [[time trialler]], who is a current admin of the [[MKWii TAS (discord server)|MKWii TAS]] discord server. As an RTA player, he is the former world record holder on [[Grumble Volcano]], and was the first to set a world record using [[supersliding]]. As a TASer, he has been one of the most prolific contributors to the [[Regular track TASing|regular tracks]] since 2020, and is the leading TASer in total BKT count.&lt;br /&gt;
&lt;br /&gt;
Excluding a short stint in 2014, Ejay started TASing regularly in 2018, by making submissions to challenges by [[Flamin&#039; Funky&#039;s Challenges|Flamin&#039; Funky]] and [[CLH Gaming&#039;s Challenges|CLH Gaming]]. His interest soon shifted to [[Tool-assisted freerun|TAFs]], followed by [[300cc TASing|300cc]] and [[Kart TASing|kart]] categories. In 2019, Ejay set his first [[Best known time|BKTs]], was added to the [[TASLabz]] private channels, and begun contributing to regular tracks. Since then, he has; found an RTA viable method for the [[GCN Waluigi Stadium]] [[Ultra|ultra shortcut]], co-discovered the [[GBA Bowser Castle 3]] and [[DS Desert Hills]] ultra shortcuts, discovered the [[Moo Moo Meadows]] ultra shortcut, discovered [[supergliding]], and found RTA viable strategies for supersliding on [[Luigi Circuit]] and [[N64 Mario Raceway]], among other contributions.&lt;br /&gt;
&lt;br /&gt;
In the [[MKWii TAS Awards]], Ejay has been nominated for [[TASer of the Year]] five times (every year since its inception), and has contributed to the winners of the [[3lap TAS of the Year]] and [[Flap TAS of the Year]] in each year. He was also one of the first competitors in the [[MKWii TAS Competition]], achieving 11 medals (5 gold, 3 silver, 3 bronze) from 2020 to 2021, and earning 3rd place in TAS Comp 2020. His submission to [[Task 11 2021]] is widely considered to be one of the best winning submissions of all time.&lt;br /&gt;
&lt;br /&gt;
From 2017 to 2022, as a time trialler in the RTA community, Ejay set 45 Oceania records and 6 world records. All the world records were set on [[Grumble Volcano]] in 2019, the last of which still sits at 4th on the worldwide rankings. In 2025, Ejay made a brief return, and set the first [[supersliding]] world record on [[Luigi Circuit]].&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=User:Ejay_B&amp;diff=1115</id>
		<title>User:Ejay B</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=User:Ejay_B&amp;diff=1115"/>
		<updated>2025-09-11T08:40:59Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox user&lt;br /&gt;
|honorific_prefix=The Honourable&lt;br /&gt;
|image=Ejay B.png|frameless|Ejay B at his desk, about to make a TAS.]]&lt;br /&gt;
|pronunciation=/ˈiː.dʒeɪ ˌbiː/&lt;br /&gt;
|other_names=Ejay&lt;br /&gt;
|country=au&lt;br /&gt;
|known_for=&#039;&#039;Wiichuk activism, glitch discoveries, TASes&#039;&#039;&lt;br /&gt;
|mkwrs=Ejay&lt;br /&gt;
|mkwtas=Ejay_B&lt;br /&gt;
|youtube=EjayB&lt;br /&gt;
|twitch=ejayyb&lt;br /&gt;
|twitter=EjayB4&lt;br /&gt;
|discord=ejayb}}&lt;br /&gt;
Hey guys, I&#039;m Ejay. I&#039;ve been playing Mario Kart Wii for 16 years and I&#039;ve been making tool-assisted videos since 2014. My passions within the game are glitch-hunting and optimising TASes to perfection.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been a competitive MKWii RTA time-trialler since 2017 and even managed to set 6 WRs on Grumble Volcano - making me the first Australian to get a world record in almost 10 years.&lt;br /&gt;
&lt;br /&gt;
In the last few years though, I&#039;ve found that my time is better spent messing around in the Tool-Assisted realm. Since 2019 I&#039;ve contributed to or found over 100 strategies for Nintendo tracks, and another 20-odd ones for custom tracks. Some of my major discoveries include:&lt;br /&gt;
&lt;br /&gt;
- RTA viable [[supersliding]] strategies on on Luigi Circuit (including a 21.212 flap WR), and N64 Mario Raceway&amp;lt;br&amp;gt;&lt;br /&gt;
- The Moo Moo Meadows ultra shortcut&amp;lt;br&amp;gt;&lt;br /&gt;
- The GCN Waluigi Stadium RTA viable ultra shortcut (implemented by others to cut the WR down by nearly 20 seconds)&amp;lt;br&amp;gt;&lt;br /&gt;
- The GBA Bowser Castle 3 ultra shortcut (co-discoverer)&amp;lt;br&amp;gt;&lt;br /&gt;
- The DS Desert Hills ultra shortcut (co-discoverer)&amp;lt;br&amp;gt;&lt;br /&gt;
- Supergliding&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;m the only prominent TASer who uses the glorious Wiimote+Nunchuk combo to create runs. This is actually the secret to my success, but let&#039;s keep that between you and me.&lt;br /&gt;
&lt;br /&gt;
==== Links: ====&lt;br /&gt;
- [https://www.youtube.com/EjayB My YouTube channel]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://mkwtas.com/player.php?name=Ejay_B My TAS BKT Profile (mkwtas.com)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://mkwrs.com/mkwii/profile.php?player=Ejay My RTA WR Profile (mkwrs.com)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://www.twitch.tv/ejayyb My Twitch (I never stream)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://twitter.com/ejayb4 My X (I never post)]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Don&#039;t hesitate to contact me if you have a question, I&#039;m pretty active in the MKWii TAS Discord server.&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=User:Ejay_B&amp;diff=1072</id>
		<title>User:Ejay B</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=User:Ejay_B&amp;diff=1072"/>
		<updated>2025-02-08T04:57:07Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox user&lt;br /&gt;
|honorific_prefix=The Honourable&lt;br /&gt;
|image=Ejay B.png|frameless|Ejay B at his desk, about to make a TAS.]]&lt;br /&gt;
|pronunciation=/ˈiː.dʒeɪ ˌbiː/&lt;br /&gt;
|other_names=Ejay&lt;br /&gt;
|country=au&lt;br /&gt;
|known_for=&#039;&#039;Wiichuk activism, glitch discoveries, TASes&#039;&#039;&lt;br /&gt;
|mkwrs=Ejay&lt;br /&gt;
|mkwtas=Ejay_B&lt;br /&gt;
|youtube=EjayB&lt;br /&gt;
|twitch=ejayyb&lt;br /&gt;
|twitter=EjayB4&lt;br /&gt;
|discord=ejayb}}&lt;br /&gt;
Hey guys, I&#039;m Ejay. I&#039;ve been playing Mario Kart Wii for 16 years and I&#039;ve been making tool-assisted videos since 2014. My passions within the game are glitch-hunting and optimising TASes to perfection.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been a competitive MKWii RTA time-trialler since 2017 and even managed to set 6 WRs on Grumble Volcano - making me the first Australian to get a world record in almost 10 years.&lt;br /&gt;
&lt;br /&gt;
In the last few years though, I&#039;ve found that my time is better spent messing around in the Tool-Assisted realm. Since 2019 I&#039;ve contributed to and found over 95 strategies for Nintendo tracks, and another 20-odd ones for custom tracks. Some of my major contributions include:&lt;br /&gt;
&lt;br /&gt;
- The Moo Moo Meadows ultra shortcut&amp;lt;br&amp;gt;&lt;br /&gt;
- The GCN Waluigi Stadium RTA viable ultra shortcut (implemented by others to cut the WR down by nearly 20 seconds)&amp;lt;br&amp;gt;&lt;br /&gt;
- The GBA Bowser Castle 3 ultra shortcut (co-discoverer)&amp;lt;br&amp;gt;&lt;br /&gt;
- The DS Desert Hills ultra shortcut (co-discoverer)&amp;lt;br&amp;gt;&lt;br /&gt;
- Supergliding&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;m the only prominent TASer who uses the glorious Wiimote+Nunchuk combo to create runs. This is actually the secret to my success, but let&#039;s keep that between you and me.&lt;br /&gt;
&lt;br /&gt;
==== Links: ====&lt;br /&gt;
- [https://www.youtube.com/EjayB My YouTube channel]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://mkwtas.com/player.php?name=Ejay_B My TAS BKT Profile (mkwtas.com)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://mkwrs.com/mkwii/profile.php?player=Ejay My RTA WR Profile (mkwrs.com)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://www.twitch.tv/ejayyb My Twitch (I never stream)]&amp;lt;br&amp;gt;&lt;br /&gt;
- [https://twitter.com/ejayb4 My Twitter]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please don&#039;t hesitate to contact me if you have a question, I&#039;m pretty active in the MKWii TAS Discord server.&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=User:Ejay_B&amp;diff=1071</id>
		<title>User:Ejay B</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=User:Ejay_B&amp;diff=1071"/>
		<updated>2025-02-08T04:33:00Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox user&lt;br /&gt;
| honorific_prefix   = The Honourable&lt;br /&gt;
| name               = Ejay B&lt;br /&gt;
| image              = [[File:Ejay B.png|frameless|Ejay B at his desk, about to make a TAS.]]&lt;br /&gt;
| nationality        = Australian&lt;br /&gt;
| years_active       = 2014–present&lt;br /&gt;
| known_for          = Wiichuk activism, ultra shortcuts, TASes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hey guys, I&#039;m Ejay. I&#039;ve been playing Mario Kart Wii for 15 years and I&#039;ve been making tool-assisted videos since 2014. My passions within the game are glitch-hunting, and optimising TASes to perfection.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been a competitive MKWii time-trialer RTA since 2017 and even managed to set 6 WRs on Grumble Volcano, breaking an almost 10-year drought of Australian world records.&lt;br /&gt;
&lt;br /&gt;
Over the past few years though, I&#039;ve found that my time is better spent messing around in the Tool-Assisted realm. Since 2019 I&#039;ve contributed to and found over 60 strategies for Nintendo tracks, and another 20-odd ones for custom tracks. Some of my major contributions include:&lt;br /&gt;
&lt;br /&gt;
- GBA Bowser Castle 3 ultra shortcut&amp;lt;br&amp;gt;&lt;br /&gt;
- GCN Waluigi Stadium RTA viable ultra shortcut (implemented by others to cut the WR down by nearly 20 seconds)&amp;lt;br&amp;gt;&lt;br /&gt;
- DS Desert Hills ultra shortcut&amp;lt;br&amp;gt;&lt;br /&gt;
- SNES Ghost Valley 2 supergliding&amp;lt;br&amp;gt;&lt;br /&gt;
- Moo Moo Meadows ultra shortcut&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;m the only prominent TASer who uses the glorious Wiichuk combo to create runs. This is actually the secret to my success, but let&#039;s keep that between you and me.&lt;br /&gt;
&lt;br /&gt;
==== Some links: ====&lt;br /&gt;
* [https://www.youtube.com/EjayB My YouTube channel]&lt;br /&gt;
* [https://mkwtas.com/player.php?name=Ejay_B My TAS BKT Profile]&lt;br /&gt;
* [https://mkwrs.com/mkwii/profile.php?player=Ejay My RTA WR Profile (mkwrs.com)]&lt;br /&gt;
* [https://twitter.com/ejayb4 My Twitter]&lt;br /&gt;
* My Discord: ejayb&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please don&#039;t hesitate to contact me if you have a question, I&#039;m pretty active in the MKWii TAS Discord server.&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Mkwtas_wiki:Privacy_policy&amp;diff=1070</id>
		<title>Mkwtas wiki:Privacy policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Mkwtas_wiki:Privacy_policy&amp;diff=1070"/>
		<updated>2025-02-08T04:31:28Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: touch ups&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Data collected ==&lt;br /&gt;
By creating an account and contributing to this wiki, you agree that:&lt;br /&gt;
* Information such as your username, your email, or your IP address are stored and can be seen by other users.&lt;br /&gt;
* Every change that you make is historized and linked with your username.&lt;br /&gt;
* Check [[wikimedia:Policy:Privacy_policy]] for the complete list.&lt;br /&gt;
&lt;br /&gt;
== What we do with your data ==&lt;br /&gt;
* We keep track of the different site authors and the changes they make.&lt;br /&gt;
* We can use your info for debugging purposes.&lt;br /&gt;
* mkwtas.com &#039;&#039;&#039;does not sell&#039;&#039;&#039; your data to companies nor advertisers.&lt;br /&gt;
&lt;br /&gt;
== Delete your account ==&lt;br /&gt;
You can ask for your account to be deleted by addressing an email at [mailto:wiki-boumi@mkwtas.com wiki-boumi@mkwtas.com]&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Mkwtas_wiki:Rules&amp;diff=1069</id>
		<title>Mkwtas wiki:Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Mkwtas_wiki:Rules&amp;diff=1069"/>
		<updated>2025-02-08T04:27:38Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Touched up grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Rules ==&lt;br /&gt;
# &#039;&#039;&#039;Respect the work of other people&#039;&#039;&#039;&lt;br /&gt;
## Do not delete or modify other users&#039; content without permission or valid reason.&lt;br /&gt;
## Do not harass users.&lt;br /&gt;
# &#039;&#039;&#039;No spam edits or bots&#039;&#039;&#039;&lt;br /&gt;
## Do not add content that has nothing to do with MKWii TAS &#039;&#039;(except specific pages like your own User page)&#039;&#039;.&lt;br /&gt;
## Quality over quantity is preferred.&lt;br /&gt;
## Try to reduce the number of edits you make on a page in a small amount of time (use the &#039;&#039;&#039;&#039;&#039;&amp;quot;Show Preview&amp;quot;&#039;&#039;&#039;&#039;&#039; button).&lt;br /&gt;
# &#039;&#039;&#039;No offensive or illegal content&#039;&#039;&#039;&lt;br /&gt;
## No pornographic or violent content.&lt;br /&gt;
## Do not add private, personally identifiable information, or copyrighted content.&lt;br /&gt;
## Do not add direct download links to pirated content such as ISOs, WBFSes, or ROMs.&lt;br /&gt;
## Do not add download links protected by passwords.&lt;br /&gt;
# &#039;&#039;&#039;One account per user&#039;&#039;&#039;&lt;br /&gt;
## Do not edit the Wiki using multiple accounts.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
# &#039;&#039;&#039;Write clear filenames and descriptions for [[Special:Upload|uploaded]] images. For example, use &amp;quot;spear_supergrinding.png&amp;quot; rather than &amp;quot;image1.png&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== User Pages ==&lt;br /&gt;
# &#039;&#039;&#039;Do not modify other users&#039; personal pages.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Talk Pages ==&lt;br /&gt;
# &#039;&#039;&#039;Do not modify messages on a talk page.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;You must use your signature when writing a comment in a talk page. You can type (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of your comment to do so.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Mkwtas_wiki:About&amp;diff=1068</id>
		<title>Mkwtas wiki:About</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Mkwtas_wiki:About&amp;diff=1068"/>
		<updated>2025-02-08T04:18:41Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Made a basic starter page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;MKWii TAS Wiki&#039;&#039;&#039; serves as a hub for all information and documentation about [[Tool-Assisted Speedrunning]] in [[Mario Kart Wii]].&lt;br /&gt;
&lt;br /&gt;
Anybody is free to edit, update, and help us maintain our Wiki, but please read our [[Mkwtas wiki:Article guidelines | article creation guidelines page]] first.&lt;br /&gt;
&lt;br /&gt;
Our Wiki was first conceived by [[Boumi | Boumi]] in 2023, and opened to the public in 2025!&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Slow-ramp-abuse&amp;diff=1039</id>
		<title>Slow-ramp-abuse</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Slow-ramp-abuse&amp;diff=1039"/>
		<updated>2024-02-17T04:30:16Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Ejay B moved page Slow-ramp-abuse to Slow ramp abuse: Unhyphenated title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Slow ramp abuse]]&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Slow_ramp_abuse&amp;diff=1038</id>
		<title>Slow ramp abuse</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Slow_ramp_abuse&amp;diff=1038"/>
		<updated>2024-02-17T04:30:16Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Ejay B moved page Slow-ramp-abuse to Slow ramp abuse: Unhyphenated title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Slow-ramp-abuse (SRA)&#039;&#039;&#039; is tech that relies on the unique properties of [[slow ramps]]. It is used to [[Supergliding|superglide]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Upon making contact with a slow ramp, the vehicle will bounce into the air and decelerate at 3u/f&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; until internal velocity (IV) reaches a specific value. This value is typically 50.0 or 73.0, but changes depending on whether a wheelie is occurring, as well as the type of ramp. After falling back down and making contact with the road, the IV lock will end and the vehicle is free to accelerate.&lt;br /&gt;
&lt;br /&gt;
However, in some situations, the player may make contact with a slow ramp and not enter the air after doing so. This is most easily achieved with a well-timed hop or a slope change. As a result, the check for landing after airtime (which unlocks IV), is never met, and so the player can glide around the road in a very unique state.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Slow-ramp-abuse was first popularised by the 2011 custom track [https://wiki.tockdom.com/wiki/Calidae%20Desert Calidae Desert], which included a large slope on the last turn with slow-ramp properties. This enabled players to easily enter a strange grounded gliding state characterised by limited control of the vehicle&#039;s travelling direction, as can be seen [https://youtu.be/COXI30rRvVE?t=71 here]. This would later be proven reproducible on Nintendo tracks, as demonstrated by Reo in his 2014 [https://youtu.be/a3Kmdh_5Qvo?t=108 Mushroom Gorge TAF], through the use of the ramp inside the cave. Alongside Mushroom Gorge, it is possible on GBA Bowser Castle 3 (see [https://youtu.be/Y5A3c1NvKCI?t=76 here]) and SNES Ghost Valley 2 (see [https://www.youtube.com/watch?v=z-EWl8Cm3wo here]).&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* [[Supergliding]]&lt;br /&gt;
&lt;br /&gt;
== Relevant code ==&lt;br /&gt;
For Vabold and other programmers.&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Mkwtas_wiki:Rules&amp;diff=1037</id>
		<title>Mkwtas wiki:Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Mkwtas_wiki:Rules&amp;diff=1037"/>
		<updated>2024-02-17T03:25:08Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: /* General Rules */ fixed grammar and spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Rules ==&lt;br /&gt;
# &#039;&#039;&#039;Respect other people work&#039;&#039;&#039;&lt;br /&gt;
## Do not delete or modify other users&#039; content without permission/valid reason.&lt;br /&gt;
## Do not harass users.&lt;br /&gt;
# &#039;&#039;&#039;No spam/Bot&#039;&#039;&#039;&lt;br /&gt;
## Do not add content that has nothing to do with MKWii TAS &#039;&#039;(except specific pages like your own User page)&#039;&#039;.&lt;br /&gt;
## Quality over quantity is preferred.&lt;br /&gt;
## Try to reduce the number of edits you make on a page in a small amount of time (use the &#039;&#039;&#039;&#039;&#039;&amp;quot;Show Preview&amp;quot;&#039;&#039;&#039;&#039;&#039; button).&lt;br /&gt;
# &#039;&#039;&#039;No offensive or illegal content&#039;&#039;&#039;&lt;br /&gt;
## No pornographic or violent content.&lt;br /&gt;
## Do not add private or personal info, or copyrighted content.&lt;br /&gt;
## Do not add direct download links to pirated content such as ISOs or ROMs.&lt;br /&gt;
## Do not add download links protected by passwords.&lt;br /&gt;
# &#039;&#039;&#039;No multi accounts&#039;&#039;&#039;&lt;br /&gt;
## Do not edit the Wiki using multiple accounts.&lt;br /&gt;
&lt;br /&gt;
== Medias ==&lt;br /&gt;
# &#039;&#039;&#039;Give a clear description to images [[Special:Upload|uploaded]]. No &amp;quot;image1.png&amp;quot;. Prefer &amp;quot;vehicule_superslinding.png&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== User Pages ==&lt;br /&gt;
# &#039;&#039;&#039;Do not modify an other user&#039;s page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Talk Pages ==&lt;br /&gt;
# &#039;&#039;&#039;Do not modify messages on a talk page.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;You must use your signature when writing a comment in a talk page. You can type (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of your comment to do so.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Category:Software&amp;diff=1036</id>
		<title>Category:Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Category:Software&amp;diff=1036"/>
		<updated>2024-02-17T03:20:24Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Created page with &amp;quot;Software relevant to Mario Kart Wii TASing.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Software relevant to Mario Kart Wii TASing.&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=TT_Rec&amp;diff=1035</id>
		<title>TT Rec</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=TT_Rec&amp;diff=1035"/>
		<updated>2024-02-17T03:19:02Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Added Category:Software&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;TT-Rec&#039;&#039;&#039; is a website created by [[WhatIsLoaf]], which hosts a variety of tools used to assist with recording time trials on [[Dolphin Emulator]].&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;What inspired Loaf to create the site?&#039;&#039;&lt;br /&gt;
== Pages ==&lt;br /&gt;
Page on the site include:&lt;br /&gt;
=== Essential Codes ===&lt;br /&gt;
This page contains the following basic [[Gecko Codes]] which are commonly used for recording. Clicking each box takes the user to the code&#039;s corresponding page on mariokartwii.com.&lt;br /&gt;
* Live Replay&lt;br /&gt;
* Copy Mii&lt;br /&gt;
* Remove Music&lt;br /&gt;
* License Unlocker&lt;br /&gt;
* Speedometer&lt;br /&gt;
=== Ghost Manager ===&lt;br /&gt;
Hailed as one of the most useful tools to ever grace the community, Ghost Manager lets users perform several tasks related to importing and exporting RKG (ghost) and rksys.dat (savegame) files. This includes, but is not limited to:&lt;br /&gt;
* Generating a blank rksys.dat file&lt;br /&gt;
* Uploading an rksys.dat file to import time trial RKGs&lt;br /&gt;
* Uploading an rksys.dat file to export time trial RKGs&lt;br /&gt;
* Uploading an rksys.dat file to delete time trial RKGs&lt;br /&gt;
* Uploading an rksys.dat file to change its assigned region&lt;br /&gt;
The tool allows users to modify which ghosts are saved to any of four licences, and within each licence, users can choose to import/export from the &#039;Personal Best&#039; section, or the &#039;Downloaded&#039; section. Differences are displayed in the table below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ RKG Licence Save Location Differences&lt;br /&gt;
|-&lt;br /&gt;
! Personal Best !! Downloaded&lt;br /&gt;
|-&lt;br /&gt;
| Max 1 per track || Max 32 per track&lt;br /&gt;
|-&lt;br /&gt;
| Can be overwritten by setting a PB || Cannot be overwritten by setting a PB&lt;br /&gt;
|-&lt;br /&gt;
| Visible on all 4 licences || Only visible on the current licence&lt;br /&gt;
|-&lt;br /&gt;
| Visible on the Mario Kart Channel || Not visible on the Mario Kart Channel&lt;br /&gt;
|}&lt;br /&gt;
There are 32 download ghost slots for the entire licence, so if all 32 slots are used on 1 track, there will no 0 slots remaining for other tracks.&lt;br /&gt;
=== Custom Top 10 ===&lt;br /&gt;
This tool allows users to generate an accurate top 10 leaderboard on the Mario Kart Channel without using the Nintendo WFC service or Wiimmfi. The user can choose to upload ghost files, in which case the tool will automatically fill in details based on data stored within the RKG files, or, manually input data entries. The leaderboard is merely saved in the form of a Gecko Code. After selecting the desired region for the Gecko Code, it can be copied from the code generator box on-screen. The tool allows you to:&lt;br /&gt;
* Change the track within in the leaderboard heading&lt;br /&gt;
* Change the ranking type to Worldwide, Regional, Country, or custom&lt;br /&gt;
* Change the region to the relevant continent or country&lt;br /&gt;
* Highlight a particular run shown on the rankings in-game&lt;br /&gt;
=== MSG Editor ===&lt;br /&gt;
This tool allows users to modify any text shown (or even just stored) in Mario Kart Wii. Users can find their desired text by searching for its ID, or the text itself. The tool lets you modify/add:&lt;br /&gt;
* Font size&lt;br /&gt;
* Colour&lt;br /&gt;
* Unicode&lt;br /&gt;
* Line breaks&lt;br /&gt;
* Current player name&lt;br /&gt;
* Hex&lt;br /&gt;
Once in-game text(s) have been modified, a Gecko Code can be generated akin to the Custom Top 10 tool.&lt;br /&gt;
=== Input Display ===&lt;br /&gt;
This page contains redirect links to GitHub pages for WhatIsLoaf&#039;s Input Display program, and [[SwareJonge]]&#039;s MKW Dolphin Speedometer Overlay.&lt;br /&gt;
=== GCT Maker ===&lt;br /&gt;
This tool allows users to paste in at least 1 constructed Gecko Code, its name, and its relevant Wii Game ID (RMCE01 for Mario Kart Wii), and the tool will download a formatted GCT (Gecko Code Type) file.&lt;br /&gt;
=== How To ===&lt;br /&gt;
This section contains tutorials with step-by-step instructions on how to use Ghost Manager, Custom Top 10, MSG Editor, and GCT Maker, along with how to record a time trial on both Dolphin Emulator and console.&lt;br /&gt;
&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=TT_Rec&amp;diff=1034</id>
		<title>TT Rec</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=TT_Rec&amp;diff=1034"/>
		<updated>2024-02-17T03:15:19Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;TT-Rec&#039;&#039;&#039; is a website created by [[WhatIsLoaf]], which hosts a variety of tools used to assist with recording time trials on [[Dolphin Emulator]].&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;What inspired Loaf to create the site?&#039;&#039;&lt;br /&gt;
== Pages ==&lt;br /&gt;
Page on the site include:&lt;br /&gt;
=== Essential Codes ===&lt;br /&gt;
This page contains the following basic [[Gecko Codes]] which are commonly used for recording. Clicking each box takes the user to the code&#039;s corresponding page on mariokartwii.com.&lt;br /&gt;
* Live Replay&lt;br /&gt;
* Copy Mii&lt;br /&gt;
* Remove Music&lt;br /&gt;
* License Unlocker&lt;br /&gt;
* Speedometer&lt;br /&gt;
=== Ghost Manager ===&lt;br /&gt;
Hailed as one of the most useful tools to ever grace the community, Ghost Manager lets users perform several tasks related to importing and exporting RKG (ghost) and rksys.dat (savegame) files. This includes, but is not limited to:&lt;br /&gt;
* Generating a blank rksys.dat file&lt;br /&gt;
* Uploading an rksys.dat file to import time trial RKGs&lt;br /&gt;
* Uploading an rksys.dat file to export time trial RKGs&lt;br /&gt;
* Uploading an rksys.dat file to delete time trial RKGs&lt;br /&gt;
* Uploading an rksys.dat file to change its assigned region&lt;br /&gt;
The tool allows users to modify which ghosts are saved to any of four licences, and within each licence, users can choose to import/export from the &#039;Personal Best&#039; section, or the &#039;Downloaded&#039; section. Differences are displayed in the table below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ RKG Licence Save Location Differences&lt;br /&gt;
|-&lt;br /&gt;
! Personal Best !! Downloaded&lt;br /&gt;
|-&lt;br /&gt;
| Max 1 per track || Max 32 per track&lt;br /&gt;
|-&lt;br /&gt;
| Can be overwritten by setting a PB || Cannot be overwritten by setting a PB&lt;br /&gt;
|-&lt;br /&gt;
| Visible on all 4 licences || Only visible on the current licence&lt;br /&gt;
|-&lt;br /&gt;
| Visible on the Mario Kart Channel || Not visible on the Mario Kart Channel&lt;br /&gt;
|}&lt;br /&gt;
There are 32 download ghost slots for the entire licence, so if all 32 slots are used on 1 track, there will no 0 slots remaining for other tracks.&lt;br /&gt;
=== Custom Top 10 ===&lt;br /&gt;
This tool allows users to generate an accurate top 10 leaderboard on the Mario Kart Channel without using the Nintendo WFC service or Wiimmfi. The user can choose to upload ghost files, in which case the tool will automatically fill in details based on data stored within the RKG files, or, manually input data entries. The leaderboard is merely saved in the form of a Gecko Code. After selecting the desired region for the Gecko Code, it can be copied from the code generator box on-screen. The tool allows you to:&lt;br /&gt;
* Change the track within in the leaderboard heading&lt;br /&gt;
* Change the ranking type to Worldwide, Regional, Country, or custom&lt;br /&gt;
* Change the region to the relevant continent or country&lt;br /&gt;
* Highlight a particular run shown on the rankings in-game&lt;br /&gt;
=== MSG Editor ===&lt;br /&gt;
This tool allows users to modify any text shown (or even just stored) in Mario Kart Wii. Users can find their desired text by searching for its ID, or the text itself. The tool lets you modify/add:&lt;br /&gt;
* Font size&lt;br /&gt;
* Colour&lt;br /&gt;
* Unicode&lt;br /&gt;
* Line breaks&lt;br /&gt;
* Current player name&lt;br /&gt;
* Hex&lt;br /&gt;
Once in-game text(s) have been modified, a Gecko Code can be generated akin to the Custom Top 10 tool.&lt;br /&gt;
=== Input Display ===&lt;br /&gt;
This page contains redirect links to GitHub pages for WhatIsLoaf&#039;s Input Display program, and [[SwareJonge]]&#039;s MKW Dolphin Speedometer Overlay.&lt;br /&gt;
=== GCT Maker ===&lt;br /&gt;
This tool allows users to paste in at least 1 constructed Gecko Code, its name, and its relevant Wii Game ID (RMCE01 for Mario Kart Wii), and the tool will download a formatted GCT (Gecko Code Type) file.&lt;br /&gt;
=== How To ===&lt;br /&gt;
This section contains tutorials with step-by-step instructions on how to use Ghost Manager, Custom Top 10, MSG Editor, and GCT Maker, along with how to record a time trial on both Dolphin Emulator and console.&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Supersliding&amp;diff=1033</id>
		<title>Supersliding</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Supersliding&amp;diff=1033"/>
		<updated>2024-02-02T08:54:38Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Created base page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|supergliding|supergrinding}}&lt;br /&gt;
{{Infobox strat&lt;br /&gt;
|image=&lt;br /&gt;
|other_names=&lt;br /&gt;
|class=Glitch&lt;br /&gt;
|type=External velocity exploit&lt;br /&gt;
|date_found=&#039;&#039;Unknown&#039;&#039;&lt;br /&gt;
|timesave= N/A&lt;br /&gt;
|theorisers=&#039;&#039;Unknown&#039;&#039;&lt;br /&gt;
|discoverers=&#039;&#039;Unknown&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supersliding&#039;&#039;&#039; is an [[external velocity]] (EV) exploit used to increase speed by alternating the joystick between some horizontal direction and neutral every other frame while wedged inside of the ground. This joystick alternation, commonly referred to as &amp;quot;[[Supergrind | SG inputs]]&amp;quot;, only has an effect on bikes. Additionally, only [[Inside-drifting-bikes | IDBs]] can superslide — with the exception of the [[Vehicles#Wario Bike | Wario Bike]], which is an [[Outside-drifting-bikes | ODB]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== 2012-2015: Initial IDB discovery and limited use ===&lt;br /&gt;
&lt;br /&gt;
=== 2016: Initial Wario Bike discovery ===&lt;br /&gt;
&lt;br /&gt;
=== 2017-2023: Increase in minor applications ===&lt;br /&gt;
(Calidae Desert, SNES Bowser&#039;s Castle 2)&lt;br /&gt;
&lt;br /&gt;
=== 2023-present: The supersliding revolution ===&lt;br /&gt;
&lt;br /&gt;
== Technical description ==&lt;br /&gt;
It is not yet fully understood why alternating the joystick builds EV. Below is a rough explanation.&lt;br /&gt;
&lt;br /&gt;
After getting wedged inside the ground, you alternate the joystick inputs. This allows you to build EV, and if done long enough, move at a maximum of 120 XZ for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
== Relevant code ==&lt;br /&gt;
For Vabold and other programmers.&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
=== Tail hitbox supersliding ===&lt;br /&gt;
Add Mikul&#039;s Superstar Dystopia flap&lt;br /&gt;
&lt;br /&gt;
== Optimizations ==&lt;br /&gt;
&lt;br /&gt;
=== Accelerating ===&lt;br /&gt;
&lt;br /&gt;
=== Reversing ===&lt;br /&gt;
&lt;br /&gt;
=== Wall bonking ===&lt;br /&gt;
&lt;br /&gt;
=== Hard turning ===&lt;br /&gt;
&lt;br /&gt;
=== Superslidegrind ===&lt;br /&gt;
For uphills.&lt;br /&gt;
&lt;br /&gt;
=== EV building in confined space ===&lt;br /&gt;
Travel in circle e.g. CM carpark&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Applicable categories&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Unrestricted&lt;br /&gt;
!No Ultra&lt;br /&gt;
!No Glitch&lt;br /&gt;
|-&lt;br /&gt;
!3lap&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Flap&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Supersliding is currently used in many 3lap and flap categories, and is used both on its own and to perform the following &#039;&#039;&#039;strats&#039;&#039;&#039;:&lt;br /&gt;
* DC fountain skip&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=uwTk9l81CdQ &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; Daisy Circuit Fast Lap (No Ultra, Supersliding) - 20.675&amp;quot; by Monster, Alego11, César, clem, Ejay B, and Marth&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Supersliding has also been used in TASes on the following &#039;&#039;&#039;custom tracks&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Supergrinding&amp;diff=1032</id>
		<title>Supergrinding</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Supergrinding&amp;diff=1032"/>
		<updated>2024-02-02T06:38:57Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Changed table formatting, added supersliding to the distinguish line at the top, added infobox (which needs image; maybe a side angle view of a steep angle SG for clarity?)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|supergliding|supersliding}}&lt;br /&gt;
{{Infobox strat&lt;br /&gt;
|image=&lt;br /&gt;
|other_names=&lt;br /&gt;
|class=Glitch&lt;br /&gt;
|type=External velocity exploit&lt;br /&gt;
|date_found=Late 2012&amp;lt;ref&amp;gt;[https://cdn.discordapp.com/attachments/747708415702466672/1202864487149998090/image.png Discovery date claim by Black]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|timesave= N/A&lt;br /&gt;
|theorisers=[[Black]]&lt;br /&gt;
|discoverers=Black}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supergrinding&#039;&#039;&#039; is an [[external velocity]] (EV) exploit used to increase speed by performing [[rapid-fire hop abuse | RFH]] while alternating the joystick between some horizontal direction and neutral every other frame. This joystick alternation, commonly referred to as &amp;quot;SG inputs&amp;quot;, only has an effect on bikes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== 2012-2019: Initial discovery and limited use ===&lt;br /&gt;
&lt;br /&gt;
=== 2019-2020: Realization of wider applications ===&lt;br /&gt;
&lt;br /&gt;
=== 2020-2021: Increase in mid-track supergrinds ===&lt;br /&gt;
&lt;br /&gt;
=== 2022-present: ODB supergrinding discovered ===&lt;br /&gt;
&lt;br /&gt;
== Technical description ==&lt;br /&gt;
&lt;br /&gt;
It is not yet fully understood why alternating the joystick builds EV. Below is a rough explanation.&lt;br /&gt;
&lt;br /&gt;
After having started performing RFH, you alternate the joystick inputs such that you are inputting a horizontal direction on the frame you press B (creating an [[Hop#Angle hop | angle hop]]), and neutral on the frame you release B (to prevent [[Hop#Committing | committing]]). This allows you to build EV, and if done long enough, move at a maximum of 120 XZ for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
=== 90 degree rule ===&lt;br /&gt;
&lt;br /&gt;
Whenever you perform RFH, you approach a change in slope and repeatedly hop to lock your rotation to the initial slope. If you supergrind long enough, the small amount of rotation from the angle hops will start to stack up, immediately taking you off of a straight path. If you turn more than 90 degrees away from the downhill direction of the initial slope, you will be prematurely ejected. This is due to the fact that your [[Rotational axes#Roll | roll]] is constantly moving to the side, and eventually your front wheel will pop out of the ground. As a result of this rule, a lot of tracks with RFH spots do not have supergrinds, because the slopes are facing the wrong direction (e.g. [[GBA Bowser Castle 3]] and [[SNES Ghost Valley 2]]).&lt;br /&gt;
&lt;br /&gt;
== Relevant code ==&lt;br /&gt;
For Vabold and other programmers.&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
=== ODB supergrinding ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=Cwjs7buORPI &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; Shooting Star Supergrind Strat on Grumble Volcano&amp;quot; by Ancient]&#039;&#039;&lt;br /&gt;
Using an [[outside-drifting bike | ODB]], you can perform a different, much more versatile range of supergrind setups. Plenty of [[inside-drifting bike | IDB]] setups are impossible or slower with ODBs, however the ability to start a supergrind instantly while moving the direction you want to move and facing the direction you want to face, proves to incredibly useful.&lt;br /&gt;
&lt;br /&gt;
=== Downhill supergrinding (DSG) ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=SEZ8MyVQKgQ &amp;quot;Downhill Supergrinding using a Kart (DSG)&amp;quot; by Kierio05]&#039;&#039;&lt;br /&gt;
When RFHing downhill, you can build external velocity without inputting any joystick directions. This has the major benefit of allowing karts to supergrind.&lt;br /&gt;
&lt;br /&gt;
== Optimizations ==&lt;br /&gt;
&lt;br /&gt;
=== Ejection ===&lt;br /&gt;
&lt;br /&gt;
When reaching the end of a supergrind, you will have surplus amounts of EV. In order to maximize the use of it, you can &amp;quot;eject&amp;quot; from the supergrind by stopping hopping and performing some other action(s), such as drifting, wheelieing, or [[Hop#Momentum hop | momentum hopping]].&lt;br /&gt;
&lt;br /&gt;
=== Angle drop ===&lt;br /&gt;
&lt;br /&gt;
Often, at some point in a supergrind, you will approach another change in slope which causes your vehicle to become further tilted into the ground, losing speed. When this occurs, the best option is to stop and restart the supergrind by delaying a single hop for 1-2 frames. This will drop your angle to be level with the new ground.&lt;br /&gt;
&lt;br /&gt;
=== Hard turning ===&lt;br /&gt;
&lt;br /&gt;
Not alternating the joystick results in turning significantly more, at the cost of gradually losing EV. This happens because you are holding a direction on the second frame of each hop, and so are committing to a direction, which rotates you for that 1 frame. This can be useful if you are in a situation where turning faster matters more than building or maintaining EV.&lt;br /&gt;
&lt;br /&gt;
=== Softgrinding ===&lt;br /&gt;
&lt;br /&gt;
Traditionally, supergrinds are best used on long straights. The problem with this is that you will eventually stop going straight, and veer off the track. The most common way to stop yourself turning is just holding neutral on one or more hops, as this will prevent your EV from increasing. However, holding neutral will begin a slow redirection of your movement back towards your facing direction and you will gradually lose EV. A way to prevent this is just to hold a lower magnitude direction throughout the supergrind, using the smallest magnitude that has any effect on your roll: ±2.&lt;br /&gt;
&lt;br /&gt;
=== Counter-rotation ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=KcjgFEik0VQ &amp;quot;Optimal Supergrind Counter-Rotation&amp;quot; by Kierio05]&#039;&#039;&lt;br /&gt;
Even with softgrinding, you will eventually turn too far, and so correction is required. The naive way of counter-rotating is to alternate the joystick in the opposite direction, or even hard turn the opposite direction. However, by alternating the joystick back and forth between one direction and another, you can gain EV from the angle hop, and then commit to hopping the opposite direction, countering the rotation. As you rotate significantly less during the angle hop frame, counter-rotation can actually be used to traverse turns in the opposite direction, however the more you counter-rotate, the more EV is lost from doing so.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Applicable categories&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Unrestricted&lt;br /&gt;
!No Ultra&lt;br /&gt;
!No Glitch&lt;br /&gt;
|-&lt;br /&gt;
!3lap&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Flap&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Supergrinding is currently used in many 3lap and flap categories, and is used both on its own and to perform the following &#039;&#039;&#039;strats&#039;&#039;&#039;:&lt;br /&gt;
* LC ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=lWVkvLACPCo &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; New Ultra Shortcut on Luigi Circuit&amp;quot; by Jellopuff]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* MC shroomless ultra shortcut with ODB&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=dKyIekfR_ck &amp;quot;MC shroomless ultra with ODB&amp;quot; by Ejay B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* DDR ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=clN8JQ8Nr1s &amp;quot;New Ultra Shortcut on Dry Dry Ruins&amp;quot; by BlazeMSX]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* MH ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=odwgrKDVVCY &amp;quot;&amp;lt;nowiki&amp;gt;[TAS]&amp;lt;/nowiki&amp;gt; New (Ultra) Shortcut on Moonview Highway&amp;quot; by Monster]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* BC ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=WFcCjWEEL-U &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; New Ultra Shortcut on Bowser&#039;s Castle&amp;quot; by Jellopuff]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rPB shroomless delayed lap count&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0bHjyZ-ZHO0 &amp;quot;NU rPB Delayed lap count shroomless&amp;quot; by Arthur]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rYF ultra shortcut (including delayed lap count)&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=kJlx67QVd1g &amp;quot;New Ultra Shortcut on DS Yoshi Falls&amp;quot; by Michael]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rMR hill shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=SqtPLthNdMk &amp;quot;New Super Grinding Shortcut on Raceway&amp;quot; by N3vermind]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rDS fountain shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=YNA1F1MRpFA&amp;amp;pp=ygUGMzcuODc4 &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; DS Delfino Square Flap - 37.878 (Super Grinding) by Marth &amp;amp; Kierio&amp;quot; by Marth]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Supergrinding has also been used in TASes on the following &#039;&#039;&#039;custom tracks&#039;&#039;&#039;:&lt;br /&gt;
* Big Express City&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=12B3G5_AvVY &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; Big Express City (No Ultra Shortcut) - 1:44.892&amp;quot; By Michael]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Hman&#039;s Deathrun 2&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=np9pQD7XJ2o &amp;quot;MKWii TAS Competition 2021 - Task 9 Results&amp;quot; by Kierio04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Lunar Spaceway&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=QVBmL5syOy0 &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; Lunar Spaceway - 2:51.895&amp;quot; by BlazeMSX]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Sagittarius Circuit&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=9s7ZNSe3Y9Y &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; Sagittarius Circuit (Pre-Release) - 44.417 (Supergrinding)&amp;quot; by Kierio04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Supergrinding&amp;diff=1031</id>
		<title>Supergrinding</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Supergrinding&amp;diff=1031"/>
		<updated>2024-02-02T06:32:17Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|supergliding|supersliding}}&lt;br /&gt;
{{Infobox strat&lt;br /&gt;
|image=&lt;br /&gt;
|other_names=&lt;br /&gt;
|class=Glitch&lt;br /&gt;
|type=External velocity exploit&lt;br /&gt;
|date_found=Late 2012&lt;br /&gt;
|timesave= N/A&lt;br /&gt;
|theorisers=[[Black]]&lt;br /&gt;
|discoverers=Black}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supergrinding&#039;&#039;&#039; is an [[external velocity]] (EV) exploit used to increase speed by performing [[rapid-fire hop abuse | RFH]] while alternating the joystick between some horizontal direction and neutral every other frame. This joystick alternation, commonly referred to as &amp;quot;SG inputs&amp;quot;, only has an effect on bikes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== 2012-2019: Initial discovery and limited use ===&lt;br /&gt;
&lt;br /&gt;
=== 2019-2020: Realization of wider applications ===&lt;br /&gt;
&lt;br /&gt;
=== 2020-2021: Increase in mid-track supergrinds ===&lt;br /&gt;
&lt;br /&gt;
=== 2022-present: ODB supergrinding discovered ===&lt;br /&gt;
&lt;br /&gt;
== Technical description ==&lt;br /&gt;
&lt;br /&gt;
It is not yet fully understood why alternating the joystick builds EV. Below is a rough explanation.&lt;br /&gt;
&lt;br /&gt;
After having started performing RFH, you alternate the joystick inputs such that you are inputting a horizontal direction on the frame you press B (creating an [[Hop#Angle hop | angle hop]]), and neutral on the frame you release B (to prevent [[Hop#Committing | committing]]). This allows you to build EV, and if done long enough, move at a maximum of 120 XZ for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
=== 90 degree rule ===&lt;br /&gt;
&lt;br /&gt;
Whenever you perform RFH, you approach a change in slope and repeatedly hop to lock your rotation to the initial slope. If you supergrind long enough, the small amount of rotation from the angle hops will start to stack up, immediately taking you off of a straight path. If you turn more than 90 degrees away from the downhill direction of the initial slope, you will be prematurely ejected. This is due to the fact that your [[Rotational axes#Roll | roll]] is constantly moving to the side, and eventually your front wheel will pop out of the ground. As a result of this rule, a lot of tracks with RFH spots do not have supergrinds, because the slopes are facing the wrong direction (e.g. [[GBA Bowser Castle 3]] and [[SNES Ghost Valley 2]]).&lt;br /&gt;
&lt;br /&gt;
== Relevant code ==&lt;br /&gt;
For Vabold and other programmers.&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
=== ODB supergrinding ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=Cwjs7buORPI &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; Shooting Star Supergrind Strat on Grumble Volcano&amp;quot; by Ancient]&#039;&#039;&lt;br /&gt;
Using an [[outside-drifting bike | ODB]], you can perform a different, much more versatile range of supergrind setups. Plenty of [[inside-drifting bike | IDB]] setups are impossible or slower with ODBs, however the ability to start a supergrind instantly while moving the direction you want to move and facing the direction you want to face, proves to incredibly useful.&lt;br /&gt;
&lt;br /&gt;
=== Downhill supergrinding (DSG) ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=SEZ8MyVQKgQ &amp;quot;Downhill Supergrinding using a Kart (DSG)&amp;quot; by Kierio05]&#039;&#039;&lt;br /&gt;
When RFHing downhill, you can build external velocity without inputting any joystick directions. This has the major benefit of allowing karts to supergrind.&lt;br /&gt;
&lt;br /&gt;
== Optimizations ==&lt;br /&gt;
&lt;br /&gt;
=== Ejection ===&lt;br /&gt;
&lt;br /&gt;
When reaching the end of a supergrind, you will have surplus amounts of EV. In order to maximize the use of it, you can &amp;quot;eject&amp;quot; from the supergrind by stopping hopping and performing some other action(s), such as drifting, wheelieing, or [[Hop#Momentum hop | momentum hopping]].&lt;br /&gt;
&lt;br /&gt;
=== Angle drop ===&lt;br /&gt;
&lt;br /&gt;
Often, at some point in a supergrind, you will approach another change in slope which causes your vehicle to become further tilted into the ground, losing speed. When this occurs, the best option is to stop and restart the supergrind by delaying a single hop for 1-2 frames. This will drop your angle to be level with the new ground.&lt;br /&gt;
&lt;br /&gt;
=== Hard turning ===&lt;br /&gt;
&lt;br /&gt;
Not alternating the joystick results in turning significantly more, at the cost of gradually losing EV. This happens because you are holding a direction on the second frame of each hop, and so are committing to a direction, which rotates you for that 1 frame. This can be useful if you are in a situation where turning faster matters more than building or maintaining EV.&lt;br /&gt;
&lt;br /&gt;
=== Softgrinding ===&lt;br /&gt;
&lt;br /&gt;
Traditionally, supergrinds are best used on long straights. The problem with this is that you will eventually stop going straight, and veer off the track. The most common way to stop yourself turning is just holding neutral on one or more hops, as this will prevent your EV from increasing. However, holding neutral will begin a slow redirection of your movement back towards your facing direction and you will gradually lose EV. A way to prevent this is just to hold a lower magnitude direction throughout the supergrind, using the smallest magnitude that has any effect on your roll: ±2.&lt;br /&gt;
&lt;br /&gt;
=== Counter-rotation ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=KcjgFEik0VQ &amp;quot;Optimal Supergrind Counter-Rotation&amp;quot; by Kierio05]&#039;&#039;&lt;br /&gt;
Even with softgrinding, you will eventually turn too far, and so correction is required. The naive way of counter-rotating is to alternate the joystick in the opposite direction, or even hard turn the opposite direction. However, by alternating the joystick back and forth between one direction and another, you can gain EV from the angle hop, and then commit to hopping the opposite direction, countering the rotation. As you rotate significantly less during the angle hop frame, counter-rotation can actually be used to traverse turns in the opposite direction, however the more you counter-rotate, the more EV is lost from doing so.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Applicable categories&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Unrestricted&lt;br /&gt;
!No Ultra&lt;br /&gt;
!No Glitch&lt;br /&gt;
|-&lt;br /&gt;
!3lap&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Flap&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Supergrinding is currently used in many 3lap and flap categories, and is used both on its own and to perform the following &#039;&#039;&#039;strats&#039;&#039;&#039;:&lt;br /&gt;
* LC ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=lWVkvLACPCo &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; New Ultra Shortcut on Luigi Circuit&amp;quot; by Jellopuff]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* MC shroomless ultra shortcut with ODB&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=dKyIekfR_ck &amp;quot;MC shroomless ultra with ODB&amp;quot; by Ejay B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* DDR ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=clN8JQ8Nr1s &amp;quot;New Ultra Shortcut on Dry Dry Ruins&amp;quot; by BlazeMSX]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* MH ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=odwgrKDVVCY &amp;quot;&amp;lt;nowiki&amp;gt;[TAS]&amp;lt;/nowiki&amp;gt; New (Ultra) Shortcut on Moonview Highway&amp;quot; by Monster]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* BC ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=WFcCjWEEL-U &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; New Ultra Shortcut on Bowser&#039;s Castle&amp;quot; by Jellopuff]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rPB shroomless delayed lap count&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0bHjyZ-ZHO0 &amp;quot;NU rPB Delayed lap count shroomless&amp;quot; by Arthur]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rYF ultra shortcut (including delayed lap count)&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=kJlx67QVd1g &amp;quot;New Ultra Shortcut on DS Yoshi Falls&amp;quot; by Michael]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rMR hill shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=SqtPLthNdMk &amp;quot;New Super Grinding Shortcut on Raceway&amp;quot; by N3vermind]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rDS fountain shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=YNA1F1MRpFA&amp;amp;pp=ygUGMzcuODc4 &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; DS Delfino Square Flap - 37.878 (Super Grinding) by Marth &amp;amp; Kierio&amp;quot; by Marth]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Supergrinding has also been used in TASes on the following &#039;&#039;&#039;custom tracks&#039;&#039;&#039;:&lt;br /&gt;
* Big Express City&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=12B3G5_AvVY &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; Big Express City (No Ultra Shortcut) - 1:44.892&amp;quot; By Michael]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Hman&#039;s Deathrun 2&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=np9pQD7XJ2o &amp;quot;MKWii TAS Competition 2021 - Task 9 Results&amp;quot; by Kierio04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Lunar Spaceway&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=QVBmL5syOy0 &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; Lunar Spaceway - 2:51.895&amp;quot; by BlazeMSX]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Sagittarius Circuit&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=9s7ZNSe3Y9Y &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; Sagittarius Circuit (Pre-Release) - 44.417 (Supergrinding)&amp;quot; by Kierio04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Supergrinding&amp;diff=1030</id>
		<title>Supergrinding</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Supergrinding&amp;diff=1030"/>
		<updated>2024-02-02T06:27:00Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|supergliding|supersliding}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supergrinding&#039;&#039;&#039; is an [[external velocity]] (EV) exploit used to increase speed by performing [[rapid-fire hop abuse | RFH]] while alternating the joystick between some horizontal direction and neutral every other frame. This joystick alternation, commonly referred to as &amp;quot;SG inputs&amp;quot;, only has an effect on bikes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== 2014-2019: Initial discovery and limited use ===&lt;br /&gt;
&lt;br /&gt;
=== 2019-2020: Realization of wider applications ===&lt;br /&gt;
&lt;br /&gt;
=== 2020-2021: Increase in mid-track supergrinds ===&lt;br /&gt;
&lt;br /&gt;
=== 2022-present: ODB supergrinding discovered ===&lt;br /&gt;
&lt;br /&gt;
== Technical description ==&lt;br /&gt;
&lt;br /&gt;
It is not yet fully understood why alternating the joystick builds EV. Below is a rough explanation.&lt;br /&gt;
&lt;br /&gt;
After having started performing RFH, you alternate the joystick inputs such that you are inputting a horizontal direction on the frame you press B (creating an [[Hop#Angle hop | angle hop]]), and neutral on the frame you release B (to prevent [[Hop#Committing | committing]]). This allows you to build EV, and if done long enough, move at a maximum of 120 XZ for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
=== 90 degree rule ===&lt;br /&gt;
&lt;br /&gt;
Whenever you perform RFH, you approach a change in slope and repeatedly hop to lock your rotation to the initial slope. If you supergrind long enough, the small amount of rotation from the angle hops will start to stack up, immediately taking you off of a straight path. If you turn more than 90 degrees away from the downhill direction of the initial slope, you will be prematurely ejected. This is due to the fact that your [[Rotational axes#Roll | roll]] is constantly moving to the side, and eventually your front wheel will pop out of the ground. As a result of this rule, a lot of tracks with RFH spots do not have supergrinds, because the slopes are facing the wrong direction (e.g. [[GBA Bowser Castle 3]] and [[SNES Ghost Valley 2]]).&lt;br /&gt;
&lt;br /&gt;
== Relevant code ==&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
&lt;br /&gt;
=== ODB supergrinding ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=Cwjs7buORPI &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; Shooting Star Supergrind Strat on Grumble Volcano&amp;quot; by Ancient]&#039;&#039;&lt;br /&gt;
Using an [[outside-drifting bike | ODB]], you can perform a different, much more versatile range of supergrind setups. Plenty of [[inside-drifting bike | IDB]] setups are impossible or slower with ODBs, however the ability to start a supergrind instantly while moving the direction you want to move and facing the direction you want to face, proves to incredibly useful.&lt;br /&gt;
&lt;br /&gt;
=== Downhill supergrinding (DSG) ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=SEZ8MyVQKgQ &amp;quot;Downhill Supergrinding using a Kart (DSG)&amp;quot; by Kierio05]&#039;&#039;&lt;br /&gt;
When RFHing downhill, you can build external velocity without inputting any joystick directions. This has the major benefit of allowing karts to supergrind.&lt;br /&gt;
&lt;br /&gt;
== Optimizations ==&lt;br /&gt;
&lt;br /&gt;
=== Ejection ===&lt;br /&gt;
&lt;br /&gt;
When reaching the end of a supergrind, you will have surplus amounts of EV. In order to maximize the use of it, you can &amp;quot;eject&amp;quot; from the supergrind by stopping hopping and performing some other action(s), such as drifting, wheelieing, or [[Hop#Momentum hop | momentum hopping]].&lt;br /&gt;
&lt;br /&gt;
=== Angle drop ===&lt;br /&gt;
&lt;br /&gt;
Often, at some point in a supergrind, you will approach another change in slope which causes your vehicle to become further tilted into the ground, losing speed. When this occurs, the best option is to stop and restart the supergrind by delaying a single hop for 1-2 frames. This will drop your angle to be level with the new ground.&lt;br /&gt;
&lt;br /&gt;
=== Hard turning ===&lt;br /&gt;
&lt;br /&gt;
Not alternating the joystick results in turning significantly more, at the cost of gradually losing EV. This happens because you are holding a direction on the second frame of each hop, and so are committing to a direction, which rotates you for that 1 frame. This can be useful if you are in a situation where turning faster matters more than building or maintaining EV.&lt;br /&gt;
&lt;br /&gt;
=== Softgrinding ===&lt;br /&gt;
&lt;br /&gt;
Traditionally, supergrinds are best used on long straights. The problem with this is that you will eventually stop going straight, and veer off the track. The most common way to stop yourself turning is just holding neutral on one or more hops, as this will prevent your EV from increasing. However, holding neutral will begin a slow redirection of your movement back towards your facing direction and you will gradually lose EV. A way to prevent this is just to hold a lower magnitude direction throughout the supergrind, using the smallest magnitude that has any effect on your roll: ±2.&lt;br /&gt;
&lt;br /&gt;
=== Counter-rotation ===&lt;br /&gt;
:&#039;&#039;Video: [https://www.youtube.com/watch?v=KcjgFEik0VQ &amp;quot;Optimal Supergrind Counter-Rotation&amp;quot; by Kierio05]&#039;&#039;&lt;br /&gt;
Even with softgrinding, you will eventually turn too far, and so correction is required. The naive way of counter-rotating is to alternate the joystick in the opposite direction, or even hard turn the opposite direction. However, by alternating the joystick back and forth between one direction and another, you can gain EV from the angle hop, and then commit to hopping the opposite direction, countering the rotation. As you rotate significantly less during the angle hop frame, counter-rotation can actually be used to traverse turns in the opposite direction, however the more you counter-rotate, the more EV is lost from doing so.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Applicable categories&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Unrestricted&lt;br /&gt;
!No Ultra&lt;br /&gt;
!No Glitch&lt;br /&gt;
|-&lt;br /&gt;
!3lap&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Flap&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#CCFFCC&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Supergrinding is currently used in many 3lap and flap categories, and is used both on its own and to perform the following &#039;&#039;&#039;strats&#039;&#039;&#039;:&lt;br /&gt;
* LC ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=lWVkvLACPCo &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; New Ultra Shortcut on Luigi Circuit&amp;quot; by Jellopuff]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* MC shroomless ultra shortcut with ODB&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=dKyIekfR_ck &amp;quot;MC shroomless ultra with ODB&amp;quot; by Ejay B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* DDR ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=clN8JQ8Nr1s &amp;quot;New Ultra Shortcut on Dry Dry Ruins&amp;quot; by BlazeMSX]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* MH ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=odwgrKDVVCY &amp;quot;&amp;lt;nowiki&amp;gt;[TAS]&amp;lt;/nowiki&amp;gt; New (Ultra) Shortcut on Moonview Highway&amp;quot; by Monster]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* BC ultra shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=WFcCjWEEL-U &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; New Ultra Shortcut on Bowser&#039;s Castle&amp;quot; by Jellopuff]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rPB shroomless delayed lap count&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=0bHjyZ-ZHO0 &amp;quot;NU rPB Delayed lap count shroomless&amp;quot; by Arthur]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rYF ultra shortcut (including delayed lap count)&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=kJlx67QVd1g &amp;quot;New Ultra Shortcut on DS Yoshi Falls&amp;quot; by Michael]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rMR hill shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=SqtPLthNdMk &amp;quot;New Super Grinding Shortcut on Raceway&amp;quot; by N3vermind]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* rDS fountain shortcut&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=YNA1F1MRpFA&amp;amp;pp=ygUGMzcuODc4 &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; DS Delfino Square Flap - 37.878 (Super Grinding) by Marth &amp;amp; Kierio&amp;quot; by Marth]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Supergrinding has also been used in TASes on the following &#039;&#039;&#039;custom tracks&#039;&#039;&#039;:&lt;br /&gt;
* Big Express City&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=12B3G5_AvVY &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; Big Express City (No Ultra Shortcut) - 1:44.892&amp;quot; By Michael]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Hman&#039;s Deathrun 2&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=np9pQD7XJ2o &amp;quot;MKWii TAS Competition 2021 - Task 9 Results&amp;quot; by Kierio04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Lunar Spaceway&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=QVBmL5syOy0 &amp;quot;&amp;lt;nowiki&amp;gt;[MKW TAS]&amp;lt;/nowiki&amp;gt; Lunar Spaceway - 2:51.895&amp;quot; by BlazeMSX]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Sagittarius Circuit&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=9s7ZNSe3Y9Y &amp;quot;&amp;lt;nowiki&amp;gt;[MKWii TAS]&amp;lt;/nowiki&amp;gt; Sagittarius Circuit (Pre-Release) - 44.417 (Supergrinding)&amp;quot; by Kierio04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Supergliding&amp;diff=1029</id>
		<title>Supergliding</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Supergliding&amp;diff=1029"/>
		<updated>2024-02-02T06:21:42Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Touched up whole page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|supergrinding|supersliding}}&lt;br /&gt;
{{Infobox strat&lt;br /&gt;
|image=supergliding.png&lt;br /&gt;
|other_names=&lt;br /&gt;
|class=Glitch&lt;br /&gt;
|type=External velocity exploit &lt;br /&gt;
|date_found=Februrary 2, 2023&lt;br /&gt;
|timesave=N/A&lt;br /&gt;
|theorisers=[[Ejay B]]&lt;br /&gt;
|discoverers=[[Ejay B]]}}&lt;br /&gt;
&#039;&#039;&#039;Supergliding&#039;&#039;&#039; is an [[external velocity]] (EV) exploit used to increase speed. Although once used as a timesaving strategy on [[SNES Ghost Valley 2]], it now has zero known uses for TAS BKTs due to its reliance on [[slow-ramp-abuse]]. Supergliding is only possible on bikes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Supergliding was discovered in 2023, however, a fundamental part of it, [[Slow-ramp-abuse#History | slow-ramp-abuse]], was found over a decade prior. Despite the impressive spectacle of the glitch, it remained useless for time trials until Februrary 2, 2023, when [[Ejay B]] accidentally entered the state on SNES Ghost Valley 2 while trying to optimise the last ramp for a TAS. Wishing to complete an entire lap of the course in this state for fun, he utilised the properties of the grey blocks to pinball the vehicle around. In the process, Ejay discovered that specific manipulation of bike [[Rotational axes#Roll | roll]] and joystick inputs while in this state could build up XZ speed. He navigated to the last turn and found a setup which allowed for the exploit to carry speed into the following lap. After some optimisation, the next lap could be entered with enough speed to make it faster than a standard miniturbo entry. Supergliding allows for a 117.1 XZ lap entry, saving ~0.250 over [[Inside-drifting bike | IDB]] no glitch flaps. Since then, [[Outside-drifting bike | ODBs]] have been used in conjunction with completely different strategies, such as [[supersliding]], to achieve a time even faster by ~0.500. Hence, supergliding is no longer viable.&lt;br /&gt;
&lt;br /&gt;
== Technical description ==&lt;br /&gt;
The exact inputs used to fully optimise the setup of a superglide are not fully understood as of now. Below is a rough explanation.&lt;br /&gt;
&lt;br /&gt;
After slow-ramp-abuse has been performed, the player must turn the vehicle so that the facing direction is perpendicular to the travelling direction. The player must then turn for a short time in the opposite direction to their travel, making the bike lean. Then, the opposite direction to that must be held until the bike&#039;s roll is approximately neutral. At this point, the joystick must be repeatedly alternated in a pattern of {0, ±2}, with the direction of the 2nd input being in the direction of travel. Inputs greater in magnitude than 2 can be used, but will result in inefficient speed-building. The same goes for not adhering to frame-perfect joystick alternations, and instead turning, e.g., once every three frames.&lt;br /&gt;
&lt;br /&gt;
As the joystick is alternated, EV will slowly increase. Eventually, 70 EV will be reached, which, combined with the locked 50 [[internal velocity]] (IV), will provide a max speed of 120 XZ. EV will still continue to increase, but at this point it is no longer necessary to continue the strict alternation pattern to maintain top speed, since it is capped at 120. If airtime is achieved during a superglide, the superglide will end on the frame that the vehicle touches the ground after being airborne. The IV lock will be removed, and external velocity will quickly dissipate. Because of this, it isn&#039;t possible to exit a superglide in an [[Outside-drifting bike | ODB]] and immediately begin [[superhopping]] at full speed.&lt;br /&gt;
&lt;br /&gt;
The imprecision of supergliding, unlike most other EV exploits, means that it is viable for use in [[Real-time attack | RTA]] time trials if desired.&lt;br /&gt;
== TAS BKTs ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Applicable categories&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Unrestricted&lt;br /&gt;
!No Ultra&lt;br /&gt;
!No Glitch&lt;br /&gt;
|-&lt;br /&gt;
!3lap&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Flap&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#DDEBFF&amp;quot; | Obsoleted&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Runs:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
SNES Ghost Valley 2 Flap (No Ultra SC) - [https://www.youtube.com/watch?v=z-EWl8Cm3wo 15.766 by Ejay and Citrinitas].&lt;br /&gt;
&lt;br /&gt;
== Relevant code ==&lt;br /&gt;
For Vabold and other programmers.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Despite slow ramp collision being present in [[GBA Shy Guy Beach]] and [[Moonview Highway]], slow-ramp-abuse — and hence supergliding — can&#039;t be performed on them (due to the shape of the ramp in GBA Shy Guy Beach, and the tops of cars/trucks being entirely surrounded by air in Moonview Highway).&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Supergliding&amp;diff=1028</id>
		<title>Supergliding</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Supergliding&amp;diff=1028"/>
		<updated>2024-02-02T05:53:34Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|supergrinding}}&lt;br /&gt;
{{Infobox strat&lt;br /&gt;
|image=supergliding.png&lt;br /&gt;
|other_names=&lt;br /&gt;
|class=Glitch&lt;br /&gt;
|type=External velocity exploit &lt;br /&gt;
|date_found=Februrary 2, 2023&lt;br /&gt;
|timesave=N/A&lt;br /&gt;
|theorisers=[[Ejay B]]&lt;br /&gt;
|discoverers=[[Ejay B]]}}&lt;br /&gt;
&#039;&#039;&#039;Supergliding&#039;&#039;&#039; is an [[external velocity]] (EV) exploit used to increase speed. It currently has one known use for Nintendo tracks due to its reliance on [[slow-ramp-abuse]], and is only possible on bikes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Despite supergliding being a 2023 discovery, a fundamental part of it was found [[Slow-ramp-abuse#History | over a decade prior]].&lt;br /&gt;
&lt;br /&gt;
Besides the impressive spectacle of the glitch, it remained useless for time trials until Februrary 2, 2023, when [[Ejay B]] accidentally entered the state on SNES Ghost Valley 2 whilst trying to optimise the last ramp for a TAS. Wishing to complete an entire lap of the course in this state for fun, he utilised the properties of the grey blocks to pinball the vehicle around. In the process, Ejay discovered that specific manipulation of bike [[Rotational axes#Roll | roll]] and joystick inputs whilst in this state could build-up XZ speed. He navigated to the last turn and found a setup which allowed for the exploit to carry speed into the following lap. After some optimisation, the next lap could be entered with enough speed to make it faster than a standard miniturbo entry. As it stands, supergliding allows for a 117.1 XZ lap entry saving ~0.250 over no glitch flaps.&lt;br /&gt;
&lt;br /&gt;
== Technical description ==&lt;br /&gt;
The exact inputs used to fully optimise the setup of a superglide are not fully understood as of now. Below is a rough explanation.&lt;br /&gt;
&lt;br /&gt;
After slow-ramp-abuse has been performed, the player must turn the vehicle so that the facing direction is perpendicular to the travelling direction. The player must then turn for a short time in the opposite direction to their travel, making the bike lean. Then, the opposite direction to that must be held until the bike&#039;s roll is approximately neutral. At this point, the joystick must be repeatedly alternated in a pattern of {0, ±2}, with the direction of the 2nd input being in the direction of travel. Inputs greater in magnitude than 2 can be used, but will result in inefficient speed-building. The same goes for not adhering to frame-perfect joystick alternations, and instead turning, e.g., once every three frames.&lt;br /&gt;
&lt;br /&gt;
As the joystick is alternated, EV will slowly increase. Eventually, 70 EV will be reached, which, combined with the locked 50 [[internal velocity]] (IV), will provide a max speed of 120 XZ. EV will still continue to increase, but at this point it is no longer necessary to continue the strict alternation pattern to maintain top speed, since it is capped at 120.&lt;br /&gt;
&lt;br /&gt;
The imprecision of supergliding, unlike most other EV exploits, means that it is viable for use in real-time human runs.&lt;br /&gt;
&lt;br /&gt;
If airtime is achieved during a superglide, the superglide will end on the frame that the vehicle touches the ground after being airborne. The IV lock will be removed, and external velocity will quickly dissipate. Because of this, it isn&#039;t possible to exit a superglide in an [[Outside-drifting bike | ODB]] and immediately begin [[superhopping]] at full speed.&lt;br /&gt;
&lt;br /&gt;
== TAS BKTs ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Applicable categories&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Unrestricted&lt;br /&gt;
!No Ultra&lt;br /&gt;
!No Glitch&lt;br /&gt;
|-&lt;br /&gt;
!3lap&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Flap&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; color:#028A0F&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Runs:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
SNES Ghost Valley 2 Flap (No Ultra SC) - [https://www.youtube.com/watch?v=z-EWl8Cm3wo 15.766 by Ejay and Citrinitas].&lt;br /&gt;
&lt;br /&gt;
== Relevant code ==&lt;br /&gt;
For Vabold and other programmers.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Despite slow ramp collision being present in [[GBA Shy Guy Beach]] and [[Moonview Highway]], slow-ramp-abuse — and hence supergliding — can&#039;t be performed on them (due to the shape of the ramp in GBA Shy Guy Beach, and the tops of cars/trucks being entirely surrounded by air in Moonview Highway).&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Supergliding&amp;diff=1027</id>
		<title>Supergliding</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Supergliding&amp;diff=1027"/>
		<updated>2024-02-02T05:53:05Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Changed template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|supergrinding}}&lt;br /&gt;
{{Infobox strat&lt;br /&gt;
|image=supergliding.png&lt;br /&gt;
|other_names=&lt;br /&gt;
|class=Glitch&lt;br /&gt;
|type=External velocity exploit &lt;br /&gt;
|date_found=Februrary 2, 2023&lt;br /&gt;
|timesave=~0.250&lt;br /&gt;
|theorisers=[[Ejay B]]&lt;br /&gt;
|discoverers=[[Ejay B]]}}&lt;br /&gt;
&#039;&#039;&#039;Supergliding&#039;&#039;&#039; is an [[external velocity]] (EV) exploit used to increase speed. It currently has one known use for Nintendo tracks due to its reliance on [[slow-ramp-abuse]], and is only possible on bikes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Despite supergliding being a 2023 discovery, a fundamental part of it was found [[Slow-ramp-abuse#History | over a decade prior]].&lt;br /&gt;
&lt;br /&gt;
Besides the impressive spectacle of the glitch, it remained useless for time trials until Februrary 2, 2023, when [[Ejay B]] accidentally entered the state on SNES Ghost Valley 2 whilst trying to optimise the last ramp for a TAS. Wishing to complete an entire lap of the course in this state for fun, he utilised the properties of the grey blocks to pinball the vehicle around. In the process, Ejay discovered that specific manipulation of bike [[Rotational axes#Roll | roll]] and joystick inputs whilst in this state could build-up XZ speed. He navigated to the last turn and found a setup which allowed for the exploit to carry speed into the following lap. After some optimisation, the next lap could be entered with enough speed to make it faster than a standard miniturbo entry. As it stands, supergliding allows for a 117.1 XZ lap entry saving ~0.250 over no glitch flaps.&lt;br /&gt;
&lt;br /&gt;
== Technical description ==&lt;br /&gt;
The exact inputs used to fully optimise the setup of a superglide are not fully understood as of now. Below is a rough explanation.&lt;br /&gt;
&lt;br /&gt;
After slow-ramp-abuse has been performed, the player must turn the vehicle so that the facing direction is perpendicular to the travelling direction. The player must then turn for a short time in the opposite direction to their travel, making the bike lean. Then, the opposite direction to that must be held until the bike&#039;s roll is approximately neutral. At this point, the joystick must be repeatedly alternated in a pattern of {0, ±2}, with the direction of the 2nd input being in the direction of travel. Inputs greater in magnitude than 2 can be used, but will result in inefficient speed-building. The same goes for not adhering to frame-perfect joystick alternations, and instead turning, e.g., once every three frames.&lt;br /&gt;
&lt;br /&gt;
As the joystick is alternated, EV will slowly increase. Eventually, 70 EV will be reached, which, combined with the locked 50 [[internal velocity]] (IV), will provide a max speed of 120 XZ. EV will still continue to increase, but at this point it is no longer necessary to continue the strict alternation pattern to maintain top speed, since it is capped at 120.&lt;br /&gt;
&lt;br /&gt;
The imprecision of supergliding, unlike most other EV exploits, means that it is viable for use in real-time human runs.&lt;br /&gt;
&lt;br /&gt;
If airtime is achieved during a superglide, the superglide will end on the frame that the vehicle touches the ground after being airborne. The IV lock will be removed, and external velocity will quickly dissipate. Because of this, it isn&#039;t possible to exit a superglide in an [[Outside-drifting bike | ODB]] and immediately begin [[superhopping]] at full speed.&lt;br /&gt;
&lt;br /&gt;
== TAS BKTs ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Applicable categories&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Unrestricted&lt;br /&gt;
!No Ultra&lt;br /&gt;
!No Glitch&lt;br /&gt;
|-&lt;br /&gt;
!3lap&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Flap&lt;br /&gt;
| style=&amp;quot;text-align:center; |No&lt;br /&gt;
| style=&amp;quot;text-align:center; color:#028A0F&amp;quot; |Yes&lt;br /&gt;
| style=&amp;quot;text-align:center; color:red&amp;quot; |&#039;&#039;Banned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Runs:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
SNES Ghost Valley 2 Flap (No Ultra SC) - [https://www.youtube.com/watch?v=z-EWl8Cm3wo 15.766 by Ejay and Citrinitas].&lt;br /&gt;
&lt;br /&gt;
== Relevant code ==&lt;br /&gt;
For Vabold and other programmers.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Despite slow ramp collision being present in [[GBA Shy Guy Beach]] and [[Moonview Highway]], slow-ramp-abuse — and hence supergliding — can&#039;t be performed on them (due to the shape of the ramp in GBA Shy Guy Beach, and the tops of cars/trucks being entirely surrounded by air in Moonview Highway).&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=987</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=987"/>
		<updated>2024-02-01T00:46:41Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: fixed spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Luigi Circuit || UR || Ultra, Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Mario Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| SNES Ghost Valley 2 || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=986</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=986"/>
		<updated>2024-02-01T00:45:38Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: removed sgb nu 3lap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being be fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Luigi Circuit || UR || Ultra, Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Mario Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| SNES Ghost Valley 2 || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=910</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=910"/>
		<updated>2024-01-30T04:42:25Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: removed mmm ur 3lap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being be fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Luigi Circuit || UR || Ultra, Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Mario Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| SNES Ghost Valley 2 || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GBA Shy Guy Beach || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=909</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=909"/>
		<updated>2024-01-30T04:27:25Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: fixed date for sgb to match utc 0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultras]]&#039;&#039;&#039;, and various statistics concerning them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|27 June 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
|23 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|27 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|12 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.238&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.661&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|37.899&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.578&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.589&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.915&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.180&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|39.095&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|8.810&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-31.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.529&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.117&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.489&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.998&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|19.944&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.435&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.558&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.615&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-19.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|31.358&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|17.922&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.567&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-16.302&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.697&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.790&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.172&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|8.322&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.258&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.580&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|19.996&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-10.246&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.522&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|15.273&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|11.635&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.664&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.299&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.594&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.337&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|13.769&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.563&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|6.969&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-4.777&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-1.232&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.331&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|26.929&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+1.472&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.457&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|34.565&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+3.911&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.001&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.587&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=903</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=903"/>
		<updated>2024-01-29T14:35:29Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Fixed date for first ddr ultra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultras]]&#039;&#039;&#039;, and various statistics concerning them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|27 June 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
|22 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|27 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|12 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.238&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.661&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|37.899&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.578&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.589&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.915&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.180&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|39.095&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|8.810&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-31.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.529&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.117&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.489&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.998&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|19.944&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.435&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.558&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.615&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-19.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|31.358&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|17.922&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.567&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-16.302&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.697&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.790&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.172&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|8.322&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.258&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.580&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|19.996&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-10.246&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.522&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|15.273&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|11.635&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.664&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.299&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.594&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.337&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|13.769&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.563&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|6.969&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-4.777&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-1.232&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.331&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|26.929&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+1.472&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.457&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|34.565&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+3.911&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.001&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.587&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=902</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=902"/>
		<updated>2024-01-29T14:09:24Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Fixed some things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultras]]&#039;&#039;&#039;, and various statistics concerning them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|27 June 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|13 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
|22 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|27 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|12 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.238&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.661&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|37.899&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.578&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.589&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.915&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.180&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|39.095&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|8.810&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-31.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.529&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.117&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.489&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.998&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|19.944&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.435&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.558&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.615&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-19.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|31.358&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|17.922&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.567&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-16.302&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.697&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.790&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.172&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|8.322&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.258&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.580&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|19.996&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-10.246&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.522&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|15.273&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|11.635&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-6.664&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.299&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.594&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.337&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|13.769&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.563&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|6.969&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-4.777&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-1.232&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.331&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|26.929&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+1.472&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.457&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|34.565&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+3.911&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.001&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.587&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=901</id>
		<title>List of ultras</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=901"/>
		<updated>2024-01-29T14:03:20Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Added LC 3lap ultra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article provides a &#039;&#039;&#039;list of [[ultras]]&#039;&#039;&#039;, and various statistics concerning them.&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
* &#039;&#039;&#039;150cc:&#039;&#039;&#039; The original and only engine class for time trials in vanilla [[Mario Kart Wii]].&lt;br /&gt;
* &#039;&#039;&#039;GP/VS:&#039;&#039;&#039; Grand Prix and VS game modes. Ultras here have to compete with a theoretical NU flap with bullet bills.&lt;br /&gt;
* &#039;&#039;&#039;200cc:&#039;&#039;&#039; The fan-made speed modification with edited driving mechanics originally made for [[CTGP Revolution]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Italics&#039;&#039;:&#039;&#039;&#039; Viability stated is unconfirmed.&lt;br /&gt;
** &#039;&#039;3lap viable&#039;&#039; means confirmed flap only but unconfirmed 3lap viable.&lt;br /&gt;
** &#039;&#039;Flap only&#039;&#039; means confirmed longcut but unconfirmed flap only shortcut.&lt;br /&gt;
{{Legend inline|#CCFFCC|Currently has an ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Currently has an ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Past ultra shortcut now obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by track&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!150cc&lt;br /&gt;
!GP/VS&lt;br /&gt;
!200cc&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Toad&#039;s Factory]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Delfino Square]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;Flap only&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Mario Circuit 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &#039;&#039;3lap viable&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut discovered|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#DDEBFF|Ultra shortcut obsoleted|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by date&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Track&lt;br /&gt;
!Type&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;count&lt;br /&gt;
!Ultra&amp;lt;br&amp;gt;shortcut&amp;lt;br&amp;gt;count&lt;br /&gt;
!3lap&amp;lt;br&amp;gt;viable&amp;lt;br&amp;gt;count&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 June 2008&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|21 June 2008&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|19 January 2009&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|26 November 2009&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|27 June 2011&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 August 2011&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|1 July 2012&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 September 2012&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|28 June 2015&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 July 2015&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 July 2015&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|4 March 2016&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|17 June 2019&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|12 July 2019&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|17 July 2019&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|16&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|9 January 2020&lt;br /&gt;
|N64 Mario Raceway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|17&lt;br /&gt;
|16&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|13 January 2020&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|17&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|29 March 2020&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|2 March 2021&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|19&lt;br /&gt;
|18&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|6 March 2021&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8 March 2021&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap viability&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|16&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|5 April 2021&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 April 2021&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|7 June 2021&lt;br /&gt;
|Daisy Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|17&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|30 July 2021&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
|22 April 2022&lt;br /&gt;
|GBA Shy Guy Beach&lt;br /&gt;
|3lap viability&lt;br /&gt;
|22&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|27 April 2022&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|24 May 2022&lt;br /&gt;
|DS Desert Hills&lt;br /&gt;
|3lap viability&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|29 May 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|20 June 2022&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|22 January 2023&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|24&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|DS Peach Gardens&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|22&lt;br /&gt;
|19&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|25 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|26 February 2023&lt;br /&gt;
|Moo Moo Meadows&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|27 February 2023&lt;br /&gt;
|Bowser&#039;s Castle&lt;br /&gt;
|3lap viability&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|14 March 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap obsoletion&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|26 March 2023&lt;br /&gt;
|GBA Bowser Castle 3&lt;br /&gt;
|Ultra shortcut again&lt;br /&gt;
|25&lt;br /&gt;
|24&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|8 April 2023&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|26&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|12 April 2023&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|27&lt;br /&gt;
|25&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#CCFFCC;&amp;quot;&lt;br /&gt;
|20 April 2023&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Ultra shortcut&lt;br /&gt;
|27&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|20 October 2023&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|29 December 2023&lt;br /&gt;
|Dry Dry Ruins&lt;br /&gt;
|3lap viability again&lt;br /&gt;
|28&lt;br /&gt;
|26&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background-color:#DDEBFF;&amp;quot;&lt;br /&gt;
|5 January 2024&lt;br /&gt;
|Moonview Highway&lt;br /&gt;
|Obsoletion&lt;br /&gt;
|28&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background-color:#F6F5CE;&amp;quot;&lt;br /&gt;
|23 January 2024&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|Ultra longcut&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|25 January 2024&lt;br /&gt;
|Luigi Circuit&lt;br /&gt;
|3lap viability&lt;br /&gt;
|29&lt;br /&gt;
|25&lt;br /&gt;
|21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TASer ==&lt;br /&gt;
&lt;br /&gt;
== Timesave ==&lt;br /&gt;
{{Legend inline|#CCFFCC|Ultra shortcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{{Legend inline|#F6F5CE|Ultra longcut|border=1px solid #AAAAAA}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ List of ultras by timesave&lt;br /&gt;
|-&lt;br /&gt;
!Track&lt;br /&gt;
!Ultra&lt;br /&gt;
!Diff.&lt;br /&gt;
!No Ultra&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 DK&#039;s Jungle Parkway]]&lt;br /&gt;
|3.238&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-34.661&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|37.899&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Road]]&lt;br /&gt;
|8.578&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.589&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|42.167&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Sherbet Land]]&lt;br /&gt;
|5.915&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-33.180&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|39.095&lt;br /&gt;
|-&lt;br /&gt;
|[[Koopa Cape]]&lt;br /&gt;
|8.810&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-31.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.550&lt;br /&gt;
|-&lt;br /&gt;
|[[Wario&#039;s Gold Mine]]&lt;br /&gt;
|6.529&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-28.117&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.646&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumble Volcano]]&lt;br /&gt;
|1.441&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-24.253&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.694&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom Gorge]]&lt;br /&gt;
|2.509&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.489&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.998&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Bowser&#039;s Castle]]&lt;br /&gt;
|19.944&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-23.435&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|43.379&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Peach Gardens]]&lt;br /&gt;
|11.894&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-22.140&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|34.034&lt;br /&gt;
|-&lt;br /&gt;
|[[Maple Treeway]]&lt;br /&gt;
|18.558&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-21.615&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|40.173&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Waluigi Stadium]]&lt;br /&gt;
|12.240&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-19.118&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|31.358&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowser&#039;s Castle]]&lt;br /&gt;
|17.922&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.567&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.489&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Desert Hills]]&lt;br /&gt;
|6.383&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-18.416&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.799&lt;br /&gt;
|-&lt;br /&gt;
|[[Coconut Mall]]&lt;br /&gt;
|3.395&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-16.302&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.697&lt;br /&gt;
|-&lt;br /&gt;
|[[N64 Mario Raceway]]&lt;br /&gt;
|8.777&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-15.740&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|24.517&lt;br /&gt;
|-&lt;br /&gt;
|[[Moo Moo Meadows]]&lt;br /&gt;
|7.790&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-14.172&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|21.962&lt;br /&gt;
|-&lt;br /&gt;
|[[Mario Circuit]]&lt;br /&gt;
|8.322&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-12.258&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.580&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Dry Ruins]]&lt;br /&gt;
|19.996&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-10.246&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.242&lt;br /&gt;
|-&lt;br /&gt;
|[[Daisy Circuit]]&lt;br /&gt;
|11.391&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-9.284&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.675&lt;br /&gt;
|-&lt;br /&gt;
|[[SNES Ghost Valley 2]]&lt;br /&gt;
|6.751&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-8.522&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|15.273&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Shy Guy Beach]]&lt;br /&gt;
|14.743&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.594&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|20.337&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Peach Beach]]&lt;br /&gt;
|13.769&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-5.563&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|19.332&lt;br /&gt;
|-&lt;br /&gt;
|[[Luigi Circuit]]&lt;br /&gt;
|13.308&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-4.991&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|18.299&lt;br /&gt;
|-&lt;br /&gt;
|[[DS Yoshi Falls]]&lt;br /&gt;
|6.969&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-4.777&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11.746&lt;br /&gt;
|-&lt;br /&gt;
|[[GBA Bowser Castle 3]]&lt;br /&gt;
|32.099&lt;br /&gt;
| style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;lt;nowiki&amp;gt;-1.232&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|33.331&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonview Highway]]&lt;br /&gt;
|30.406&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+0.579&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|29.827&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN Mario Circuit]]&lt;br /&gt;
|26.929&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+1.472&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|25.457&lt;br /&gt;
|-&lt;br /&gt;
|[[DK Summit]]&lt;br /&gt;
|34.565&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+3.911&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|30.654&lt;br /&gt;
|-&lt;br /&gt;
|[[GCN DK Mountain]]&lt;br /&gt;
|46.588&lt;br /&gt;
| style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;lt;nowiki&amp;gt;+10.001&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|36.587&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Time ==&lt;br /&gt;
&lt;br /&gt;
== Vehicle type ==&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=900</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=900"/>
		<updated>2024-01-29T13:55:14Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Added LC UR 3lap to missing categories table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being be fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Luigi Circuit || UR || Ultra, Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Moo Moo Meadows || UR || Ultra, Superhopping, Supersliding, HWG, Wallclip, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| Mario Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| SNES Ghost Valley 2 || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GBA Shy Guy Beach || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=853</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=853"/>
		<updated>2024-01-14T04:27:14Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: /* Categories without TASes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being be fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Moo Moo Meadows || UR || Ultra, Superhopping, Supersliding, HWG, Wallclip, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| Mario Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| SNES Ghost Valley 2 || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GBA Shy Guy Beach || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=852</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=852"/>
		<updated>2024-01-14T04:25:50Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: /* Categories without TASes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being be fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Moo Moo Meadows || UR || Ultra, Superhopping, HWG, Wallclip, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| Mario Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| SNES Ghost Valley 2 || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GBA Shy Guy Beach || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=851</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=851"/>
		<updated>2024-01-14T04:24:47Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: /* Categories without TASes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being be fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Moo Moo Meadows || UR || Ultra, Superhopping, HWG, Wallclip, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| Mario Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| SNES Ghost Valley 2 || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GBA Shy Guy Beach || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn Shortcut&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=850</id>
		<title>Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Categories&amp;diff=850"/>
		<updated>2024-01-14T04:24:03Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Updated table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Categories&#039;&#039;&#039; are the primary classification system for [[Tool-Assisted Speedrun | TASes]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;TO DO: Discuss RTA category history, and then Luke&#039;s decision to revamp the TAS ones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Categories without TASes ==&lt;br /&gt;
Categories in &#039;&#039;&#039;bold&#039;&#039;&#039; may become obsolete due to No Ultra glitches being be fast enough to beat a run with the ultra.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (3lap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Moo Moo Meadows || UR || Ultra, Superhopping, Wallclip, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| Mario Circuit || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Daisy Circuit || NU || Superhopping, Supersliding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Koopa Cape || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || UR || Ultra, Superhopping, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| Bowser&#039;s Castle || UR || Ultra, Supergrinding, Wallclip, Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Road || NU || Superhopping, Supersliding, Supergrinding, FWG&lt;br /&gt;
|-&lt;br /&gt;
| GCN Peach Beach || NU || Superhopping, Supersliding, Supergrinding, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| SNES Ghost Valley 2 || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GBA Shy Guy Beach || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping&lt;br /&gt;
|-&lt;br /&gt;
| DS Desert Hills || UR || Ultra, Superhopping, Supergrinding, OOB RFH, OOB Hop&lt;br /&gt;
|-&lt;br /&gt;
| GCN Mario Circuit || UR || Superhopping, Wallclip, Respawn Shortcut&lt;br /&gt;
|-&lt;br /&gt;
| DS Peach Gardens || UR || Ultra, Superhopping, Supersliding, Supergrinding, HWG, Wallclip&lt;br /&gt;
|-&lt;br /&gt;
| N64 Bowser&#039;s Castle || NU || Superhopping, HWG, Wallclip, Respawn Shortcut&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-right: auto; margin-left: 0px;&amp;quot;&lt;br /&gt;
|+ Categories without TASes (Flap)&lt;br /&gt;
|-&lt;br /&gt;
! Track !! Category !! Glitches&lt;br /&gt;
|-&lt;br /&gt;
| Wario&#039;s Gold Mine || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Maple Treeway || NU || Superhopping, Supersliding&lt;br /&gt;
|-&lt;br /&gt;
| Dry Dry Ruins || NU || Superhopping, Supergrinding&lt;br /&gt;
|-&lt;br /&gt;
| GCN Waluigi Stadium || NU || Superhopping, Supergrinding&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
	<entry>
		<id>https://wiki.mkwtas.com/index.php?title=Ejay_B&amp;diff=836</id>
		<title>Ejay B</title>
		<link rel="alternate" type="text/html" href="https://wiki.mkwtas.com/index.php?title=Ejay_B&amp;diff=836"/>
		<updated>2023-12-20T03:45:47Z</updated>

		<summary type="html">&lt;p&gt;Ejay B: Created page with &amp;quot;Ejay B&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ejay B&lt;/div&gt;</summary>
		<author><name>Ejay B</name></author>
	</entry>
</feed>