N64 Mario Raceway: Difference between revisions
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Sir Corvid (talk | contribs) new flap info update |
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!Flap | !Flap | ||
| style="text-align:center;" | | | style="text-align:center;" |7.138 | ||
| style="text-align:center;" |24.517 | | style="text-align:center;" |24.517 | ||
| style="text-align:center;" |30.564 | | style="text-align:center;" |30.564 | ||
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N64 Mario Raceway has a 3lap viable [[ultra shortcut]]<ref>[https://www.youtube.com/watch?v=5xwA7HIjok4]</ref>, and currently benefits from the use of [[supergrinding]], [[superhopping]], [[supersliding]], and a large shortcut currently deemed a [[Categories#Community shortcut | community shortcut]]. Hence, it has three 3lap and three flap categories. The Unrestricted 3lap record is technically the No Ultra 3lap record since no run exists using an ultra shortcut. | N64 Mario Raceway has a 3lap viable [[ultra shortcut]]<ref>[https://www.youtube.com/watch?v=5xwA7HIjok4 rMR ultra is now 3lap viable!]</ref>, and currently benefits from the use of [[supergrinding]], [[superhopping]], [[supersliding]], and a large shortcut currently deemed a [[Categories#Community shortcut | community shortcut]]. Hence, it has three 3lap and three flap categories. The Unrestricted 3lap record is technically the No Ultra 3lap record since no run exists using an ultra shortcut. | ||
=== Unrestricted 3lap === | === Unrestricted 3lap === | ||
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=== Unrestricted Flap === | === Unrestricted Flap === | ||
:''Video: [https://www.youtube.com/watch?v= | :''Video: [https://www.youtube.com/watch?v=B93Wh0JXE7w 7.138 by Jellopuff, Police (2025)]'' | ||
The current strategy for UR flap is to perform an ultra shortcut with a delayed lap count. The [[Vehicles#Quacker | Quacker]] is used due to having the highest handling among [[Inside-drifting bikes | IDBs]], while Baby Daisy is used for her top speed stat bonus. | The current strategy for UR flap is to perform an ultra shortcut with a delayed lap count. The [[Vehicles#Quacker | Quacker]] is used due to having the highest handling among [[Inside-drifting bikes | IDBs]], while Baby Daisy is used for her top speed stat bonus. | ||
The setup | |||
The setup involves performing the delayed lap count shroomless. Using [[rapid-fire hop abuse | RFH]], it is possible to reach the upside-down reject road within the pipe, and accumulate almost 2000 [[EV]] with [[Velocity stacking#Reject road velocity stacking | reject road velocity stacking]]. From there, the bike launches off the pipe, using the road inside the pipe to gain height and extreme pitch rotation. Using [[banana clearance sale]], the bike turns sharply in the air, landing on the road seam after crossing into the last checkpoint, concluding the delayed lap count setup. | |||
After some [[seam riding]], the lap is started from the front of the finish line checkpoint. The first mushroom is used to cross over to the other side. The second mushroom is used immediately after to clear the chasm between the seam and the last key checkpoint. After drifting to the left, and braking into a [[stand-still miniturbo]], the third shroom is used on the grass, skipping the last turn. A [[Wallclip#Lowclip | lowclip]] is performed to charge a [[miniturbo]] exiting the grass. | |||
=== No Ultra Flap === | === No Ultra Flap === | ||
:''Video: [https://www.youtube.com/watch?v=iJ3FQRu3fqQ 24.517 by Estaloy, Shadow (2023)]'' | :''Video: [https://www.youtube.com/watch?v=iJ3FQRu3fqQ 24.517 by Estaloy, Shadow (2023)]'' | ||
The current strategy for NU flap is to | The current strategy for NU flap is to [[Supersliding#Wario bike supersliding | superslide]] for the entire lap with the [[Vehicles#Wario Bike | Wario Bike]]. King Boo is used to increase the handling stat. | ||
The setup involves using a mushroom to [[wallclip]] over the invisible wall, then landing on the road seam. This is done by clipping the giant mushroom stalk; there is a convenient gap in the invisible walls here. After landing on the seam to the right, the WBSS state is entered. The flap begins after building an excess of [[ | |||
The setup involves using a mushroom to [[wallclip]] over the invisible wall, then landing on the road seam. This is done by clipping the giant mushroom stalk; there is a convenient gap in the invisible walls here. After landing on the seam to the right, the WBSS state is entered. The flap begins after building an excess of [[EV]], such that almost the entire lap is spent at the speed cap of 120 u/f. The bike ejects from the superslide near the end of the lap, then cuts through the offroad at the last turn with the two leftover mushrooms. | |||
=== No Glitch 3lap === | === No Glitch 3lap === | ||
:''Video: [https://www.youtube.com/watch?v=bm-X8sfS3x0 1:38.895 by Corvid, ego, Ejay B, sorry (2025)]'' | :''Video: [https://www.youtube.com/watch?v=bm-X8sfS3x0 1:38.895 by Corvid, ego, Ejay B, sorry (2025)]'' | ||
Funky Kong + [[Vehicles#Flame Runner | Flame Runner]] is optimal | Funky Kong + [[Vehicles#Flame Runner | Flame Runner]] is the optimal combo. | ||
*<b>First + second turns</b>: Delayed [[Drift#Softdrift | softdrift]] to the right, with a quickhop realignment, followed by a regular hard drift to the right. On lap 1 only, a startslip is used to avoid having to hop. | *<b>First + second turns</b>: Delayed [[Drift#Softdrift | softdrift]] to the right, with a quickhop realignment, followed by a regular hard drift to the right. On lap 1 only, a startslip is used to avoid having to hop. | ||
*<b>Third turn</b>: A combination of softdrifting and counterdrifting. Due to the awkward shape of the road, the [[miniturbo]] can't be released earlier without getting a bad exit line, while hopping later into the turn results in a bad line through the turn. | *<b>Third turn</b>: A combination of softdrifting and counterdrifting. Due to the awkward shape of the road, the [[miniturbo]] can't be released earlier without getting a bad exit line, while hopping later into the turn results in a bad line through the turn. | ||
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'''UR 3lap''' | '''UR 3lap''' | ||
* Implement the ultra shortcut and supersliding. | * Implement the ultra shortcut and supersliding. | ||
'''NU 3lap''' | '''NU 3lap''' | ||
* Implement supersliding. | * Implement supersliding. | ||
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=== Potential timesaves === | === Potential timesaves === | ||
( | '''UR Flap''' | ||
* Koopa may save a few milliseconds over Baby Daisy, due to the combination of handling (to use the 3rd shroom 1 f early) and miniturbo bonuses. | |||
== References == | == References == | ||