Standstill miniturbo: Difference between revisions
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The [[stand-still miniturbo]], or '''SSMT''', is a speed boost technique present in ''[[Mario Kart Wii]]''. Unlike other types of [[miniturbo | miniturbos]], SSMTs can be performed with both manual and [[automatic drift]]. | The [[stand-still miniturbo|standstill miniturbo]], or '''SSMT''', is a speed boost technique present in ''[[Mario Kart Wii]]''. Unlike other types of [[miniturbo |miniturbos]], SSMTs can be performed with both manual and [[automatic drift]]. | ||
== Overview == | == Overview == | ||
Standstill miniturbos are performed by holding A + B. Like regular miniturbos, SSMTs have a charge counter, which counts up by 1 every frame. Once the counter is strictly greater than 75, so after 76 frames, the SSMT is charged (visually shown by blue sparks underneath the back tires) and can be released starting from the next frame. Unlike regular miniturbos, SSMTs charge both on the ground and in the air. Upon releasing the SSMT, a [[boost]] activates for 30 frames, increasing [[IV#Maximum speed |maximum speed]] by 20%, and IV at a rate of 3 u/f^2. The boost is too short for most bikes to reach max wheelie speed during it. | |||
Standstill miniturbos can only be performed while [[internal velocity]] is within ±10 u/f. If IV exceeds this boundary at any point during an SSMT, the vehicle begins accelerating instead. During an SSMT, IV decreases exponentially at a rate of 20% per frame; however, it is possible to accelerate during an SSMT and exceed the ±10 u/f limit with [[EV]] to IV conversion. | |||
== Unreleasable SSMT == | == Unreleasable SSMT == | ||