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		<title>MKWii TAS Wiki  - Recent changes [en]</title>
		<link>https://wiki.mkwtas.com/wiki/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
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		<lastBuildDate>Mon, 27 Jul 2026 00:50:06 GMT</lastBuildDate>
		<item>
			<title>BKT</title>
			<link>https://wiki.mkwtas.com/index.php?title=BKT&amp;diff=1398&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.mkwtas.com/index.php?title=BKT&amp;diff=1398&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;BKT Also known as Best Known Time Is use for Time Trials World Records or TASes.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;BKT Also known as Best Known Time Is use for Time Trials World Records or TASes.&lt;/div&gt;</description>
			<pubDate>Sun, 26 Jul 2026 14:06:18 GMT</pubDate>
			<dc:creator>TheRealTASCeace</dc:creator>
			<comments>https://wiki.mkwtas.com/wiki/Talk:BKT</comments>
		</item>
		<item>
			<title>Horizontal wall glitch</title>
			<link>https://wiki.mkwtas.com/index.php?title=Horizontal_wall_glitch&amp;diff=1397&amp;oldid=1396</link>
			<guid isPermaLink="false">https://wiki.mkwtas.com/index.php?title=Horizontal_wall_glitch&amp;diff=1397&amp;oldid=1396</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:03, 26 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Horizontal Wall Glitch is a Glitch that you can do to pass through walls. It&#039;s useful for Glitches like the [https://www.youtube.com/watch?v=7k0UTSUgeyw&amp;amp;list=PLSst60N6rhL-Rs9L6xR3EDPTGFH5wAG9B&amp;amp;index=62 N64 DK Jungle Parkway Ultra TAS/RTA]or Coconut Mall Glitch&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Horizontal Wall Glitch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; (HWG) &lt;/ins&gt;is a Glitch that you can do to pass through walls. It&#039;s useful for Glitches like the [https://www.youtube.com/watch?v=7k0UTSUgeyw&amp;amp;list=PLSst60N6rhL-Rs9L6xR3EDPTGFH5wAG9B&amp;amp;index=62 N64 DK Jungle Parkway Ultra TAS/RTA]or Coconut Mall Glitch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It Happens because when you hit the top of a certain Object, It will let you pass through a wall to go Out of Bounds (OOB).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key u890721315_mkwtas_wiki:diff:1.41:old-1396:rev-1397:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 26 Jul 2026 14:03:11 GMT</pubDate>
			<dc:creator>TheRealTASCeace</dc:creator>
			<comments>https://wiki.mkwtas.com/wiki/Talk:Horizontal_wall_glitch</comments>
		</item>
		<item>
			<title>Horizontal wall glitch</title>
			<link>https://wiki.mkwtas.com/index.php?title=Horizontal_wall_glitch&amp;diff=1396&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.mkwtas.com/index.php?title=Horizontal_wall_glitch&amp;diff=1396&amp;oldid=0</guid>
			<description>&lt;p&gt;I added a Simple Explanation about Horizontal Wall Glitch&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Horizontal Wall Glitch is a Glitch that you can do to pass through walls. It&amp;#039;s useful for Glitches like the [https://www.youtube.com/watch?v=7k0UTSUgeyw&amp;amp;list=PLSst60N6rhL-Rs9L6xR3EDPTGFH5wAG9B&amp;amp;index=62 N64 DK Jungle Parkway Ultra TAS/RTA]or Coconut Mall Glitch&lt;/div&gt;</description>
			<pubDate>Sun, 26 Jul 2026 13:58:37 GMT</pubDate>
			<dc:creator>TheRealTASCeace</dc:creator>
			<comments>https://wiki.mkwtas.com/wiki/Talk:Horizontal_wall_glitch</comments>
		</item>
		<item>
			<title>User:TheRealTASCeace</title>
			<link>https://wiki.mkwtas.com/wiki/User:TheRealTASCeace</link>
			<guid isPermaLink="false">https://wiki.mkwtas.com/wiki/User:TheRealTASCeace</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:TheRealTASCeace&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:TheRealTASCeace (page does not exist)&quot;&gt;&lt;bdi&gt;TheRealTASCeace&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Sun, 26 Jul 2026 13:49:34 GMT</pubDate>
			<dc:creator>TheRealTASCeace</dc:creator>
			<comments>https://wiki.mkwtas.com/wiki/User_talk:TheRealTASCeace</comments>
		</item>
		<item>
			<title>List of ultras</title>
			<link>https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1395&amp;oldid=1364</link>
			<guid isPermaLink="false">https://wiki.mkwtas.com/index.php?title=List_of_ultras&amp;diff=1395&amp;oldid=1364</guid>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Vehicle type: &lt;/span&gt; Forgot rPG was a track and also now rSL has a kart ultra&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:22, 18 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l259&quot;&gt;Line 259:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 259:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[SNES Ghost Valley 2]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039; &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[SNES Ghost Valley 2]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039; &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[N64 Mario Raceway]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[N64 Mario Raceway]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[N64 Sherbet Land]] || style=&quot;background-color:#CCFFCC;&quot; | &#039;&#039;&#039;3lap viable&#039;&#039;&#039; || style=&quot;background-color:#CCFFCC;&quot; | 3lap viable || style=&quot;background-color:#CCFFCC;&quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[N64 Sherbet Land]] || style=&quot;background-color:#CCFFCC;&quot; | &#039;&#039;&#039;3lap viable&#039;&#039;&#039; || style=&quot;background-color:#CCFFCC;&quot; | 3lap viable || style=&quot;background-color:#CCFFCC;&quot; | 3lap viable || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;style=&quot;background-color:#CCFFCC;&quot; | 3lap viable &lt;/ins&gt;&amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[GBA Shy Guy Beach]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[GBA Shy Guy Beach]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[DS Delfino Square]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[DS Delfino Square]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l268&quot;&gt;Line 268:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 268:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[GCN Mario Circuit]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Flap only&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only || || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[GCN Mario Circuit]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Flap only&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | Flap only || || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[SNES Mario Circuit 3]] || || || || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[SNES Mario Circuit 3]] || || || || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|[[DS Peach Gardens]] || style=&quot;background-color:#CCFFCC;&quot;&quot; | &#039;&#039;&#039;3lap viable&#039;&#039;&#039; || style=&quot;background-color:#CCFFCC;&quot; | &#039;&#039;3lap viable&#039;&#039; || style=&quot;background-color:#CCFFCC;&quot; | 3lap viable || style=&quot;background-color:#CCFFCC;&quot; | Flap only &amp;lt;tr&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[GCN DK Mountain]] || style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Longcut&amp;#039;&amp;#039;&amp;#039; || || style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[GCN DK Mountain]] || style=&amp;quot;background-color:#F6F5CE;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Longcut&amp;#039;&amp;#039;&amp;#039; || || style=&amp;quot;background-color:#F6F5CE;&amp;quot; | Longcut || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[N64 Bowser&amp;#039;s Castle]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[N64 Bowser&amp;#039;s Castle]] || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;3lap viable&amp;#039;&amp;#039;&amp;#039; || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || style=&amp;quot;background-color:#CCFFCC;&amp;quot; | 3lap viable || &amp;lt;tr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Sat, 18 Jul 2026 03:22:13 GMT</pubDate>
			<dc:creator>Kierio04</dc:creator>
			<comments>https://wiki.mkwtas.com/wiki/Talk:List_of_ultras</comments>
		</item>
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