Coconut Mall: Difference between revisions
Created page and added details/outline (not finished) |
Finished UR flap, added in NU 3lap and NU flap |
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=== Unrestricted Flap === | === Unrestricted Flap === | ||
:''Video: [https://www.youtube.com/watch?v=SB66JrbyYdY 3.395 by Monster, Thomas, Wade, and xi (2023)]'' | :''Video: [https://www.youtube.com/watch?v=SB66JrbyYdY 3.395 by Monster, Thomas, Wade, and xi (2023)]'' | ||
The current strategy for the UR flap is to perform the ultra shortcut. The premise of the route is to get OOB, get into the [[Supersliding#Wario bike supersliding | WBSS state]], enter the lap facing forwards with significant EV backwards, hitting the last KCP, and then use | The current strategy for the UR flap is to perform the ultra shortcut. The premise of the route is to get OOB, get into the [[Supersliding#Wario bike supersliding | WBSS state]], enter the lap facing forwards with significant EV backwards, hitting the last KCP, and then use 2 mushrooms to reach the finish line. Thus, [[Vehicles#Wario Bike | Wario Bike]] is used. Only mushrooms are necessary for the flap, so any method to get OOB could be used. In this particular TAS, it is opted to go for the shroomless HWG entry near the shortcut path. Once OOB, you can navigate beneath the track towards the finish line, then perform the ultra shortcut. After entering the [[Checkpoint system#Reverse last CP rule | last CP]], you can navigate to the edge of the track's collision to enter the WBSS state, and then navigate back to the parking lot to prepare for a delayed lap count. In order to have the EV required to move backwards to the last KCP, you need to WBSS in circles for over 20 seconds, before you can eject from the WBSS state to have the bike's hitbox extend over the wall, finally entering lap 2. The knockback from the wall redirects the EV towards the last KCP, where you can perform [[Hop#Momentum hop | momentum hops]] to maintain it. Once close enough to the last KCP, you can use 2 mushrooms to reach the finish line. Unlike the end of the UR 3lap, it is faster to stay in the parking lot and hop over the wall, as you don't have to spin hop clip to get over it with mushroom boost. | ||
=== No Ultra 3lap === | === No Ultra 3lap === | ||
:''Video: [https://www.youtube.com/watch?v=B1hRGAuxTrY 1:28.918 by Kierio (2021)]'' | :''Video: [https://www.youtube.com/watch?v=B1hRGAuxTrY 1:28.918 by Kierio (2021)]'' | ||
The current strategy for the NU 3lap is to take advantage of various methods to get into and navigate OOB. The premise of the route is to get OOB on lap 1, skip several turns before returning back in-bounds in the middle of lap 2, then getting OOB again on lap 3, where you skip the same turns as lap 1, before finishing the race. As a no ultra TAS, every KCP has to be hit, so the route taken OOB is slightly unorthodox. To get OOB on laps 1 and 3, you need to; drift into the ramp next to the shortcut path, trick off it, land from that trick, get a high trick with the trick boost, use a mushroom to extend the boost long enough for you to land near the end of the fence, and get HWG. As a further optimisation, you can get a low enough bounce off the HW to let you drift left slightly, and trick off the banister, the collision of which extends partially OOB. The best place to use the remaining mushroom is immediately before passing through a wall on lap 2, such that you can get a [[Drift#Clip drift | clip drift]], charge a miniturbo, and release it as you enter back in-bounds, skipping the need to accelerate up to wheelie speed and realign around the pillar. For a full explanation of the rest of the TAS, see the NG 3lap section, as this entire TAS is not very optimized and misses out on a plethora of strategies. | |||
=== No Ultra Flap === | === No Ultra Flap === | ||
:''Video: [https://www.youtube.com/watch?v=xcheyzld7-s 19.697 by ThatsSlick, Ancient, Aaron, and Ejay (2021)]'' | :''Video: [https://www.youtube.com/watch?v=xcheyzld7-s 19.697 by ThatsSlick, Ancient, Aaron, and Ejay (2021)]'' | ||
The current strategy for the NU flap is to perform a delayed lap count OOB, return back in-bounds, then return back in-bounds, before completing the lap, hitting all KCPs in the process. Unlike the UR flap, all 3 mushrooms are needed in the lap, so a shroomless OOB method is required (though, as already stated, the UR flap uses an optional shroomless OOB method anyway, so this is not a problem). From here, the ultra shortcut is performed solely for convenience (if it were necessary, this would not be a NU flap), where you once again enter the last CP before navigating in front of the finish line to perform a delayed lap count. Again, unlike the UR flap, this is done at the very front of CP0, in order to start as far into the lap as possible. From here, the same general route from lap 2 of the NU 3lap is used. You use the first mushroom to accelerate from a stop upon entering lap 2, then using a bounce from accelerating, get a slip drift, charge a miniturbo, and release it, letting you align back in-bounds. You use the second mushroom as you pass through the wall used for a clip drift in the NU 3lap, but here you do not return immediately in-bounds; you drive underneath the U-turn before drifting, charging a miniturbo, and releasing it to align for the fountain. During this entire sequence, you hit KCP1 (during the first shroom) and KCP2 (during the second shroom). Upon hitting the fountain, you launch off it with very a very precise position and approach, trick with [[Trick#Side trick abuse | STA]], and clear the invisible wall opposite, landing back OOB. Finally, when clipping through the outermost wall, you perform another clip drift, then wheelie towards the last KCP, and drift and wheelie towards the finish line. As with the UR 3lap, optimal wheelie turning is used to perfect the angle leading towards the finish line. | |||
=== No Glitch 3lap === | === No Glitch 3lap === | ||
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=== Potential timesaves === | === Potential timesaves === | ||
''TODO: Finish this'' | ''TODO: Finish this'' | ||