Supergliding: Difference between revisions
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== History == | == History == | ||
Despite supergliding being a 2023 discovery, a fundamental part of it was found over a decade prior (see: [[ | Despite supergliding being a 2023 discovery, a fundamental part of it was found over a decade prior (see: [[Slow-ramp-abuse#History]]). | ||
Besides the impressive spectacle of the glitch, it remained useless for time trials until Februrary 2, 2023, when Ejay B accidentally entered the state on SNES Ghost Valley 2 whilst trying to optimise the last ramp for a TAS. Wishing to complete an entire lap of the course in this state for fun, he utilised the properties of the grey blocks to pinball the vehicle around. In the process, Ejay discovered that specific manipulation of bike roll and joystick inputs whilst in this state could build-up XZ speed. He navigated to the last turn and found a setup which allowed for the exploit to carry speed into the following lap. After some optimisation, the next lap could be entered with enough speed to make it faster than a standard miniturbo entry. As it stands, supergliding allows for a 117.1 XZ lap entry saving ~0.250 over no glitch flaps. | Besides the impressive spectacle of the glitch, it remained useless for time trials until Februrary 2, 2023, when Ejay B accidentally entered the state on SNES Ghost Valley 2 whilst trying to optimise the last ramp for a TAS. Wishing to complete an entire lap of the course in this state for fun, he utilised the properties of the grey blocks to pinball the vehicle around. In the process, Ejay discovered that specific manipulation of bike roll and joystick inputs whilst in this state could build-up XZ speed. He navigated to the last turn and found a setup which allowed for the exploit to carry speed into the following lap. After some optimisation, the next lap could be entered with enough speed to make it faster than a standard miniturbo entry. As it stands, supergliding allows for a 117.1 XZ lap entry saving ~0.250 over no glitch flaps. | ||