Standstill miniturbo: Difference between revisions
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The [[stand-still miniturbo]], or '''SSMT''', is a speed boost technique present in ''[[Mario Kart Wii]]''. Unlike other types of [[miniturbo | miniturbos]], SSMTs can be performed with both manual and [[automatic drift]]. | The [[stand-still miniturbo|standstill miniturbo]], or '''SSMT''', is a speed boost technique present in ''[[Mario Kart Wii]]''. Unlike other types of [[miniturbo |miniturbos]], SSMTs can be performed with both manual and [[automatic drift]]. | ||
== Overview == | == Overview == | ||
Standstill miniturbos are performed by holding A + B. Like regular miniturbos, SSMTs have a charge counter, which counts up by 1 every frame. Once the counter is strictly greater than 75, so after 76 frames, the SSMT is charged (visually shown by blue sparks underneath the back tires) and can be released starting from the next frame. Unlike regular miniturbos, SSMTs charge both on the ground and in the air. Upon releasing the SSMT, a [[boost]] activates for 30 frames, increasing [[IV#Maximum speed |maximum speed]] by 20%, and IV at a rate of 3 u/f^2. The boost is too short for most bikes to reach max wheelie speed during it. | |||
Standstill miniturbos can only be performed while [[internal velocity]] is within ±10 u/f. If IV exceeds this boundary at any point during an SSMT, the vehicle begins accelerating instead. During an SSMT, IV decreases exponentially at a rate of 20% per frame; however, it is possible to accelerate during an SSMT and exceed the ±10 u/f limit with [[EV]] to IV conversion. | |||
== Unreleasable SSMT == | == Unreleasable SSMT == | ||
Latest revision as of 04:13, 5 November 2025
The standstill miniturbo, or SSMT, is a speed boost technique present in Mario Kart Wii. Unlike other types of miniturbos, SSMTs can be performed with both manual and automatic drift.
Overview
Standstill miniturbos are performed by holding A + B. Like regular miniturbos, SSMTs have a charge counter, which counts up by 1 every frame. Once the counter is strictly greater than 75, so after 76 frames, the SSMT is charged (visually shown by blue sparks underneath the back tires) and can be released starting from the next frame. Unlike regular miniturbos, SSMTs charge both on the ground and in the air. Upon releasing the SSMT, a boost activates for 30 frames, increasing maximum speed by 20%, and IV at a rate of 3 u/f^2. The boost is too short for most bikes to reach max wheelie speed during it.
Standstill miniturbos can only be performed while internal velocity is within ±10 u/f. If IV exceeds this boundary at any point during an SSMT, the vehicle begins accelerating instead. During an SSMT, IV decreases exponentially at a rate of 20% per frame; however, it is possible to accelerate during an SSMT and exceed the ±10 u/f limit with EV to IV conversion.
Unreleasable SSMT
Unreleasable SSMTs are a glitched version of SSMTs with unexpected behavior when trying to release the boost. Currently, they have no use on any category.
After fully charging an SSMT, releasing the A button for exactly 1 frame (B can be released or not), then holding A + B again ends the previous SSMT and starts a new glitched SSMT. The charge counter is reset and the boost is not triggered. Ending the second SSMT before it is charged will trigger the boost, while doing so after it is charged does not activate a boost.