N64 Mario Raceway: Difference between revisions

mNo edit summary
new flap info update
 
Line 15: Line 15:
|-
|-
!Flap
!Flap
| style="text-align:center;" |8.777
| style="text-align:center;" |7.138
| style="text-align:center;" |24.517
| style="text-align:center;" |24.517
| style="text-align:center;" |30.564
| style="text-align:center;" |30.564
|}
|}


N64 Mario Raceway has a 3lap viable [[ultra shortcut]]<ref>[https://www.youtube.com/watch?v=5xwA7HIjok4]</ref>, and currently benefits from the use of [[supergrinding]], [[superhopping]], [[supersliding]], and a large shortcut currently deemed a [[Categories#Community shortcut | community shortcut]]. Hence, it has three 3lap and three flap categories. The Unrestricted 3lap record is technically the No Ultra 3lap record since no run exists using an ultra shortcut.
N64 Mario Raceway has a 3lap viable [[ultra shortcut]]<ref>[https://www.youtube.com/watch?v=5xwA7HIjok4 rMR ultra is now 3lap viable!]</ref>, and currently benefits from the use of [[supergrinding]], [[superhopping]], [[supersliding]], and a large shortcut currently deemed a [[Categories#Community shortcut | community shortcut]]. Hence, it has three 3lap and three flap categories. The Unrestricted 3lap record is technically the No Ultra 3lap record since no run exists using an ultra shortcut.


=== Unrestricted 3lap ===
=== Unrestricted 3lap ===
Line 31: Line 31:


=== Unrestricted Flap ===
=== Unrestricted Flap ===
:''Video: [https://www.youtube.com/watch?v=u0UtpZPidDE 8.777 by Ancient, ego, Ejay B, Jellopuff, kierio04, Marth, Zappg (2022)]''
:''Video: [https://www.youtube.com/watch?v=B93Wh0JXE7w 7.138 by Jellopuff, Police (2025)]''
The current strategy for UR flap is to perform an ultra shortcut with a delayed lap count. The [[Vehicles#Quacker | Quacker]] is used due to having the highest handling among [[Inside-drifting bikes | IDBs]], while Baby Daisy is used for her top speed stat bonus.<br>
The current strategy for UR flap is to perform an ultra shortcut with a delayed lap count. The [[Vehicles#Quacker | Quacker]] is used due to having the highest handling among [[Inside-drifting bikes | IDBs]], while Baby Daisy is used for her top speed stat bonus.
The setup starts by performing a [[wallclip]] at the giant mushroom stalk, to land on the seam of the track. This is done shroomless, by initiating a small supergrind on the banked offroad to the left and ejecting. After [[seam riding]] all the way to the finish line, the bike turns around, accelerates with the first, and combines a spindrift with a big landing bounce to cross over to the other side, stopping on the seam. This completes the setup for the delayed lap count.<br>
 
The lap is started from the front of the finish line checkpoint, still riding on the seam. The second mushroom is used to cross over to the other side again. The third mushroom is used immediately after to clear the chasm between the seam and the last key checkpoint. The turnaround movement is optimized with a spindrift into the last key checkpoint, followed by a grounded hop and two miniturbos into the finish line.
The setup involves performing the delayed lap count shroomless. Using [[rapid-fire hop abuse | RFH]], it is possible to reach the upside-down reject road within the pipe, and accumulate almost 2000 [[EV]] with [[Velocity stacking#Reject road velocity stacking | reject road velocity stacking]]. From there, the bike launches off the pipe, using the road inside the pipe to gain height and extreme pitch rotation. Using [[banana clearance sale]], the bike turns sharply in the air, landing on the road seam after crossing into the last checkpoint, concluding the delayed lap count setup.
 
After some [[seam riding]], the lap is started from the front of the finish line checkpoint. The first mushroom is used to cross over to the other side. The second mushroom is used immediately after to clear the chasm between the seam and the last key checkpoint. After drifting to the left, and braking into a [[stand-still miniturbo]], the third shroom is used on the grass, skipping the last turn. A [[Wallclip#Lowclip | lowclip]] is performed to charge a [[miniturbo]] exiting the grass.


=== No Ultra Flap ===
=== No Ultra Flap ===
:''Video: [https://www.youtube.com/watch?v=iJ3FQRu3fqQ 24.517 by Estaloy, Shadow (2023)]''
:''Video: [https://www.youtube.com/watch?v=iJ3FQRu3fqQ 24.517 by Estaloy, Shadow (2023)]''
The current strategy for NU flap is to perform [[Supersliding#Wario bike supersliding | WBSS]] for the entire lap, and as such uses [[Vehicles#Wario Bike | Wario Bike]]. King Boo is used to increase the handling stat.<br>
The current strategy for NU flap is to [[Supersliding#Wario bike supersliding | superslide]] for the entire lap with the [[Vehicles#Wario Bike | Wario Bike]]. King Boo is used to increase the handling stat.
The setup involves using a mushroom to [[wallclip]] over the invisible wall, then landing on the road seam. This is done by clipping the giant mushroom stalk; there is a convenient gap in the invisible walls here. After landing on the seam to the right, the WBSS state is entered. The flap begins after building an excess of [[external velocity | EV]], such that almost the entire lap is spent at the speed cap of 120 u/f. The bike ejects from the superslide near the end of the lap, then cuts through the offroad at the last turn with the two leftover mushrooms.
 
The setup involves using a mushroom to [[wallclip]] over the invisible wall, then landing on the road seam. This is done by clipping the giant mushroom stalk; there is a convenient gap in the invisible walls here. After landing on the seam to the right, the WBSS state is entered. The flap begins after building an excess of [[EV]], such that almost the entire lap is spent at the speed cap of 120 u/f. The bike ejects from the superslide near the end of the lap, then cuts through the offroad at the last turn with the two leftover mushrooms.


=== No Glitch 3lap ===
=== No Glitch 3lap ===
:''Video: [https://www.youtube.com/watch?v=bm-X8sfS3x0 1:38.895 by Corvid, ego, Ejay B, sorry (2025)]''
:''Video: [https://www.youtube.com/watch?v=bm-X8sfS3x0 1:38.895 by Corvid, ego, Ejay B, sorry (2025)]''
Funky Kong + [[Vehicles#Flame Runner | Flame Runner]] is optimal; the [[Vehicles#Spear | Spear]] is too long to perform the shroom strategy, and its drift is too low for many of the turns.
Funky Kong + [[Vehicles#Flame Runner | Flame Runner]] is the optimal combo.
*<b>First + second turns</b>: Delayed [[Drift#Softdrift | softdrift]] to the right, with a quickhop realignment, followed by a regular hard drift to the right. On lap 1 only, a startslip is used to avoid having to hop.
*<b>First + second turns</b>: Delayed [[Drift#Softdrift | softdrift]] to the right, with a quickhop realignment, followed by a regular hard drift to the right. On lap 1 only, a startslip is used to avoid having to hop.
*<b>Third turn</b>: A combination of softdrifting and counterdrifting. Due to the awkward shape of the road, the [[miniturbo]] can't be released earlier without getting a bad exit line, while hopping later into the turn results in a bad line through the turn.
*<b>Third turn</b>: A combination of softdrifting and counterdrifting. Due to the awkward shape of the road, the [[miniturbo]] can't be released earlier without getting a bad exit line, while hopping later into the turn results in a bad line through the turn.
Line 75: Line 78:
'''UR 3lap'''
'''UR 3lap'''
* Implement the ultra shortcut and supersliding.
* Implement the ultra shortcut and supersliding.
'''UR Flap'''
* Velocity stacking + banana clearance sale<ref>https://www.youtube.com/watch?v=CF87SFRDmVE</ref>
'''NU 3lap'''
'''NU 3lap'''
* Implement supersliding.
* Implement supersliding.
Line 85: Line 86:


=== Potential timesaves ===
=== Potential timesaves ===
(none)
'''UR Flap'''
* Koopa may save a few milliseconds over Baby Daisy, due to the combination of handling (to use the 3rd shroom 1 f early) and miniturbo bonuses.


== References ==
== References ==